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There was a critical HP ProLiant ML350 G5 ROM BIO upgrade dated on 17 Aug 2010. Please bookmark the bio update link HERE for reference.
Check your monitor Hz and display resolution setting.
Did you change any video driver or resolution before reboot?
If all else fail then swap in a simple S-VGA card and let Windows 2003 to sort out the 640X480 display mode.
It depends upon the notebook you use if it support the resoulution you want. You can change the resolution by display properties in control panel. Also 1280*800 is used only by widescreen desktop or laptops.
When you power up the computer Press and hold F8 key 5 to 6 times untill you see windows logo then you can see safe mode and other menu enter in enable vga mode then go to start menu->control panel->display ->property ->settings . change screen resolution to 1024*768 then apply and ok. Then check . Let me know if you need further assistance. Thanks for using FixYa.
To troubleshoot sound without picture issues, follow these steps:
Reset the resolution of the console to 640x480. To do this, start the console, hold both triggers, and then press and hold the Y
button as the console starts. For more information about how to reset
your display settings, click the following article number to view the
article in the Microsoft Knowledge Base:
How to reset your Xbox 360 console display settings to the default display settings
If you see a picture on the display after you try this step, you
can continue to use the 640x480 resolution, or you can try to use a
higher resolution setting. If you still cannot see a picture, continue
to the next step.
Disconnect the VGA HD cable from the display, and then remove the console power cord from the power outlet.
Wait five seconds.
Reconnect the console power cord to the power outlet, and then turn on the console.
the VGA HD cable to the display. If you can see a picture on the
display after you try this step, you can continue to use the 640x480
resolution, or you can try to use a higher resolution setting.
Several factors determine onscreen size of a video image produced by a Webcam. The actual Webcam hardware may be limited to a maximum resolution. The percentage of your screen filled by a Webcam image will be a factor based on your desktop resolution and the maximum resolution of the Webcam image. A third factor impacting image size is available bandwidth Webcam software may also play a role in determining image size, but in most cases the software is only limited by the Webcam output. There are several ways to optimize your results to make sure you send a Webcam image viewable at the highest resolution acceptable to relatives on the other end, while also optimizing your system to maximize available screen real estate with inbound images from relatives.
Webcam hardware is often a big limiting factor in determining maximum image size. Most Webcams on the market today output a maximum 640x480 image, which easily fills a television screen. Any of the Webcams currently available from Logitech, Creative, Apple, D-Link or the numerous niche companies marketing Webcams will support 640x480, although some produce better results than others. If you have a Digital Video camera capable of doubling as a Webcam, you may get a 720x480 maximum image size. Apple's iSight camera and some of the higher end Logitech cameras using CCD instead of CMOS image sensors produce excellent images at 640x480 in well-lit rooms.
Knowing 640x480 is the maximum image size, don't expect incoming video to fill your screen if you have your resolution at 1024x768. The graphic below is shows the relative portion of a 1024x768 screen filled by a 640x480 image at 50% of actual size. If you want the incoming video to fill your screen, reset the resolution of your monitor to 640x480 to properly accommodate the incoming video feed. This assumes your relatives are capable of sending 640x480 video from their end. If their sending limitation is 320x240, the best you can hope for is a video filling 50% of your 640x480 screen.