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Missing key on Zelda DS Ocean King temple 3rd time round

ARgh! The key on Basement 2 is missing! I've tried turning of the console, going in and out of the temple and it makes no difference. How can I fix this so I can progress on the game!!!!

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Re: Missing key on Zelda DS Ocean King temple 3rd time...

?... Did you hit both of the crystal twiggers, each time you hit one there's a timelimit in which you have to hit the other one...Is that what you're asking about?

Posted on Jan 01, 2008

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Help to get through wooded temple on zelda spirit tracks

I believe you are referring to the Forest Temple, Stage 2.4 of the Forest Realm....
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I am at the point where I have to find a sacred crest and then draw it on a door at the Temple of the Ocean King!!! help it's been three days now PLEASE HELP!!!

try either drawing an hourglass shape (number 8 pattern) in one stroke, or try drawing the triforce in one stroke (kinda tricky but you'll manage to figure it out)

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Missing key on Zelda DS Ocean King temple 3rd time...

umm if i recall correctly one of the guard things have one but if not just go to here search for zelda and once you find phantom hourglass go into the guide. Hope this works out!

May 15, 2008 | Nintendo DS Lite Console

1 Answer

How to get pass the temple of the ocean king

Hello muttley51,

Here is a link that will provide you with some assistance in getting past the Temple of the Ocean King.


Agent Xiong

Apr 17, 2008 | Video Game Consoles

2 Answers

Missing key

Once back inside the temple, the first three floors will be basically the same,
with a few minor exceptions. When you get to B1, head up to the switch you
went to the first time, but instead of hitting it, bomb the rocks to the left
for a shortcut to the key. Grab it and run to the door, saving you a lot of

For the second floor of the temple, you will still need to hit the two switches
to drop the key down, but instead of pulling the lever behind the Phantom, you
can bomb the wall directly south of the entrance for another shortcut. Grab
the key, then proceed the same way as the first time, through the blue and red
blocks. Head for the locked door, but this time stop at the safe zone for a
bit, and head just west of there and bomb the wall, revealing a 30 second bonus
to your Hourglass. Then you may proceed downstairs.

The third floor follows an almost identical procedure as the previous run.
First, grab the Force Shard in the northwest corner and take it to the
pedastal. Once that's taken care of, head east and bomb the rocks for an
additional 30 seconds. Then, head just south and use the Boomerang to hit the
switch, stopping the nearby spikes. Then, head to the southeast corner, grab
the second Force Shard and return to the pedastal. Now, instead of going to
hit the switch to lower the fires, you can use the shovel to reveal a rising
wind that will carry you to the top platform so that you can get the key.
Kill the Phantom, grab the key, and head to the locked door. Grab the last
Force Shard and return it to its pedastal, then proceed through to the next
room. Run to the far left side of the room, grab the 30 seconds, then head
back to the Door of Wisdom and proceed through and down the stairs.

Jan 23, 2008 | Nintendo DS Lite Console

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The only purpose of the Sun Key, was unlocking the rest of the caves on Molida Island. You say you're trying to get the "North-East" part of the map? If so con tinue reading this.
After defeating the Diabolicul Cubus Sisters, you've probaly talked with "Zauz the Blacksmith" by now and if you haven't found his island already it's found West of "Bannan Island." So he suggests heading over to the Ocean Temple again, but don't do so before looking at the poster on his wall. It'll be the picture of the triforce, this is the symbol you want to traceon the door before the sun crest room.

Jan 12, 2008 | Nintendo DS Lite Console

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Legend of Zelda - Phantom hourglass

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draw an hourglass shape (like a figure-8 with a flat top and bottom) that starts from the top left corner (1), across (2), diagonally down to the left (3), across the bottom (4) and back up to connect with the starting point (1). If done correctly, the hourglass shape on the door will glow and let you through

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