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I need a replacement baby bowser for the Super Mario chess set (collector's edition). The twig of hair has snapped off. Any suggestions? Thanks, Stef

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2 Answers

I have completed mariokart as much as i can but i havn't got all the characters unlocked,i've got dry bones,daisy,diddy kong and king boo how do you get the last two or is there a cheat?


i found a walkthrough for for MKWii with 25 keystrokes and two clicks, amazing!

"
LIGHT CHARACTERS - Baby Mario
Baby Peach
Toad
Koopa Troopa
Baby Luigi (Unlocked 8 Expert Staff Ghosts)
Baby Daisy (50CC New all 1 Star)
Toadette (Set TT times on 32 different courses)
Dry Bones (100CC Leaf Cup

MEDIUM CHARACTERS - Mario
Luigi
Peach
Yoshi
Daisy (150CC Special Cup)
Birdo (Set TT times on 16 different courses)
Bowser Jr. (100CC Retro 1 Star)
Diddy Kong (50CC Lightning Cup)

HEAVY CHARACTERS - Wario
Waluigi
Donkey Kong
Bowser
Funky Kong (Unlocked 4 Expert Staff Ghosts)
King Boo (50CC Star Cup)
Rosalina (100CC Shell Cup)
Dry Bowser (150CC all 1 Star)

ANY - (these are dependant on the weight of your Mii!)
Mii Racer Outfit A (100CC Special Cup)"

the rest of the walk through is here http://au.faqs.ign.com/articles/865/865878p1.html
Mii Racer Outfit B (32 Expert Staff Ghosts Unlocked)

Sep 06, 2009 | Video Game Consoles & Games

2 Answers

I can't get past level 8-8 (Nintendo DS, Mario Bros.)


Well if you have played the original Super Mario Bros. on NES, then you'll know that the last level has a certain secret path, only crossing which will let you advance further in the level. Same with NSMB, in the last level in the Bowser's castle, just because you encounter Bowser, there is a secret hidden path which you have to cross in the correct manner. When you do so, you hear a sound. Check this video out on how to exactly find the correct path:


Aug 06, 2009 | Nintendo New Super Mario Bros. for DS

5 Answers

Last castle world 8


This is all i have hope it helps
Please let me know,
JonnieC
Level 8-Castle Two

Head right across the gaps while avoiding the Podoboos, reaching a door to
pass through, finding three bricks. Punch the center one to reveal a
?-Switch, which will flip the room to let Mario pass through the door that
was on ceiling (now on the ground), leading into a room to go up and to the
right through, passing Flamethrowers and a Dry Bone, entering the door near
a thin wall. In here Mario will find a Super Thwomp to pass underneath
after he draws it into attacking, followed by hitting the bricks to reveal a
?-Switch.

Collect the Power-Up on the right before hitting the ?-Switch, flipping the
room again so Mario can go left underneath the Super Thwoimp again, passing
through the door to find another long set of Flamethrowers and a Dry Bones
to move past, fighting over to the left to find a solo brick that holds a
?-Switch. Now Mario will have to go back to the right, looking for a ledge
above (it is located above the area with the Dry Bones) to go up past more
Flamethrowers, entering the door. Head right past the three Thwomps,
turning left to hop over the spikes above to go get the first Star Coin,
followed by turning right to go down to get a Power-Up from a brick below a
Dry Bones.

Head left from here, continuing to go downwards while smacking bricks,
revealing a ?-Switch to flip the room, allowing Mario to climb upwards to
pass under the Thwomp to reach the top. Mario will find a choice in path,
so go right and pass under another Thwomp to leap some spikes and a Dry
Bones, reaching a door. Leap onto the platform on the left to get up to a
door that leads to an empty room where running right along the floor will
get Mario a second Star Coin, followed by going up the stairs to get into
the door located at the top.

Head right to pass the halfway marker and to snag an Item, which is followed
by a set of platforms and such that have many routes across, but only one
correct way will allow Mario to advance (a classic style from the original
Super Mario Brothers castles in World 4, World 7, and World 8). So to
advance through this area, start out by taking the bottom path to hear the
success chime, followed by going along the top path in the next area, and
finally taking the middle path to clear this area.

Mario will have to leap across some small ledges ahead to find a couple
bricks to Ground Pound to destroy, followed by going over the lava pit to
take a running leap to the left underneath the ledge, attempting a Slide
Duck to go under the short bricks, reaching the final Star Coin in the game!
Now head right, entering the massive red doors to enter into the final Boss
Fight!

Bowser Jr. will revive his destroyed father before the battle even begins,
turning the bout into an unfair 2 vs. 1... if you were not the great Mario
anyway! Start out by concentrating on Baby Bowser, jump his charges,
forcing him to throw a Koopa shell for Mario to stomp and throw back,
followed by jumping onto his exposed stomach (though Fireballs really work
well here), getting three hits to finish him off. However, while taking
down this wily foe, remember that Bowser will be attacking with his blue
flames that will track Mario down, but luckily their range is very limited.

Once Bowser Jr. has been dispatched, it is time to take care of Bowser.
However, upon the defeat of scales and blood, Bowser will up the attacks,
sending out multiple flames at a time, including three blue homing flames at
once! Try to get in close to the monster, avoiding the flames (if the blue
flames come out, back and off let them dissipate), waiting for Bowser to
leap into the air to allow Mario to go underneath him and to hit the switch
that rests on the right side of the room. Note it is far easier to go under
him on the high leap, but it is possible to get under him on the small leap.

Note you need to be Super Mario or better for this strategy to work. As an
alternate strategy, it is possible to bounce off of Bowser Jr., flying right
into Bowser, getting hit to become invulnerable, using that invulnerability
to reach the switch, beating the level!

Hit the switch to end the abduction, saving Princess Peach and ending the
game!

Mar 14, 2009 | Nintendo New Super Mario Bros. for DS

4 Answers

How do you pass the last castle on world 8 on new mario super bro


http://www.youtube.com/watch?v=b39vSV0HFI4 this link should do the trick

Hope this helps


Your Friend,
CutECAT333

Mar 05, 2009 | Nintendo New Super Mario Bros. for DS

3 Answers

Super mario bros nintendo ds world 8 castle - need a walkthrough


Heres the link to the guide:

http://www.gamefaqs.com/portable/ds/file/920787/43152

heres everything from level 8 in world 8 til the end of the game.

o-----------o
| Level 8-8 |
o-----------o

Run right to use the brick ledge to go up and left for the first Star Coin
(go in between the volcanic eruptions to stay safe), followed by going right
for the Power-Up in the nearby ? Block. Now head right carefully, passing
the Kab-Ombs (stomp them to kill them to stay really safe), but do not fear
their explosions as they will just harmlessly shoot into the air after
running around for a few second making a wonderful coloured explosion.

Keep on going along, raiding the bricks and ? Blocks to find Power-Ups,
arriving at a set of grey bricks that are positioned over holes, but look
carefully to find a mini pipe in one. Stand over this hole and break the
bricks with the falling magma rock, going down the pipe (as Mini Mario, or
else you can not go after this Star Coin) to find a large maze. Enter the
maze near the mini pipe, working through the pathways (Coins are an
excellent indicator of which way to go), reaching the second Star Coin. Now
Mario will just need to continue to the left, fighting his way out of this
maze to reach the mini pipe to go back to the surface.

Upon appearing, jump straight up twice, and an invisible block should yield
an Invincible Starman. Head right past all the Kab-Ombs and avoiding the
incoming magma, stopping underneath the encased Star Coin, letting the magma

rip the bricks to shreds. After leaping up between eruptions to claim the
third Star Coin, head right past all the Kab-Ombs (carefully, as you are
likely still Mini Mario), reaching the flagpole to end the hellish level!


o-------------------o
| Level 8-Tower Two |
o-------------------o

Head right to get onto the green block platform to begin moving, raiding the
? Block for a Power-Up before facing a series of moves through some
Firebars. When Mario enters the narrow hall with spikes and small Firebars,
ride at the front of the platform, riding the blocks upward to grab the
first Star Coin from a small alcove.

get onto the front block immediately to ride upwards, passing the halfway
marker, continuing to the right to ride through the various dips and doodles
of the platform, ignoring the Red Coin Ring while doing so. When you reach
the ? Block holding the Power-Up, take a running leap off the green blocks
to the right to get the second Star Coin, followed by hustling to the right
to get onto the rising green blocks before the Spiked Ball comes crashing
into the scene.

Continue the great green block tour, avoiding the first Spiked Ball to find
a second to leap over and onto the ledge it came from, getting the third
Star Coin before returning to the green blocks. Now get onto the front
block and ride it upwards, leaping over to the right to enter the large red
doors to face Baby Bowser once more!

Baby Bowser will be doing his now familiar hide in his shell before tossing
a Green Koopa shell, so stomp the shell and throw it back to stun him,
followed by planting a plumber boot in his exposed mid section. Repeat the
pattern two more times while watching out for the Podoboo attacks on the
sides, and baby Bowser will make one last run for it!


o--------------------o
| Level 8-Castle Two |
o--------------------o

Head right across the gaps while avoiding the Podoboos, reaching a door to
pass through, finding three bricks. Punch the center one to reveal a
?-Switch, which will flip the room to let Mario pass through the door that
was on ceiling (now on the ground), leading into a room to go up and to the
right through, passing Flamethrowers and a Dry Bone, entering the door near
a thin wall. In here Mario will find a Super Thwomp to pass underneath
after he draws it into attacking, followed by hitting the bricks to reveal a
?-Switch.

Collect the Power-Up on the right before hitting the ?-Switch, flipping the
room again so Mario can go left underneath the Super Thwoimp again, passing
through the door to find another long set of Flamethrowers and a Dry Bones
to move past, fighting over to the left to find a solo brick that holds a
?-Switch. Now Mario will have to go back to the right, looking for a ledge
above (it is located above the area with the Dry Bones) to go up past more
Flamethrowers, entering the door. Head right past the three Thwomps,
turning left to hop over the spikes above to go get the first Star Coin,
followed by turning right to go down to get a Power-Up from a brick below a
Dry Bones.

Head left from here, continuing to go downwards while smacking bricks,
revealing a ?-Switch to flip the room, allowing Mario to climb upwards to
pass under the Thwomp to reach the top. Mario will find a choice in path,
so go right and pass under another Thwomp to leap some spikes and a Dry
Bones, reaching a door. Leap onto the platform on the left to get up to a
door that leads to an empty room where running right along the floor will
get Mario a second Star Coin, followed by going up the stairs to get into
the door located at the top.

Head right to pass the halfway marker and to snag an Item, which is followed
by a set of platforms and such that have many routes across, but only one
correct way will allow Mario to advance (a classic style from the original
Super Mario Brothers castles in World 4, World 7, and World 8). So to
advance through this area, start out by taking the bottom path to hear the
success chime, followed by going along the top path in the next area, and
finally taking the middle path to clear this area.

Mario will have to leap across some small ledges ahead to find a couple
bricks to Ground Pound to destroy, followed by going over the lava pit to
take a running leap to the left underneath the ledge, attempting a Slide
Duck to go under the short bricks, reaching the final Star Coin in the game!
Now head right, entering the massive red doors to enter into the final Boss
Fight!

Bowser Jr. will revive his destroyed father before the battle even begins,
turning the bout into an unfair 2 vs. 1... if you were not the great Mario
anyway! Start out by concentrating on Baby Bowser, jump his charges,
forcing him to throw a Koopa shell for Mario to stomp and throw back,
followed by jumping onto his exposed stomach (though Fireballs really work
well here), getting three hits to finish him off. However, while taking
down this wily foe, remember that Bowser will be attacking with his blue
flames that will track Mario down, but luckily their range is very limited.

Once Bowser Jr. has been dispatched, it is time to take care of Bowser.
However, upon the defeat of scales and blood, Bowser will up the attacks,
sending out multiple flames at a time, including three blue homing flames at
once! Try to get in close to the monster, avoiding the flames (if the blue
flames come out, back and off let them dissipate), waiting for Bowser to
leap into the air to allow Mario to go underneath him and to hit the switch
that rests on the right side of the room. Note it is far easier to go under
him on the high leap, but it is possible to get under him on the small leap.

Note you need to be Super Mario or better for this strategy to work. As an
alternate strategy, it is possible to bounce off of Bowser Jr., flying right
into Bowser, getting hit to become invulnerable, using that invulnerability
to reach the switch, beating the level!

Hit the switch to end the abduction, saving Princess Peach and ending the
game!


Jan 17, 2009 | Video Game Consoles & Games

2 Answers

We cant finish the 6th world in the last bowser level


Super Mario Ds Walk through Click Here
Have Fun And Thanks For Using Fixya.com

Jan 14, 2009 | Nintendo New Super Mario Bros. for DS

8 Answers

New super mario bros?


just beat the last boss in world 2 (sand worm i think) using the mushroom that makes you tiny. Do the same thing in world 5 to unlock world 7.

Dec 21, 2008 | Nintendo New Super Mario Bros. for DS

4 Answers

Super mario bros walkthrough


Watch this walkthrough and do what this player does...I won the game with this walkthrough but play it EXACTLY like he does...

http://www.youtube.com/watch?v=b39vSV0HFI4

Aug 22, 2008 | Nintendo New Super Mario Bros. for DS

3 Answers

Characters in mario Kart wii?


Mario
Luigi
Wario
Waluigi
Peach
Daisy
Yoshi
Birdo
Toad
Toadette
Koopa
Paratroopa
Bowser
Bowser Jr.
Baby Mario
Baby Luigi
Baby Peach
Dry Bones
Boo
Petey Pirahna
R.O.B.
Mii

I’m not 100% if you can create customizable karts, but I think it’s probably unlikely!

Jul 17, 2008 | Nintendo Mario Kart (Wii) for Wii

1 Answer

Bowser


You have to stomp on the guys he throws down at you, and then kick them upwards so they fall on top of him. You'll have to do it a few times.

Good luck.

Feb 18, 2008 | Computers & Internet

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