Question about Mattel Original Uno House Rules
STARTING A DISCARD PILE
Well, if a word card is the first one turned up from the DRAW pile, this is what happens.
Wild Draw Four - It's put back in the deck and another one is chosen.
Wild Card - The player to the left of the dealer calls out a color - then plays.
Draw Two Card - The player to the left of dealer must pick two cards and then the next player goes (sad, but true).
Reverse Card - The dealer plays first, but then goes to the right instead of the left.
Skip Card - The player to the left of dealer doesn't start (get it, he's skipped). The player to the left of him starts.
Or you can go to the link below to get the rules.
Good Luck and have a good game. Please rate 4 thumbs up for the free answer.
Posted on May 06, 2010
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Posted on Jan 02, 2017
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Each player is dealt 7 cards with the remaining ones placed face down to form a DRAW pile. The top card of the DRAW pile is turned over to begin a DISCARD pile.
The first player has to match the card in the DISCARD pile either by number, color or word. For example, if the card is a red 7, player must throw down a red card or any color 7. Or the player can throw down a Wild Card. If the player doesn't have anything to match, he must pick a card from the DRAW pile. If he can play what is drawn, great. Otherwise play moves to the next person.
When you have one card left, you must yell "UNO" (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. That is, of course if you get caught by the other players.
Once a player has no cards left, the hand is over.
Hope that helps.
Good luck! :)
Jun 20, 2011 | UNO Brailled Uno Cards
Jun 16, 2011 | Computers & Internet
Uno Attack rules are very simular to the original Uno rules with several differences. Instead of a Wild Draw Four card, there is a card named "Wild Hit Fire". When played, the next player must hit the launch button.
Instead of drawing a card when a player no longer has a card to play, they press the launcher button.
Players must yell "Uno" when they first place down their second to last card. If an opponent catches them not saying "Uno", the player has to press the launch button.
Besides the number cards there are several other cards that helps mix up the game.
"Reverse" - If going clockwise, switch to counterclockwise or vice versa.
"Skip" - When a player places this card, the next player has to skip their turn.
"Draw Two" - When a person places this card, the next player will have to pick up two cards.
" Wild" - This card represents all four colors, and can be placed on any card. The player has to state which color it will represent for the next player. It can be played regardless of whether another card is available.
"Wild Hit Fire" - When played, the next player must hit the launch button.
Nov 09, 2010 | Computers & Internet
Jul 28, 2010 | Mattel Uno Attack! Card Game
Jun 23, 2010 | Mattel Uno Attack! Card Game
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