Sony PlayStation 2 (PS2) Console Logo
Remz Posted on Dec 15, 2008
Answered by a Fixya Expert

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PS2 won't read Original/Backup CD/DVD

Playstation 2 Fatboy
Version:SCPH-5001 Version 9/10
Modchip Installed:Matrix Infinity (Pretty Sure it is not a clone)
Modchip Installation:I did not install it I sent it out to some Luigi similar like avatar name, guy from out of state.
Hard Drive: Maxtor 200GB
Software Used: Independent Exploit 3.4 w/HD Loader loaded from a CD
Issue: I travel by car alot from Orlando to South FL. And I carry my PS2 with me using a specialty bag I got from Gamestop. After one of my trips I noticed that the PS2 was not able to play my Backup PSX/PS2 Games and not able to run the Exploit CD. However it was able to play Original PSX/PS2 games.I thought maybe one of the wires inside might have came undone. So I went ahead and opened up the PS2 and tried to see if I could resolder the wire that probably came undone back to the motherboard. I came across some problems
*I chipped some of the plastic on the Fan Header Plug
*I cleaned the Laser Lens which maybe the reason it wont read anything now
*Was not able to remove one of the precision screws on the Main Shield holding the motherboard down

I tried to put everything back 2gether but the problem got worse. It was able to power on and no noises I could hear but now it won't read anything at all CD/DVD's nothing just sits there acting like its trying to read the disc

Help Please Help Please
Let me know if anyone on here can:
*Diagnose this problem
*Resolder the Modchip if necessary
*Execute a simpler method for me to run my Backups without loading from a Exploit Cd everytime

If so I pay well with Paypal or Money Order

  • 2 more comments 
  • Remz Dec 21, 2008

    I read your Forum Guide very informative.
    But it seems like I would have to be swapping disc to be able to play Backups.
    I bought another used Version 10 PS2 wondering if there is anyone out there who still installs modchips on PS2's..?


  • Remz Dec 23, 2008

    Alright I opened my PS2 yesterday. There was a ribbon cable not connected. I connected it back up and used an air cleaner along with swapping the lens with alcohol. I put everything back 2gether and it works. Now how do I get the MC Exploit going again since I can read copied dics..?

  • Remz Dec 25, 2008

    I appreciate the help I was able to open up the PS2 and clean it up with some air cleaner and i cleaned the laser by swapping some alcohol on a Q-tip.I noticed while I was taking it apart one of the ribbon cables was disconnected. After I put everything back 2gether it worked like a charm. And I just installed the FreeMCBoot although I didnt know u needed to patch the games for the ESR to wrk which is no problem just irks me thought I could bring my memory card to any Ps2 and load backups that I had created beforehand

  • ninexunix
    ninexunix May 11, 2010

    Well, I have a method for you to use using what we call a retail trigger disk instead of an exploit cd it binds to a PS1 game. More info can be found on my forums:

    http://www.carpenoctem.ws/modules.php?na...

    Kinda does the same thing your exploit cd does but the files are stored on your memory card instead of the disk itself and it uses a PS1 retail disk. Commonly referred to as a softmod. Since you have a chip it's not like you have to worry about swapping so disregard the cogswap stuff. All you really need is the ability to boot into an elf loader so you can access HDadvance n your other stuff.

    However, since you can't read even retail media need to get that part up and running first. Since you said you cleaned the lense manually I have to ask how far down did you tear apart your PS2 and if you did remove the DVD assembly did you properly reattach the ribbon cable that connects the lens to the motherboard? If you haven't messed with the large white cog wheel within the dvd assembly itself It would lead me to believe that you have a ribbon cable unplugged someplace around the dvdrom assembly. I'ld start there first to make sure all those cables are firmly plugged in. Just cuz the disk spinns doesn't mean the lens is moving. So i'ld start around that area first.

    Hope that's of some help
    9x|

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ninexunix

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  • Expert 64 Answers
  • Posted on Dec 21, 2008
ninexunix
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Joined: May 30, 2008
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The Purpose behind the guide to you is emulate your exploit disk, instead of using the disk you use, you're storing the exploit files themselves to your memory card ie. you're ps2 menu and HDloader and any other .elf file. Then you're using the PS1 (retail) game to cause a buffer overflow exploit to load the elf files stored on your memory card, once this is done you get that modified PS2 menu. As I said in the first clairication request the swapping stuff doesn't pertain to you becuase you have a mod chip installed. The main purpose for you to use what i posted eariler was to give you your modified .elf PS2 menu back (cuz all of your tools were stored before on your exploit CD wich is a non retail burned copy) this gives you a way to boot up with things that are native to the PS2 (memory card and retail PS1 game) from the .elf PS2 menu you should be able to see better what is going on becuase you can access each disk type contents from that menu and should be able to launch the game (if your laser lense is functioning enough to read retail PS1 games) from the menu itself. Or if you've been using HDloader plop that .elf onto the memory card (explained on my site) and just navigate to that via the .elf PS2 menu and you'll at least be able to load games stored on your hard drive. This is just something you can use till you get your new PS2 chipped out.

Of coarse this is all speculation. If your PS2 can't even read retail PS1 games none of this will even work.

Sry I don't know anyone that does the chipped stations nemore. I'm sure someone on this site still does though.

  • ninexunix
    ninexunix Dec 23, 2008

    Aight, kinda need to know what it is reading and is not reading, by your statement, i'm under the impression that it's reading retail games. If this is the case follow the instructions on my site. All the links for the downloads you need are also there. The only thing you shouldn't have to tinker with is cogswap. You can skip that. Since it's not reading burned media anyway. We can at least get your hard drive up and running again. Get the PS2 Menu elf files (uLaunchELF v3.7.2 located on my site in a link on that page) and get HDLoader v0.8b (also located on that page in a link) Then follow the directions to make the .save file. Here is how the order works:

    Get a retail PS1 game(one that your ps2 will read) (any will do)
    Get a codebreaker like disk (action replay max, codebreaker, gameshark, are all suported by the software we'll be using)
    Get a usb thumb drive (one that action replay max, codebreaker, or gameshark can see the contents of, may require testing to make sure the usb thumb stick works with w/e codebreaker like disk you're using)

    unzip all the files you've downloaded from my site, you should have (if you've followed directions in my tutorial)

    IDGET
    Titleman Frontend
    PS2 Save Builder
    ULaunchELF v3.72
    HDLoader v0.8b

    Next follow the directions on my site(starting with the Digitalex's title ID getter) on how to make the .save file (think of this .save file like a zip, all you're doing is taking the collection of your exploit files, in this case: ulaunchelf, and HDLoader, and making a file that your codebreaker disks will see)

    Next follow the directions on my site on how to take this .save file and put it to your thumb drive.

    Next boot up your ps2 with your codebreaker/action replay max/gameshark and navigate to the section that allows you to access files from usb thumb stick. (every one of the three disks mentioned has a section in it that allows you to access codes and copy them to your memory card.) all we're doing is abuseing this to allow us to copy things over to your memory card, and tricking the codebreaker like disk into thinking we're just copying cheat codes. Instead we're copying over our custom made .zip like file with all our programs that we'll be using.

    From the beginning of my instructions on the site you'll notice what we're doing is binding the exploit to a trigger disk. In this case a PS1 retail game. This is the exact same thing your exploit cd is doing. The only difference between this and your exploit cd is that we're storing all of our programs on the memory card and using a PS1 Game as our trigger. Instead of storing files directly to the CD and using the CD itself as the trigger.

    Once you have everything completed the only thing you need to do in order to boot into it is, have the memory card (with all your files saved to it) in the PS2 and your trigger disk. When everything is done correctly when you start your ps2, your screen will flash white and you'll get this screen:



    or something similar that will give you error messages (dun flip out over the error messages it's common durring the first run of this program.)

    Follow instructions on my site on how to setup your menu so you can access HDloader. Now, since you've already setup your harddrive with all your games on it, there is no need to go over how to setup HDloader. Just set your menu to point to HDloader (instructions on my site) and run it and it will allow you to access your games you have on your hard drive.

    If you get lost or confused just follow the directions from A to Z on my site. There is not a single question i do not cover nor is there any possible way you can get lost or confused if you've read and understand my tutorial on my site. I walk everyone through it step by step from start to completion and equip you with all the software you need (not hardware) in order to do what you need to do. There is not a single thing (above) that is not located and explained and covered in my tutorial on my site.

    If you need any more assistance on this issue let me know. Everything is 100% str8 forward on my site. If at anytime you get lost just follow the directions from the beginning.



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