Question about EliteGroup MB|ECS 865G-M V5.0A 865G MB Motherboard

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My Direct Draw acceleration shows not available? Similar issue with Direct 3D and APG texture. Believe my video graphics card is built in on the ECS 865G-MB motherboard. Can you help?

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6ya6ya
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Posted on Jan 02, 2017

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SOURCE: upgrade cpu limit on ecs 865g-mb

http://www.ecs.com.tw/ECSWebSite/Product/Product_Detail.aspx?DetailID=320&CategoryID=1&MenuID=18&LanID=8

Posted on Jan 14, 2011

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chiplevel
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SOURCE: new motherboard and graphics card can only get into bios scrambled graphics any ideas gurus???

when inin safe mode the grapics card will intialize in default mode please reduse the resolution if that doesnt work that means u dont have the orginal driver for the graphics card please find the orginal driver version which is compactable with ur OS versionand ur graphics card

Posted on Nov 30, 2007

map9966
  • 2351 Answers

SOURCE: ge force 6200 video card installation

Hi dl1099, your motherboard L7VMM2 can only run a 4xAGP video card as noted in your manual pg. 2 Settings pg. 36
If your not getting video at boot up switch connectors on the video card.

http://www.amazon.com/XFX-PVT44AWANG-GeForce-256MB-S-Video/dp/B000CQ73PW

Posted on Mar 26, 2008

leethedeuce
  • 4472 Answers

SOURCE: Video Card And Sound

Hi,
Have you tried installing the driver, do you have a copy of the driver?
If not Click here for sound driver.
Click here for the video driver.
Hope that helps,
Lee

Posted on Jun 13, 2008

jell587
  • 447 Answers

SOURCE: I DONT HAVE A MOTHERBOARD DRIVER (ECS 661FX-M REV1.0B FSB800

The audio driver is a Realtek HD Audio and the lan driver should be a Realtek driver also - they can both be downloaded from links on this page.

Post your results here, especially if that link doesn't fix your problem.

Posted on Mar 24, 2009

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Direct x features - direct draw acceleration direct 3d acceleration AGP texture acceleration are missing. how can i get?


hi, check whether directx is installed. type this command in run DXDIAG.
If you running XP it would be directx 9C and for Win 7 directx 11.
if you want downland directx latest visit microsoft.com/directx

Jun 14, 2010 | Computers & Internet

Tip

Graphic Rendering The Real World


The real world is filled with complex objects: curves, textures, shadows, and especially the commonplace flaws found in everyday structures that make them real. The challenge for game developers is to duplicate these objects in a realistic manner. A character's face shouldn't look perfect, because there are always small blemishes, wrinkles, and other imperfections. Also, the physics of movement and interaction between objects in the real world have to be faithfully duplicated.

So the challenge for video card manufacturers is to create hardware that is able to support all of the programmatic techniques developed to present a realistically rendered world within a computer. When comparing video cards, you'll often run into terms such as bump mapping, anisotropic filtering, bilinear filtering, MIP mapping, etc. All of these (and others) are techniques implemented in the hardware that let game developers create realistic objects in their games. Let's take a very quick tour of what some of these terms mean.

GPU – Graphics Processing Unit; as video cards become increasingly complex, it pays to offload a lot of the heavy-duty visual processing from the computer's main CPU to what amounts to a mini-CPU on the video card. The video card's GPU does a lot of the computational heavy lifting required to render 3D graphics.

DDR – The term DDR is often used to describe a video card's memory. DDR stands for "double-data rate" and is a type of SDRAM used in video cards today. Double-data rate means this type of memory is able to move data on both the falling and rising edges of the clock cycle. DDR1 SDRAM is the most common memory in use with video card technology today and is able to move data in 2-bit chunks.

Again, the purpose here is to offload graphics rendering tasks out of the computer's main memory and CPU, hence the idea to equip video cards with loads of memory. Nowadays, a cutting-edge video card should pack 256MB of DDR1 or DDR2 SDRAM. Unlike DDR1, DDR2 memory moves data in 4-bit chunks, so data transfer performance is doubled. The newest video cards on the market today are beginning to adopt DDR2 memory.

RAMDAC – Your computer only understands digital, and your eyes can only see in analog. The video card RAMDAC's job is to bridge the gap between the digital and analog worlds and let the computer display analog images on the monitor. Faster RAMDACs (RAMDAC speeds are measured in megahertz) enable the computer to display higher resolutions on a monitor without annoying flicker.

3D Terminology – Today's video cards render highly realistic 3D images. To do this, video cards must faithfully reproduce what gamers see in the real world, including lifelike textures and realistic movements. There are a number of techniques implemented in both hardware and software that let video cards generate realistic 3D images. Let's take a look at a few of the most important:

Z-buffering – A technique implemented in the video card's memory that is used to store information about pixel location as fluid scenes are rendered. For example, if a pixel moves behind another, that information is stored in the Z-buffer.

Texel – Stands for "texture element." A texel is a graphics unit similar to a pixel, except it is used to define 3D graphics. Think of a texel as the base unit that defines 3D graphics.

Fogging – Technique used to simulate haze, fog, or smoke.

Trilinear filtering – Video cards use texture maps to apply textures, such as skin, surfaces, etc., to simplified models of objects called primitives. Essentially, these primitives are "colored" with textures stored in 2D images called texture maps. Textures must not only look realistic, they must also be adjusted, if need be, according to the position and movement of the object. Trilinear filtering is used to make this mapping appear more realistic.

Full-screen anti-aliasing – Anti-aliasing is used to smooth out transitions between pixels with different colors and reduce image "jaggies." This technique minimizes the jaggies at all resolutions.

Programmable vertex and pixel shading – These techniques allow the rendering of realistic lighting and shadow effects. For example, ATI's SMARTSHADER technology allows the implementation of DirectX 9 floating-point programmable vertex and pixel shading. NVIDIA's version is called CineFX.

DirectX 10 – This is Microsoft's latest version of the DirectX APIs that let video developers programmatically exploit the capabilities of existing video hardware. The API lets software developers quickly create games without having to know the intimate details of each

on Dec 27, 2009 | Computers & Internet

2 Answers

Dell Precision 450 new Graphics Card problem


drivers vga.dll version 5.01.2600.000(english)date 2/28/06 04;00:00 whql logo'd:yes mini vdd:vga sys vdd:n/a ddl version:unknown directx feture directdraw acceleration:not available direct 3d acceleration: not available agp texture acceleration :not available teste draw test direct3d the system is using the generic video driver please install video driver probided by the wardware manufacture. directdraw test result:all test result: all tests were successfull: direct 3d funtionality not available.you should veryfi that the driver is final ;from the harware manu facture. ram 512 mb storage capacity 160gb raid no graphics card:intel graphic media accelerator 900 gm primary optical driver dual-layer dvd+/-rw

Dec 03, 2009 | 3Dlabs AGP Video Cards: Wildcat VP560 64MB...

1 Answer

Choppy play with high quality video


A replacemnet video card would help some, but you still have the problem of the 440 mhz processor.

There is not a lot you can do about the processor outside of rebuilding the whole computer. If for some reason that is not an option for you, then yeah, a $20 video card from ebay might give some relief (if you know what to get.. AGP or PCI), but don't be surprised if your processor is just too taxed to render high quality video at the proper rate.

Jul 02, 2009 | ATI 3D Rage II, (2 MB) Graphic Card

1 Answer

Direct draw, direct 3D, AGP texture acceleration unavailable


This is a simple fix. You will need to download another DVD decoder. You can find decoding or DVD playing software at Lenovo's support site or at filehippo.com I have a Lenovo, and in conjunction with Windows media player and Lenovo's provided software, I use Power DVD and I have yet to have a problem playing any movie.

Jul 18, 2008 | Lenovo Computers & Internet

2 Answers

VIDEO CARD DRIVER


Hi Prion,

You can download the drivers from AMD's website here, just choose the right driver:

http://ati.amd.com/support/drivers/98me/legacy-98me.html

Or a direct link to the drivers for Win98 from AMD's website here:

https://a248.e.akamai.net/f/674/9206/0/www2.ati.com/drivers/w98rxc4112579.exe

Mar 28, 2008 | ATI 3D Charger AGP Graphic Card

1 Answer

Intervideo windvd5


First uninstall windvd

1. Update to latest version of Direct X
2. Check: My Computer >> C:\ >> Direct X Folder >> Direct X Diagnostic Tools >> Display Tab >> Enable Direct Draw and Direct 3D Accelerations
3. Update to the latest display driver for your video card

AFTER you do this...re-install WINDVD..

For Direct X go here :
microsoft direct x download

regards

Mar 21, 2008 | Intervideo WinDVD 5 for PC

1 Answer

Monitor


you wont have any of these if you have onboard graphics, to get graphics with rendering and 3D texture you will need to fit an AGP graphics card and dissable on board graphics.

Sep 02, 2007 | Asrock P4VM8 Motherboard

1 Answer

Graphics Card is not supporting Direct Draw


ensure your mainboard is capable of 8X AGP speed. also try to re-install video drivers.

Aug 18, 2007 | Nvidia WinFast GeForce4 MX4000 128MB DDR...

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