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Are you familiar with the game called uno triples and doubles??

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Is there a penaly or rule if in the card game uno they forget to say uno out loud


GOING OUT A player who forgets to say UNO before his card touches the discard pile, but "catches" himself before any other player catches him, is safe and is not subject to the penalty. You may not catch a player for failure to say UNO until his second to last card touches the DISCARD pile. Also, you may not catch a player for failure to say UNO after the next player begins his turn. "Beginning a turn is defines as either drawing a card from the DRAW pile or drawing a card from your hand to play.
If the last card played in a hand is a Draw Two or Wild Draw Four card, the next player must draw the two or four cards. These cards are counted when points are totaled.
If no one is out of cards by the time the DRAW pile is depleted, reshuffle and continue play.

Jul 21, 2014 | Games

1 Answer

How do you play dominoes?


there are multiple variations, however the game I was taught was you have one piece pulled out that is a double mark (same number on both sides) and scramble then deal out the rest so everyone has an equal number of dominoes. After that, the person to the left lays down a domino that matches the number of the double. Numbers go end to end, except for doubles- they split it- so if you have a layout like = ''==
you can with a double go
''
==''==''
''

(crude drawing)
The object of the game is like Uno- be the first player out, with the pips on the dominoes counted up and tallied against the players that did not go out. First person to hit 100 loses.

Oct 09, 2010 | Video Game Consoles & Games

1 Answer

I have uno attack the game but i lost the instructions so i dont know what the cards mean. can u help


The object of the game is the same as the original Uno game with an unpredictable twist. Players still need to get rid of all playing cards before other opponents and reach 500 points and you still must scream "Uno" when you have only one card left. But this Uno has an extra twist. Instead of picking a card when you have nothing that matches the discard pile, you must press the fire button that disperses none, one or many cards when pressed. Read on to learn more.
jQuery('.intro .thumbnail').each(function(i,e){ jQuery(e).find('img').one('error',function(){ jQuery(e).remove(); }); }); Difficulty: Easy Instructions
    Starting the Game
  1. Step 1 Get a pad of paper, pencil and calculator handy to keep score. The winner is crowned when they reach 500 hundred points. Have winners after every round for younger players, the scoring math will take too long and they will lose interest.
  2. Step 2 Remove all contents from the Uno Attack box and lay out on the table. Unscrew the battery cover with a Phillips screwdriver and place 3 C size batteries to the slot. Reattach the cover and press the button to check if the batteries were put in correctly. It should make a buzzing noise if correctly installed.
  3. Step 3 Combine the top part and the bottom part of the Launcher by pushing the red top onto the purple base in an angle, with the exiting slot facing the same way as the UNO fire button on the base. Listen for the snap as it connects.
  4. Step 4 Decide on the dealer by choosing cards from the deck. Highest numbered card gets to deal first and then the deal goes around clockwise. If you pick a command card, it counts as a zero. The player to the left of the dealer gets to discard first.
  5. Step 5 Shuffle cards and pass out 7 to each player. Place the rest of the cards into the launcher, and use the top card from the launcher as the first card in the discard pile. The person to the dealers left must follow the directions of the command card if it happens to be picked.
    Playing
  6. Step 1 Match the color or the number of the top card in the discard pile when it is your turn. Place your matching card on the top of the pile. Save command cards till your opponents are low on cards unless you don't have any cards that match the discard pile. This practice is a good strategy but can fail miserably because command cards left in your hand at the end of each round are more points for that rounds winner.
  7. Step 2 Choose to save a playable card for later in the game and take your chances by hitting the Uno fire button instead. This is called reneging.
  8. Step 3 Follow the directions of special card. If you do not have what it is asking for then you must press the Uno button on the Launcher. Most cards are like original Uno or self descriptive.
  9. Step 4 Say "Uno" loud enough that all players can hear as soon as you have one card left in your hand.
  10. Step 5 Call out "Uno" only after another player lays their second to last card on the discard pile but before the next person takes their turn and that player must hit the Uno fire button twice. You can go out with any card including a command card except the Trade Hands Card.
  11. Step 6 Add the cards left in the losers hands at then end of each round, this will be the winners score. Each face card through 9 is scored by its value. "Reverse," "Skip" and "Hit 2" are each worth 20 points.
Hope it helps you.......... do not forget to rate me on FIXYA :)

Jul 28, 2010 | Mattel Uno Attack! Card Game

1 Answer

NEED BOOK OF RULES FOR THE BOARD GAME CALLED SRABBLE


Each letter in a Scrabble game has a certain value within the game. Blank tiles, or tiles lacking an assigned letter, are worth 0 points. For each A, E, I, O, U, L, N, R, S and T used, the player receives one point. Two points are awarded for the letters D and G. Letters worth three points are B, C, M and P. Four-point letters are F, H, V, W and Y. K is the only letter worth five points, while J and X are the only eight-point letters. The letters worth the most within the game are Q and Z, worth 10 points each. With this in mind, spelling out HOUSE on the board in spaces that aren't worth extra earns the player eight points.
Extra-point Scoring
  • Certain squares on the Scrabble board give players extra points for placing a tile on that square. These squares are either pink, red, light blue or dark blue. Pink squares on the board are double word scores, giving a player double the value of a word if one letter from that word lands on the pink square. Placing HOUSE on the board with a double word score being covered would be worth 16 points. Letters falling on red squares receive triple word scores. HOUSE would be worth 24 points should one of the letters fall on a red square. The light and dark blue squares concern individual letter scores, with light blue doubling the amount and dark blue tripling the amount. If the H in HOUSE landed on a light blue square, it would be worth eight points rather than four. On a dark blue square, H would be worth 12 points.
Additional Extras
  • Should a word fall on two double-word squares or two triple-word squares, the scoring goes up even more. The word becomes worth four times the total letter amount if the squares covered are double word squares. If two triple-word squares are covered, the word becomes nine times the total letter amount. In one turn of game play, if two or more words are formed, each word is scored individually then totaled for that turn's value. If a player uses all seven tiles in one turn, a 50-point bonus is awarded.
Game-ending Scores
  • At the end of the game, players total up the number of tiles left in their hand. That number is subtracted from the score they've earned during game play. This becomes the final score. The player with the highest final score wins

Jun 18, 2010 | University Games Staying Alive Murder...

1 Answer

How do i score bowling in a dartboard game


how to play and keep score BOWLING
This dartboard adaptation of bowling
is a real challenge! It is a difficult game
in that you must be very accurate to rack
up a decent score. Player one starts the
game. You must select your “alley” by
either throwing dart or manually pressing
segment of choice. Once alley is selected,
you have 2 remaining darts to throw in
which to score points or “pins.” Each
specific segment in your “alley” is worth a
given pin total:
Segment Score
Double 9 pins
Outer Single 3 pins
Triple 10 pins
Inner Single 7 pins
There are several rules for this game as follows:
1. A perfect game score would be 200 in this version of bowling
2. You cannot hit the same singles segment twice within the same “frame” (round). The
second hit will count as zero points. Hint: Try to hit each single to reach 10 points in
the frame.
3. You can score 20 points per “frame” by hitting the triple segment twice.
4. Hitting the double segment with your second dart will only count as 10 points if you
scored a double on your first throw. Otherwise you will score a total of 9 points by
throwing a double with your second dart.


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Mar 03, 2010 | Halex 64339 Match Play Electronic...

1 Answer

Used samsumng hcp4752wx/xaa is showing triple vision


Not too familiar with this exact model but am very familiar with Samsung DLP. If this is a Rear Projection (3 CRT's R.G.B.) it is surely the convergence chips ($12 each X 3). If this is a DLP (Color Wheel @ 7000rpm) this is not good news as a DMD board for Samsung DLP is around $400 (not retail either, warranty part price).

Aug 13, 2009 | Samsung Televison & Video

4 Answers

Uno Extreme


Mattel game instructions can be found here: http://www.mattelgames.com/demo_rules.asp

Apr 11, 2009 | Mattel Original Uno House Rules

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