Question about Microsoft Windows XP Professional

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Jumpy 3D graphics

I recently installed Windows XP on a brand new machine and found that in certain games, and in the standard Windows 3D screen savers, the video is very jerky. In 3D Flowerbox, for example, the object will constantly flash ahead of where it's supposed to be, then back, causing it to sort of flicker back and forth. For what it's worth, in the preview window it does the opposite: it will flicker back to where it's just been, rather than where it's about to be.

The games I've noticed this in are typically older top-down RTS style games, where when I scroll along the map, it will keep jerking back and forth. If I scroll right, it will move right, but keep flashing a little to the left as it's doing so.

In both cases, restarting the computer (not just the game) will make the problem go away for a while, but then it gradually creeps back, and just gets worse and worse until I reboot.

I'm running an AMD Athlon dual core processor with a GeForce 8600 GTS video card. I have both the latest video and DirectX drivers.

Thanks in advance for any help you can give!

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  • Thalomarre Jan 30, 2008

    I've reseated the video card, making sure it was in securely, but to no avail.

    There's another symptom I've discovered that I thought was with only one game, but have since found affecting several different games: sometimes, things will suddenly speed up. In some games, it affects every aspect of the game but audio, as though someone had hit fast forward. In-game video clips will go so fast that they'll quickly end up out of sync with the audio and end long before the audio is finished. Same goes for lip-syncing in Neverwinter Nights 2, as I've just discovered (though oddly enough, I've only noticed it with lip-syncing in that game; other aspects of the game seem to stay at normal speed).

    Thus far, I haven't seen these effects in Windows itself.

    I believe this is related to my other problem, as it seems to get worse the longer it's been since my last reboot; just starting the game over doesn't fix it.

  • Thalomarre Jan 30, 2008

    After some extensive research, I've managed to determine the source of my problem: my dual-core CPU. If I alt-tab out of a game, right-click on its process in the Task Manager and click "Select Affinity", and deselect one of the CPUs, the game in question suddenly works fine (if maybe a little less smoothly). I've tested this on games that exhibited either problem I mentioned above.

    So now my question is this: is there anything that can be done to solve this issue without going into the Task Manager every time I start a game? I can live with this as a solution, assuming I won't have any such problems with newer games designed with dual-core processors in mind, but if there's anything easier, I'd be much obliged.

    Maybe something in BIOS that I don't know about. I'm pretty unfamiliar with how dual core CPUs work, but in the cases I mentioned where the graphics jump back and forth, I'd say it's as though the two CPUs were somehow "out of sync" and couldn't agree on where any object should be at any given point in time.



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I would re seat the Vid. Card first, and make sure it is in the socket tight, and if that doesn't do it? You probably should try another Video card to eliminate the possibility that the problem isn't with the Video Card in question.

I hope this helps you!

Posted on Jan 29, 2008


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