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david macisaac Posted on Aug 21, 2009
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Nintendo ds Sherlock holmes and mystery of mummy 2009 I am at level 3 .I have done the rotating room and got the 4 statues and read the riddle on door.According to the published walk throughs I just go back to storage room and drop the Brahms seal into the middle pillar.I keep trying that but it wont drop in.I cant proceed with the game until this part is complete.So what am I am still doing wrong that stops me putting the seal into pillar? [email protected]

  • 21 more comments 
  • david macisaac Aug 22, 2009

    I have typed in the web.site address you gave me exactly but it comes no matches so is this accurate or have you missed a number or spelling out.I have tried looking round GameFaq site but cant find anything related to my game of Sherlock Holmes so far.

    For information I have followed a walkthrough that was pubilshed to the letter.I have even gone back and redone this level 3 three times to see if I had missed anything.

    If you can get an accurate web page that gives me an accurate walkthrough I would be grateful but you must have made a mistake as it comes no matches when I type it in

  • david macisaac Aug 22, 2009

    Did my comment get through there was no match for site you gave me?

  • david macisaac Aug 23, 2009

    I will try again but no match when I did it.

  • david macisaac Aug 23, 2009

    I tried it again bu no match came up.I looked up game faqs site and they say no walkthrough printed.If you have the copy you can check instructions for that level and tell me what it says.Or you can put it in an attachment and send it to me at [email protected]

    I found 2 walkthroughs which have mistakes in them but the 2 I have both say I should just be able to put the seal in the centre pillar once I have read the riddle on door in rotating room.If you can to do that I will try another expert who has actually done the game who may be able to tell me but I will wait for your reply.

  • david macisaac Aug 24, 2009

    I will try this one but it looks the same as other one I was given and came up as no matches.The pillar is the middle urn and that is the one I am trying to drop Brahms seal in but it just hovers over top and wont let me drop it in.I have read the riddle on door and got the other statuette so what am I doing wrong.Is ther some special way of approaching the urn that the walkthrough has forgot to tell me?

  • david macisaac Aug 24, 2009

    Tried this and my computer came back no matches.I have also checked out gamefaqs site and say no walkthroughs.Could you send me by attachment to [email protected] or just tell me why I cant put seal in urn?

  • david macisaac Aug 25, 2009

    I keep getting these refernces but when I put them in, I dont get any matches just a list of other websites offering sales.

    Maybe you are sending from U.S.A. whre it may be differnt.All the advisers who keep telling me these sites which I cant access , could they not just tell me the anser they can read from the walkthrough or send me an attachment at [email protected]

  • david macisaac Aug 26, 2009

    I am way beyond that point at level 3.I have entered a rotating room and read the riddle .The walkthrough tells me to put the Brahms seal in middle urn in the storage room but It wont let me do it.If you have done this level then you can advise but you are talking about level 1 going to 2

  • david macisaac Aug 26, 2009

    All I want is someone to expliain why having followed a walkthrough why it wont let me put seal in middle urn.Someone who has played the game must know what I am doing [email protected]

  • david macisaac Aug 27, 2009

    I want someone who has actually played the game.Everyone is very helpful pointing me to walkthroughs but they all say the same thing.I should be able to put the Brams seal into the middle urn when I have read the riddle on the door but it wont let me do it.So what am I supoose to do as I cant get in the door until I do but it wont accept it

  • david macisaac Aug 27, 2009

    Thanks the walkthrough was there but it still says I should just be able to put the seal in the middle urn but it wont let me do that.It just hovers over the top and then trying to move it with stylus just pushes me round the room.There must be an answer I am going nuts with this [email protected]

  • david macisaac Aug 28, 2009

    I have done level 3 three times.Each time I cant put the seal in the urn as the walkthroughs tell me is the next step.There is one that says there is another oil can next to rock but I cant find that.I just want someone to tell me how to get seal into middle urn.I will emd up throwing the game in the bin otherwise as no one seems to know what I am talking [email protected]

  • david macisaac Aug 30, 2009

    Still no reply from you.Either there is something wrong with the game in which case there is no solution you can give or I am doing something wrong.Is there anyone out there who can tellm me why I cant drop the Brahms seal into the middle urn?

  • david macisaac Aug 30, 2009

    I am dont Nintenddo Ds Sherlock holmes and the Mystery of Mummy 2009.I have followed walkthrough to the letter and have got to level 3 whre I am suppose to drop the Brahms seal into middle urn in storage room after reading the riddle.It wont drop in just stays stuck to my stylus.Is there anyone out there who has done the game who can tell me what I am doing wrong? [email protected]

  • david macisaac Sep 01, 2009

    It is nintendo ds and small hand [email protected]

  • david macisaac Sep 01, 2009

    I have done all that.I have got into storage room , done the 4 urns with bottle, water etc, gone into roating room, got the other stautette, read the riddle on door and according to walkthroughs published I am just suppose to drop Brahms seal into middle urn, but it wont drop.If i succedd I can go back and open door in roatating room.You obviously didnt read my problem properly

  • david macisaac Sep 02, 2009

    That may be the problem as I find walthroughs differ from my game.What I want is someone who has done the U.K version and has faced the same problem.All the walkthroughs say just put the seal in middle urn and then go back to the door, but it wont drop in.If it is a fault in the game I could send back to manufacturers but I need to know that first.

  • david macisaac Sep 02, 2009

    I want someone who has played the U.K version of Sherlock Holmes and Mystery of Mummy level 3 Nintendo DS. If they have got past rotating room and gone to drop Brahms seal in middle urn in storage room and done it, I want to know how.If it is the fault of the game then I will send back to manufactuers but I need to be sure that is what it [email protected]

  • david macisaac Sep 02, 2009

    I have followed every step at the guide but will try putting the seal in at other angles.I assume it would go in at the top as the others did but I will let you know how I did by trying other ways.I have got walkthrough for all the other levels.It was just this bit I was stuck on.Level 3 in the wine cellar I know off by heart as I have done it 6 times now trying to see if I had missed anything.If you say the seal should go in,then I can only assume it is a fault in the game but I need to know for sure before going back to manufactuers.

  • david macisaac Sep 03, 2009

    I have read the riddle on door 3 times now and have no problem reaching it.Even though I do that it wont let me drop seal in urn.If all the solutions say the same then it must be a fault in the game but I wanted it confirmed first.I have followed every step from walkthrough

  • david macisaac Sep 03, 2009

    I have tried all the points suggested but it still wont let me drop seal in.It must be a fault in the game but I want confirmation of that

  • david macisaac Sep 03, 2009

    I have tried that web address you gave me but it has come up as no matches.Is all the spelling right?

  • david macisaac Sep 04, 2009

    I couldnt find that site from google.The Manufactuers say only obliged to exchange if 90 days warranty and you have to send to their address in France.I have given up on the game.It has cost me too mich money and time so will cancel any further queries

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12 Answers

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  • Nintendo Master 2,200 Answers
  • Posted on Sep 02, 2009
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Hi

You have to click on the sign at the door at back of the rotating room first. Then place the B seal in the urn.
The door you need is over in another corner of the rotating room, and it's pretty tricky to get to.

Follow these steps;

From the point where you took the statuette:
1. Go toward the center.
2. Turn slightly right and go toward the statues
3. Turn right and go toward the center of the room.
4. Turn right and click between the first two statues.
5. Turn right and click toward the wall with the Chain.
6. Finally, turn left and click between the first two statues again.
This takes you to the desired spot, though you are facing the wrong way.
Turn around and examine the plaque on the door. It is a riddle.
Nothing seems to be the correct answer.
This door is still locked. Go straight ahead and exit the room.

Then you should be able to put the Brahman seal into the centre urn in the storage room.

It may take a couple of tries but this should work for you.

Let me know how you get on and please do rate my solution. Many Thanks.

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  • Posted on Dec 15, 2009
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I've found that on my DS version, you don't actually pop the seal into the urn. On the door with the riddle, you click on the black blob on the lower right corner of the riddle, and that reveals a circle where you can put in the seal and open the door.

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  • Posted on Oct 20, 2009
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Like you I have been searching net to try and solve this prob, and looks like UK version is different. After following instructions to get to the door in the mirror room and read the riddle I clicked the space on bottom right of the riddle which revealed a round hole and then placed the seal directly in there...and it worked and door opend. Absolutely no need to go back to storage room. Hope that helps if you haven't done it yet,

A

Anonymous

Use the "B" Brahman seal from your inventory on the center urn standing on the floor. The seal will disappear into the urn and Sherlock will comment that Brahman may be the key to the mystery. Brahman means "truth."

Go back to the rotating room. Just inside the door, turn and click toward the center of the room. Turn and click forward to the center of the room three more times (4 total). Next, click between the two appropriate statues while having the far door which you wish to open behind you. You will then be able to access the far door and, in close up, read the sign:
Its better than God.
Its worse than the devil
Poor get plenty
Rich people need it
If you eat it, you die.
This riddle may have lost a bit in the translation to English, but the answer is "truth" (Brahman) or "nothing." Nothing makes a lot more sense in the context of the riddle.
You've already sequestered the Brahman seal, so back out of the close up and click on the door latch to open it

  • 5 more comments 
  • Anonymous Sep 02, 2009

    From my experience playing nintendo video games, it wont let you do it because you are missing a step in the game..look and make sure you have completed everything before it will let you pass level three...try placing the seal above the urn and then try below it..next try it to the left and then to the right.



    Look at this guide and see if you missed anything?



    LEVEL 3

    Wow! I know you were really glad to put that last level behind you. On we go!

    THE WINE CELLAR

    Sherlock finds himself at the bottom of a long stairwell in a small, dark, wine cellar. With your back to the door go left along the wall to the stoned-in doorway at the end of the room. Turn left to the littered table top and remove the box of MATCHES from the upper left corner. Examine the remnants on the dinner plate to hear Sherlock exclaim, "Someone had dinner here a few hours ago." Take the WATER FLASK to the right of the dinner plate.

    Swing to the left and pick up the sleeping cot to see a trap door beneath it. Sherlock remarks, "Someone has been sleeping here." Maybe the mummy? Naw. Click on the trap door. No surprise, you'll need something to open it. Turn to your left and go along between the wine casks to the opposite wall. Look down left and pick up a HAMMER. Turn around and walk down the wall to the wine storage racks. Turn left and remove a BOTTLE OF LIQUEUR and a hidden GIN BOTTLE. Click on the now empty shelf to hear the, "bottom seems to be made to fit circular objects." Like the bottom of a wine bottle maybe... well duh! But, wait....this will mean more to you later.

    Turn right and go forward twice more. Turn around. Find the BOTTLE OF BORDEAUX on the top right shelf. Scan the additional wine shelves on the end wall to find a BOTTLE OF TOURAINE in the left corner, five shelves up. Also find a BOTTLE OF BOURGOGNE in the middle, four shelves up. Continue forward and pick up a BOTTLE OF SPAIN WINE from the end stack of shelving, second shelf up. Pick up a STICK from the shelf next to it on the left.

    Return to the cot and lift it again against the wall. Use your hammer to break open the lid and extract a small Anubis STATUE. Was this statue the one stolen from the ambassador as chronicled in the newspaper article? Turn around and, facing the stoned-up doorway, pan down to pick up a second STICK. Turn around and go back to the rear wall. Turn left and go forward once. Look down at the floor wine rack and find an EMPTY BOTTLE. Go to stand at the left end of the floor rack where you can see down through the center of it. Pick up a RAG. Go to the other end, repeat the process and pick up a second RAG. Let's just do a quick inventory check here before proceeding:


    piece of bandage

    ribbon (Elisabeth)

    (I found no use for either of the above articles during the game.)


    water flask

    box of matches

    hammer

    bottle of liqueur

    gin bottle

    bottle of Bourgogne

    bottle of Bordeaux

    bottle of Spain wine

    empty bottle

    bottle of Touraine

    small Anubis statue

    two sticks

    two rags


  • Anonymous Sep 02, 2009

    Okay, ready to go on?

    Combine each of the two rags with a stick in your inventory screen to make a TORCH. Use the gin bottle on the rag tips of each torch. Use the matches on one torch. It will light. If you need the other torch later, you will be able to use it then.

    Take the bottle of Bordeaux from your inventory and place it in the now empty shelf on the end of the side rack of wine shelves, where you found the liqueur and the gin bottle. Place the bottle of Bourgogne next to the bottle of Bordeaux. Place the bottle of Touraine next to the bottle of Bourgogne. Place the bottle of Spain wine next to the bottle of Touraine. Place the bottle of liqueur in the last open position, to reveal a descending shelf and an ascending slider puzzle. Oh no! Not again! Exit the puzzle immediately and save your game ...this slider is timed. But don't panic, you'll have plenty of time.

    Again this "five minute" slider is quite easily solved (so the solution is not published here) and the timer in the sequence extends for a considerable period. The slider puzzle is only the first in a series of prolonged conundrums. When you have solved the slider, the puzzle will shift away revealing a large silver button. Push it. You will hear a click from somewhere in the room. Turn left, go forward once and face the wall. Click on it to enter another room. By its appearance its an old laboratory.

  • Anonymous Sep 02, 2009

    THE LABORATORY

    Go along the left wall to the large glass fronted cabinet and find "The Book of Sacred Magic." Lord Montcalfe appears to have been really interested in mysticism; raising the dead maybe? Go to the desk on the end wall and find a letter from Montcalfe about his nightmares and supposed hauntings. Find another note which mentions he's seen the distrusted Jonathan Parkey in the mansion. There's a surprise prepared for Parkey (better watch your step too, Sherlock). Read other notes about Egyptian legends and the danger of disturbing dead pharaohs, and a last note on the end of the table (right), about actually seeing the dreaded stalking mummy.

    Lord Montcalfe has begun to take the medication laudanum for his nerves. Be sure to read the note at upper left on the table too, about not overdosing on laudanum. Zero in on the purple/blue book lastly, to read page 169. "We note that most of civilization distinguished primary elements such as fire, water, air....etc. All the notes, are as earlier stated, safely stored in your journal.

    Turn slightly right and click on the chair. Swing left and place it on the end of the desk against the wall. Its blocking your ability to open the drawer in the desk. Click on the drawer, though, to learn that you also need no less than 2 keys to open it. Turn around and walk over to the left side of the room where you see a littered workbench. Click on the green book with a page 11 about the cast system in India. Also see the note regarding an article by Lord Montcalfe about reincarnation. Read the note beside the book about arranging the "treasure room." Learn about Montcalfe's impression that the "Dawn of Gods" association and his desire to find the stolen Anubis statue. This, in order to stop the supposed spell triggered by the disappearance of the mummy and other precious articles from the Egyptian dig. Montcalfe does not want Jonathan to inherit his secret treasures. Again, there's a warning about a "surprise" waiting for Jonathan. Don't forget to save your game often (here noting again that there are only six save game slots). Note the laudanum above the green book.

  • Anonymous Sep 02, 2009

    Turn right and continue down the work table. Turn left at the wall and look down to find a KEY in a wooden box. Go to the table in the center of the room to find new bandages and a "study on reincarnation." Go back to the door on the right side wall from the desk. Look down to find some SAND in a pouch on the broken tiles in front of the door. Stop here and use the matches in your inventory to light the second torch, if necessary. If you're fast enough, you can get through this entire timed sequence with plenty of time to spare. Turn around and go forward twice. Turn right, go forward and turn around to see a small terra cotta pot with a small bluish object beside it. Use your hammer to break the pot and retrieve a second KEY. Go back to the center table on the side with your back to the large cabinet and fine a note:


    S=CW

    D=ACW

    "at the same time or you will be dead"

    Pan down to the floor and find the pointing cursor to direct you under the center table on the right side. Pick up the OIL FLASK. Go back to the desk and find the pointing cursor on the left of the desk above the chair you placed there earlier. Take a third KEY from the niche in the wall. Get down from there and turn right to the door. Use the oil flask on the lock to loosen it. Its rusted after all this time in a damp cellar. Use one of the three keys from your inventory to unlock the door. WOW! That was some test of time, huh?

    Note: You might want to continue saving your game, as the "enigma" is not over and you are still being timed. By this time, you are almost surely using the second torch from your inventory.

    Before you start investigating this room, though, you have some unfinished business with that desk on the end wall in the laboratory. Turn around and go back to the desk. Save your game... "or you'll be dead." The scroll from the center table will assist you with the solution to the drawer puzzle.

  • Anonymous Sep 02, 2009


    The Drawer Puzzle:

    Now that you have both necessary keys, you are able to get a new closer look at that drawer in the desk. Insert your remaining two keys in the appropriate keyholes. The key with the symbol that looks like a G goes in the right side keyhole. The key with the sort of half-moon symbol goes in the left keyhole. Push the outer turn arrow on each lock once. Then press the "turn" indicator. The drawer will open and, in a cutscene, Sherlock will extract another "nice" statue. Whew, you didn't get blown up......yet!

    THE STORAGE ROOM

    Go back to the storage room you opened a few minutes earlier and go to the back of the room where you can see a pinpoint of light. Pick up the OIL FLASK. In the back left corner of the room, on a bottom shelf, you will find a small white BOTTLE OF OIL. In inventory, combine it with the oil flask.

    There are five standing urns on the stone floor of this room. If you click on one, you'll hear a message from Sherlock about making a mistake and needing "to see from the beginning." There's obviously a sequence required here. Each of the standing urns has sound effect built in and a symbol at the bottom to help guide you. Referring you back to your notes:


    - find the first urn bearing a volute, a spiral design, which stands for air. Put the empty bottle in that urn.

    - find the urn marked with a triangle, which stands for earth. Put the pouch of sand inside.

    - find the urn inscribed with a fire symbol and put the matches in that one.

    - find the urn with a drop of water and put the water flask in it.

    You should hear something happening over near the entry door, when you have correctly solved this puzzle. Go back to the left side of the door to find a new timed puzzle has appeared on the wall. Save your game before you click on the puzzle.


    Its a riddle:

    "Five fingers in one hand

    One is cut, but still present

    The last will be the first."

    See your letters inventory and find the torn out page titled "Introduction to India." The answer to the riddle is there in the hierarchy defined for the Indian cast system:


    B rahman

    K satriya

    V aisya

    S udra

  • Anonymous Sep 02, 2009

    Remember the phrase from the riddle? The last will be the first. Reverse the order of the other three name to S, V, K and then attempt to place the last letter B in the remaining position on the puzzle board. Before you can pick up and place the B, however, you will see a cut scene of one of the floor urns moving aside. Turn right and return to the back left corner of the room to the urn located there. Look down and pick up a third Anubis STATUE from the recess in the floor. Sherlock remarks that maybe you will find more statues. Remember that there are five of these hidden about the mansion/museum. Look in your inventory to see that you still have the Brahman symbol from the wall puzzle. Leave the storage room. Go straight across the lab to the opposite door, previously locked. Open it to hear Sherlock comment that he is close to solving the mystery.

    THE ROTATING ROOM

    Practice moving about the room with your cursor. In order to accomplish this and to reach the statues, you'll generally need to go forward to the center and then turn in the direction you wish to go. You want to reach all four statues. That's the bottom line. When you have done this you will hear a click that indicates the opening of a panel in the floor over near the door where you came in. Pick up a fourth Anubis statue in the niche you will see there. Be sure to check out the riddle on the door to the right and rear of the room. Read the riddle, in close up.

    (Note: While you are moving around the room, you may notice chains on the left wall and a large metal ring in the center of the ceiling. Don't worry about it now, but its an intriguing arrangement, right?)

    Leave the rotating room and go back across the lab to the storage room. Use the "B" Brahman seal from your inventory on the center urn standing on the floor. The seal will disappear into the urn and Sherlock will comment that Brahman may be the key to the mystery. Brahman means "truth."

    Go back to the rotating room. Just inside the door, turn and click toward the center of the room. Turn and click forward to the center of the room three more times (4 total). Next, click between the two appropriate statues while having the far door which you wish to open behind you. You will then be able to access the far door and, in close up, read the sign:


    Its better than God.

    Its worse than the devil

    Poor get plenty

    Rich people need it

    If you eat it, you die.

    This riddle may have lost a bit in the translation to English, but the answer is "truth" (Brahman) or "nothing." Nothing makes a lot more sense in the context of the riddle.

    You've already sequestered the Brahman seal, so back out of the close up and click on the door latch to open it.

    THE TREASURE ROOM ANTECHAMBER

    Save your game!

    Off to your right you'll find a large half cask filled with water. And, to the left of it, a crude scale that looks like a black stool. Click on it to hear Sherlock proclaim that its a "balance." the charter here is to put four liters of water on that scale.

  • Anonymous Sep 02, 2009


    Water Puzzle Solution:

    Take the little bucket. Fill it with water. Pour it in the big bucket. Click on the vials at the left side of your screen to put the little bucket down. You should now have 1 liter of water in the small vial (bucket) and 6 liters in the big vial (bucket). Pick up the big bucket and dump its contents on the floor; dark spot between the half cask and the scale. Put the big bucket down. Pick up the small bucket and dump the 1 liter into the big bucket (watch the vials). Then, fill the little bucket once and put it in the big bucket. You should have exactly 4 liters! Success, you clever sleuth! Put the little bucket down. Pick up the big bucket and put it on the scale. In a cutscene a Chess board will immerge from an alcove in the center of the dirt floor. Oh joy! A dreaded Chess puzzle. This one is no biggie, Sherlock. Honest.

    Just place the four Anubis statues from your inventory on the four corners of the Chess board. In a cutscene, a rectangle of stone (a pedestal) will rise from the center of the Chess board. In the cutscene Jonathan Parkey, Montcalfe's claimed enemy, will come through the door with the missing fifth statue in one hand and a very large gun in the other. He intends to show the way to the Treasure Room; the inner sanctuary. Ah, but our old friend Mr. Mummy has a big surprise for Jonathan. You see the mummy pull a lever in a cutscene and, as Parkey attempts to open the entrance to the treasure room, he is blown to pieces through a mysterious orifice that appears in the door.

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  • Posted on Apr 21, 2010
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In the ds game to get rid of the B thing in the rotating statue room, on one of the doors is a sign and your magnifying glass should show up so you can read it. in the bottom right corner of the sign is a piece of cloth or paper click on it and a round opening appears which is where you will put the B thing. I haven't got any further than that hopt it helps someone.

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  • Master 742 Answers
  • Posted on Aug 24, 2009
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  • Expert 144 Answers
  • Posted on Aug 23, 2009
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Hello,

Have you been to the GameFAQS walk through? Is the middle pillar the same as the middle urn? This GameFAQS post says it's the midlde urn (the one with "nothing" on it)..
Here's a link to this great GameFAQS walk through.
Warning: This walkthrough/FAQ contains spoilers!
http://www.gamefaqs.com/portable/ds/file/951665/53078

Hope this helps!
- CBR2009

  • CiNi Aug 27, 2009

    Hi,

    Sorry that link did not work.
    Try clicking this one below. Feel free to write back to let me know.

    - CBR2009

    http://db.gamefaqs.com/computer/doswin/f...

  • CiNi Sep 01, 2009

    I hope it works out for you. It looks like I do not know how to advise you any further, but did try to help you figure it out. If I find out anything more, I'll pass it on to you. I am in USA. If you are not, maybe the games differ?

    Good luck!

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  • Master 1,566 Answers
  • Posted on Aug 30, 2009
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This happens at the portion when the player ended up with 3 keys. The first key is is located in a box from the cupboard. Second from the pot that you need to break and third one will be acquired afterstanding on a chair.

You need to stand at a door to yourright and read the note on the desk with the test tubes and green thing. A flask of oil that was underneath the center table. Remember, you need this flask of oil as this will let you put on those keys (statues).

If this does not work, try on the cheats from the link below. Goodluck!

http://www.cheatbook.de/files/themysterymummy.htm

Joy Shannon

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  • Expert 346 Answers
  • Posted on Aug 25, 2009
Joy Shannon
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HI,
Maybe this will help. If not let me know by leaving a comment and I will look further for you. The games sounds like fun. I love these kinds.

Proceed down the hall until you find a single, locked door. Move the camera angle until you can see the hieroglyph. Pick up the fourth and final seal that will allow you to proceed to the next room. This door and a side door are also looked, but if you go back and click on the statues you will find that one on the left has a secret compartment. Examine the lock and Holmes reveals that the lock might not be in good repair. Select the screwdriver in your inventory and use it on the lock. The compartment opens. Take the key and return to the locked door. The locks are a little rusty. Use the flask of oil on the side door and then select the silver key from the inventory. The side door opens up and reveals a room that might have been used for display preparation. There's also a few items that help set the mood for the game . The only item of interest to the adventure gamer is the box of opened items on the floor. Click on this box and remove the items inside. A bottle of whiskey, a fifth seal and big, middle, and little gears get placed in your inventory.
Exit the room and go back to the door with the four seals. Currently you have five of them. Figuring out which seals you need solves the puzzle and allows you to progress.

How Sherlock Holmes Solves the Seal Puzzle Place the four seals in the following order:

  • Top – Sobek
  • 2nd – Ibis
  • 3rd – Nout
  • 4th – opposite Facing Twins.


The door unlocks, and Sherlock Holmes and Doctor Watson must proceed into Lord Montcalfe's study.

  • Joy Shannon
    Joy Shannon Aug 30, 2009

    HI,
    I do these kinds of games all the time and this is one I am going to get forsure. I have found in the past that if I forget something like an item to pick up it won't let me move on to the next level. This is what it looks like to me but I can't figure anything else out until I have the game in my hands which should be this week sometime. Make sure you have picked up all the items in the list that I originally gave you and see if that will allow you to "drop" you item where it is suppose to go. If not then it had to be something simple as not using the controls the correct way. My daughter had a game on her Wii that she played over and over in the 4th level and finally figured out how to jump from one vine to another. That is why I think it may be something as simple as that. Who makes the game? I will keep looking for you so don't give up on me yet.


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Ben Wabnick

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  • Nintendo Master 2,404 Answers
  • Posted on Aug 21, 2009
Ben Wabnick
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You missed a step along the way somewhere, here is the FAQ I was able to find on the game courtesy of Gamesfaq:

http://www.gamefaqs.com/portable/ds/file/951665/53078

Hope this helps david, I would suggest printing it out as your going thru the game so you can do things step by step.


  • Ben Wabnick
    Ben Wabnick Aug 22, 2009

    I copied and pasted the website i gave you into my own browser and the faq came right up. Thats the only FAQ that I know of for the game.




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Lee Hodgson

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  • Master 4,810 Answers
  • Posted on Sep 03, 2009
Lee Hodgson
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Hi,
I've not played the game as yet but here is a complete walkthrough from levels 1-5 and the end.
It was posted in 2003 but from what i have found out the platforms the same.





http://www.gameboomers.com/wtcheats/pcSs/SHMysteryMummy.htm#THE%20RECEPTION%20HALL





Regards.

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  • Master 1,734 Answers
  • Posted on Sep 03, 2009
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Must be a bug in your game or system configuration.Report this to the manufacturer here:

http://www.frogwares.com/sherlock/support.html

They are also able to send you a Diagnosis tool which should help to fix the bug. Ask for the DxDiag tool. It is free.

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