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Re: Nicktoons Unite - Level 5
At level 6 jellyfish fields, to get the
flare you need to destroy the plankton popper, and then jump up to the place
where the plankton popper was and as jimmy you stand on the jimmy sign and hit b
and then it will open and go in as jimmy.
a 6ya expert can help you resolve that issue over the phone in a minute or two.
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What you describe sounds like pickups fighting against each other meaning, does this occur when using pickups individually or together? This is normal when using more than one pickup together, if it occurs in single mode, something is wired wrong. Another thing is, If using single, are you splitting coils? Individual coils wired wrong can do this, a bad pickup selector switch can also. A loose wire or fiber touching the tone pot capacitor or ground could also. A dead coil on a humbucker can as well. I'm guessing that you are using these in combo meaning a possible pickup selector switch may not be switching properly. The player's level of experience is also in my mind since, all of my guitars do the exact same ONLY when I use more than one pickup. I hardly ever use more than one at a time unless I'm playing a strat.
The ball float follows the tank water level, and repeated cycles of the float dropping and opening the fill valve would likely reflect a leak in the flush valve. You could try adjusting the float arm downward so that it will respond to a lower water level. Try turning off the supply valve, flushing it and listen for water leaking past the flush valve after it closes. If it does, replace the flapper or adjust the chain.
level 7-2 is the White Mushroom House level, so go into this level trying to collect all the Coins possible to win yourself a great prize. This level requires you to collect a minimum of 46 Coins to make the White Mushroom House appear. Wear a Frog Suit if you attempt to get this challenge done. Go right past the Nipper to use an Ice Block on the left ? Block to find a Power-Up, and then head down the next pipe. Go to the far left to collect the Coins, trigger the P-Switch, and then swim right at top speed to collect as many Coins as possibly before they revert to bricks (note that this is impossible to do without the use of a Frog Suit though). Head back up topside to fight Nippers and Venus Fire Traps as you head right to jump into a large area where a Green Paratroopa Koopa is (kill it). Now jump up to reveal hidden Note Blocks all the way across this area before heading down the pipe on the right for a Power-Up before heading down the pipe on the left. Swim to the pipe on the left, head topside, turn right to go across the Note Block bridge (jump straight up off the seventh from the left Note Block to reveal a hidden 1-Up Mushroom), and then continue right to go down the first pipe you see leading into the ground to fight Nippers and a Pirahna Plant as you go right to get a Power-Up. Head back topside (using the pipe you came down in) to go right past a slew of Venus Fire Traps, a Pirahna Plant, and a Nipper to find the one short pipe that leads underground to another pipe for Mario to take. Run off to the right to find the Slot Box and finish the level!
try and explore to see if you missed a key part of the level. If that still doesnt work, although i know its painful, re-start the level. I have had other games with that problem and usually if I restart the level the game will fix itself
Make sure to look to the right before you enter into either of the missions. For this mission there is a stairway right before the opening that has chests. Down the stairs use Trumpkin to go through the tunnel. Have him stand on the glowing panel to open the gate for other players to get down. Then pull the lever over to the left. Run back over to the right and turn the turn-wheel. You'll notice a ring in the circle spinning until it is depressed. Go run over to the lever and pull it and then back to the turn-wheel to depress a different ring each time. Once you've done every ring the bottom right gate will open.
Go inside the area you just opened and open the chest. Now pull the nearby lever. You'll unlock the area from before you went down the stairs. Go back up to that area and open the visible chest. Now run over to the tower to the left and climb up the rope. There is one more chest up the tower. Now you're good to go!**
Once you've gone past the open gate you have to defeat a couple guards. Put them down quickly and then destroy some barrels in the right corner. Find the shiny item and put it in the shiny spot. Now instead of using the B button to utilize the completed object, you'll be turning it by walking into it. Make sure to push it clockwise to get it to move. Once you're done the bridge to the right should be open for walking. Note: You might want to pick up that glowing purple sword on the ground for the next part.
On the bridge use Caspian to shoot the arrow marker above the gate to open it. Once beyond the gate guards will begin to ring bells. Theres one bell on top and one below. Quickly run to the guard ringing the one on top and defeat him while taking out anyone in your way, and then run to the bottom guard. Hopefully none of the guards will replace the ones you just beat to ring the bells.
Once the guards are defeated you'll need to run down to the bottom and destroy random barrels and what not. There should be two glowing items: a lever part and a turn-wheel. Put them in their respective locations on the second floor. Pull the lever and then twist the wheel. The gate should open for you.
Once you head on across the bridge you'll go up a tower and face more guards ringing bells. This time theres only one bell on the bottom floor. Quickly locate the steps (this might be a little hard, they are somewhat hidden but just keep on running around till you find 'em) and go down. Find the bell and beat up any guard that tries to use it. Defeat every wave of guards until they stop coming.
Once the guards are all defeated look for glowing platforms on the top floor. Step on each. Now use Caspian to shoot arrows above the doors to open them. There should be a turn-wheel and a large cog. Pick them up and put them into their respective slots. Turn the turn-wheel and the lift will be activated. Go up using the lift and use the lever to open up some door.
Now go look around the top floor until you find a spot to use your arrows. You'll be taking this bridge down to cross. Once you shoot both arrows with Caspian switch back to Peter to grappling hook the bridge. Pull it down and cross it.
Once across you have another set of guards to put down. Go down to the lower floor to take out any guard who wants to use the bell. Go up to the top floor and scout around for a chest. After opening the chest look for some glowing panels to step on, step on one with one of your characters and the other will step on the other. This will conclude this objective.
Next is to defeat the sentries on the walls, but I'll let you have fun and take it from there.
It sounds like the sub woofer amplifier is pulling down the voltage level in the truck when it starts to get really loud. It may be the voltage regulator which is probably part of the alternator, or the alternator is not capable of supplying the needed current for the amplifier. If the voltage level drops below a certain level, the radio will see it as if the battery is disconnected. It requires a voltage level of around at least 10 volts to stay turned on. When an amplifier is playing loud, it draws a lot of current. If the current supply does not increase, it lowers the voltage level to compensate and get the current it needs to play at the level the head unit is pushing it to. As the voltage level goes down, the current increases when the voltage is dropping due to increased demand. You could check this with a voltage meter and monitor the level right at the battery and have somebody turn the volume up on the head unit slowly as you monitor the voltage level. The normal operating voltage of a car while the engine is running is about 14.4 volts. It should not drop much at all, no matter how loud the amplifier is playing. if it does drop, you have a problem with the trucks regulator or alternator.
I hope this helps, if you need more assistance let me know.