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To ristrict movieclip on x and y direction using cs3

I want to restrict movieClip in cs3 mc is not properly restrict please give me the solution about that

Posted by Milinda Kulkarni on

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Syntex [movieclipname.enabled = false;]

Posted on Oct 17, 2007

  • Anonymous Oct 17, 2007

    syntex[movieclipname._visible = false;]



    please use this code to hide your movie clip.

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2 Answers

ACTIONSCRIPT 3.0 BUILDING SIMPLE WEBSITE FLASH CS4


you can try this site http://www.xnynz.com/.
I built my own website from this site.
It provides best features.

Oct 12, 2009 | Adobe Flash Pro CS4 for PC

1 Answer

I'm trying to create a control buttons for a flash CS3 movie and will also include another set of buttons that will take you to next scene and previous scenes.


ok, i tell u one thing.

one.fla

frame 1:

create a movieClip at 550x400 and give a instance name as 'movie_mc'

frame 2: Create two buttons as btn1,btn2.give instance as same.

frame 3: press F9 and Give 'stop();'
var count = 0

file1.fla

create animation

file2.fla

create animation

one.fla

next button script is

on(press)
{
count = count+1;
movieclipinstancename.loadMovie("file"+count);
}

previous button

on(press)
{
count = count-1;
movieclipinstancename.loadMovie("file"+count);
}


May 31, 2009 | Adobe Flash® CS3 Professional Full Version...

1 Answer

CS3 Action Scripting - How do i get buttons to link to scenes?


it looks crazy but AS 3.0 is too easy and takes half of the time what you took to learn flash AS 2.0 . Button Script in AS 2.0 is like below and you were able to put the script in buttons/movieClip
on(release){
whatTodo();
}
but in as3.0 only you can use frames to add script and must use listeners for buttons. like
buttonName.addEventListener(MouseEvent.CLICK,dothis);
function dothis(evt:Event){
do_this_function();
}
evt:Event is must. it is passing the event object when u click on button.

Nov 19, 2008 | Macromedia Flash MX

1 Answer

Button into MC


Step:1 - Make MovieClip at first keyframe in Scene of Flash
Step:2 - Extend timeline of Scene upto hundered frames
Step:3 - Insert Another Layer at main timeline of scene.
Step:4 - Write [First frame] on textbox at First keyframe of second layer.
Step:5 - Write [100th frame] on textbox at Hunderedth frame of second layer
Step:6 - Insert third layer and write [label:-"a"] at hundredth keyframe on timeline.
Step:7 - Make a button inside MovieClip then write the Code on button writen below
on(release){
_parent.gotoAndStop("a");
}

Step:8 - Look the change in screen.

Note:- The above code is valid for flash versions upto Flash player version Eight.

Sep 24, 2008 | Macromedia Flash MX

1 Answer

Loading movie


var loadListener:Object = new Object();
loadListener.onLoadInit = function(target_mc:MovieClip):Void {
target_mc.play();
}
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(loadListener);
var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth());
mcLoader.loadClip("ani.swf", mc);

Sep 18, 2008 | Macromedia Flash MX

2 Answers

Create the buttion in scene convent


create a MC and name it e.g. my_mc
my_mc.onRelease = function(){
getURL("somePage.htm","_blank");
}

Sep 18, 2008 | Macromedia Flash MX

1 Answer

Uploading of a swf file into another swf file in a specific locoation


step-1: take rectangle shape
step-2: convert it to movieclip by pressing right mouse button the choose convert to symbol.
step-3: during convert choose the [Registration] as left corner.
step-4: place the movieclip where u need to place in scene and resize it as your requirement.
step-5: this open the movieclip.
step-6: Add new layer in timeline.
step-7: write this code.
this.loadMovie("file_name.swf", get);
step-8: Then test (Run) your movie.

Feb 13, 2008 | Macromedia Flash MX

1 Answer

Hotw to create...


1.  Convert all of your small pics into movie clips and name them as scroll1_mc, scroll2_mc, etc.
2.  Select all the movie clips and convert them to a single movie clip and call it as scrollGroup_mc.
3. Again convert the scrollGroup_mc to a movieclip and call it as scroll_mc.
3.  Now, double click the scroll_mc, and create your tween (in your favorite direction) using scrollGroup_mc.
4. Now, attach the following code in the root's timeline. (Make sure that you should not inside of any movieclip)

scroll_mc.scrollGroup_mc.scroll1_mc.onRollOver=function(){
    this._parent._parent.stop();
    this._yscale=400;
}

scroll_mc.scrollGroup_mc.scroll1_mc.onRollOut=function(){
    this._parent._parent.play();
    this._yscale=100;
}

Likewise, you can add this code to scroll2_mc, scroll3_mc etc.

My best advice for these things is instead of repeating the code for all movie clips, you can use OOPS concepts to extend the movie clip class.

Oct 11, 2007 | Macromedia Flash MX

1 Answer

To Resize the shape drawn on Movie Clip..


You can press ctrl+alt+s keys, and in the dialog box that appears give values greater than 100 to expand the shape or give values to contract the shape.

Sep 20, 2007 | Macromedia Flash MX

1 Answer

Action script


first u create a movieclip then rightclick then "edit in place".then u select that object then convert it to button it is very easy one try it

Sep 03, 2007 | Macromedia Flash MX

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