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Movieclip scrollbar i want to make movie clip scroll bar how can i make it help me plz....

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Yes

Posted on Feb 17, 2008

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Posted on Jan 02, 2017

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2 Answers

ACTIONSCRIPT 3.0 BUILDING SIMPLE WEBSITE FLASH CS4


you can try this site http://www.xnynz.com/.
I built my own website from this site.
It provides best features.

Oct 12, 2009 | Adobe Flash Pro CS4 for PC

1 Answer

Actionscript to playback to a certain frame


you need to make sure that your button is a button not a movie clip.
then enter the following:
on (release) {
//Movieclip GotoAndStop Behavior
_root.gotoAndStop("5");
//End Behavior

}

were it says 5 change to another frame number also change stop to play if you want it to auto play.

Try action script 2.0 it is easier to use:

First click on your symbol and got the behaviors menu
Then click the + symbol movie clip goto and stop or play
then click absolute and type in the frame you want



Jul 01, 2009 | Macromedia Flash MX

1 Answer

Loading movie


var loadListener:Object = new Object();
loadListener.onLoadInit = function(target_mc:MovieClip):Void {
target_mc.play();
}
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(loadListener);
var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth());
mcLoader.loadClip("ani.swf", mc);

Sep 18, 2008 | Macromedia Flash MX

2 Answers

Multiple MovieClips in Flash Action Script 2.0


Step:-1 - Start
Step:-2 - Create 15 Movie Clip as Circle on Flash scene.
Step:-3 - Name them [circle0 to circle14].
Step:-4 - Paste the code on keyframe in timeline just above the keyframe where circle movieclips are present.
Code:-
//---------------
import mx.transitions.Tween;


target_mc = ["circle0", "circle1", "circle2", "circle3", "circle4", "circle5","circle6", "circle7", "circle8", "circle9", "circle10",
"circle11", "circle12", "circle13", "circle14", "circle15","circle16", "circle17", "circle18", "circle19", "circle20"];

var myTween:Tween = new Tween(circle0, "_x", mx.transitions.easing.None.easeNone,0, Stage.width, 15, true);
myTween.onMotionFinished = function() {
myTween.yoyo();
};
var myTween1:Tween = new Tween(circle0, "_y", mx.transitions.easing.None.easeNone,0, Stage.height, 20, true);
myTween1.onMotionFinished = function() {
myTween1.yoyo();
};

hitTester = function () {
numCircles = target_mc.length;
for (i=0; i<numCircles; i++) {
circleA = target_mc[i];
for (j=i+1; j<numCircles; j++) {
circleB = target_mc[j];
temp_A = eval(circleA);
temp_B = eval(circleB);
if (temp_A.hitTest(temp_B))
{
// Your code
dirChanger(temp_A, temp_B);
//
}
}
}
};
this.onEnterFrame = function() {
hitTester();
};
//
// In the createMovies function, I am looping through each movieclip in our target_mc array and
// modify some properties and data that I will use later on. The rest of the functions are
// are trivial to moving the circles and adjusting their direction of movement.
//
createMovies = function () {
for (i=1; i<target_mc.length; i++) {
xp = Math.round(Math.random()*300);
yp = Math.round(Math.random()*200);
eval("circle"+i).speed = 4+Math.round(Math.random()*1);
eval("circle"+i).dir = Math.round(Math.random()*1);
eval("circle"+i).dir2 = Math.round(Math.random()*1);
eval("circle"+i).onEnterFrame = function() {
if (this.dir == 0)
{
vertical(this._name, this.speed, this.dir2);
}
else
{
hortical(this._name, this.speed, this.dir2);
}
};
}
};
createMovies();
vertical = function (cname, speed, dir2) {
mY = eval(cname);
this.cy = mY._y;
if (dir2 == 0) {
if ((this.cy<200) || (mY.hit<100)) {
mY._y += speed;
}
else
{
mY._y = -50;
}
}
else
{
if ((this.cy>0) || (mY.hit<100))
{
mY._y -= speed;
}
else
{
mY._y = 250;
// change
}
}
};
hortical = function (cname, speed, dir2) {
mX = eval(cname);
this.cx = mX._x;
if (dir2 == 0) {
if (this.cx<300)
{
mX._x += speed;
}
else
{
mX._x = -50;
}
}
else
{
if (this.cx>0)
{
mX._x -= speed;
}
else
{
mX._x = 350;
//change
}
}
};
dirChanger = function (cname, dname) {
//
if ((cname.dir == 0) && (dname.dir == 0))
{
cname.dir = 1;
dname.dir = 0;
}
else if ((cname.dir == 1) && (dname.dir == 1))
{
cname.dir = 0;
dname.dir = 1;
}
else if ((cname.dir == 0) && (dname.dir == 1))
{
cname.dir = 1;
dname.dir = 0;
}
else if ((cname.dir == 1) && (dname.dir == 0))
{
cname.dir = 0;
dname.dir = 1;
}
//
if (cname.dir2 == 0) {
cname.dir2 = 1;
}
else
{
cname.dir2 = 0;
}

if (dname.dir2 == 0) {
dname.dir2 = 1;
}
else
{
dname.dir2 = 0;
}
};
//--------------------
Step:-5 - Test movie using Ctrl+Enter.
Step:-6 - End

Aug 05, 2008 | Macromedia Flash MX

1 Answer

Uploading of a swf file into another swf file in a specific locoation


step-1: take rectangle shape
step-2: convert it to movieclip by pressing right mouse button the choose convert to symbol.
step-3: during convert choose the [Registration] as left corner.
step-4: place the movieclip where u need to place in scene and resize it as your requirement.
step-5: this open the movieclip.
step-6: Add new layer in timeline.
step-7: write this code.
this.loadMovie("file_name.swf", get);
step-8: Then test (Run) your movie.

Feb 13, 2008 | Macromedia Flash MX

1 Answer

Scrollbar scripting


create dynamic text give instant name text then create two button up and down
give the script on up button

on(release)
{
text.scroll -=1
}

give the script on down button

n(release)
{
text.scroll +=1
}

Dec 05, 2007 | Macromedia Flash MX

1 Answer

DuplicateMovieClip command


Don't write the code inside the movie clip. Also use the following code. I've added one more line which will move your duplicated movie clip 100 pixels right so that you can view both.

duplicateMovieClip("_root.one_mc","one1_mc",2);
setProperty("_root.one1_mc", _xscale, "30");
setProperty("_root.one1_mc", _x, getProperty("_root.one1_mc",_x)+100);

Oct 12, 2007 | Macromedia Flash MX

1 Answer

Hotw to create...


1.  Convert all of your small pics into movie clips and name them as scroll1_mc, scroll2_mc, etc.
2.  Select all the movie clips and convert them to a single movie clip and call it as scrollGroup_mc.
3. Again convert the scrollGroup_mc to a movieclip and call it as scroll_mc.
3.  Now, double click the scroll_mc, and create your tween (in your favorite direction) using scrollGroup_mc.
4. Now, attach the following code in the root's timeline. (Make sure that you should not inside of any movieclip)

scroll_mc.scrollGroup_mc.scroll1_mc.onRollOver=function(){
    this._parent._parent.stop();
    this._yscale=400;
}

scroll_mc.scrollGroup_mc.scroll1_mc.onRollOut=function(){
    this._parent._parent.play();
    this._yscale=100;
}

Likewise, you can add this code to scroll2_mc, scroll3_mc etc.

My best advice for these things is instead of repeating the code for all movie clips, you can use OOPS concepts to extend the movie clip class.

Oct 11, 2007 | Macromedia Flash MX

2 Answers

Movie clip script problem


hi rananjay is here the link is given bellow ,where you find your solution http://www.actionscript.org/resources/articles/538/1/Creating-a-Scrolling-menu/Page1.html

Sep 16, 2007 | Macromedia Flash MX

1 Answer

Action script


first u create a movieclip then rightclick then "edit in place".then u select that object then convert it to button it is very easy one try it

Sep 03, 2007 | Macromedia Flash MX

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