Question about SoftMath Algebrator - Algebra Homework Solver (689076614429)

# Suppose you put one of your x-tiles and two unit tiles with another pile of three x-tiles and five unit tiles what is the new pile? write as a sum

Posted by on

×

my-video-file.mp4

×

## Related Questions:

Tip

### Improve your Photography - Five Easy tricks

Do you want to take better pictures? Sure you do.
In these days of instant gratification our Nikonians professionals have noticed that some of our members don't want to wade through a pile of technical explanations. They just want good pictures - fast.
If fast is what you're looking for we have it condensed into five easy tricks.

Here they are:
1. Center is not better
2. Step closer
3. Switch perspective
5. Take three shots

There it is, decades of professional photography, condensed into five easy tricks, and the key to success is you should use at least three of them with every picture you take.

on Sep 21, 2010 | Cameras

### How do u play skipbo

Skip Bo Instructions
Object: Be the first player to play every card in your Stock pile, by playing all of your cards in numerical order, 1 to 12. For two to six players ages seven and up.
Manufacturer: International Games/Mattel

Contents: 144 numbered cards and 18 SKIP-BO cards. 162 cards total.

Beginning Play: Shuffle the deck. Each player draws a card. The person with the highest card is the dealer. The dealer deals 30 cards to each player if there are two to four players. In five to six player games, each player is dealt 20 cards. These cards are dealt face down and form each player's Stock pile. Once all Stock piles have been dealt, each player flips the top card of their Stock pile right side up and places it on top of the pile. The remaining cards not dealt are placed face down on the table to form the draw pile.
Playing Area: Each player is going to need room for four Discard piles near their Stock pile. You will also need room for four Building piles in the center of the table near the draw pile. These piles are formed as the game progresses-so make sure you leave space for them.
Stock Pile: The top card is always face up. Each player has a Stock pile.

Draw Pile: This is the pile in the center of the playing area created with all cards remaining after Stock piles are dealt.
Building Piles: Building piles are where players build the 1-12 sequences and can only be started with a 1 or a SKIP-BO (SKIP-BO cards are wild, so it would represent a 1 if used to start a sequence). Once a pile has the complete 1-12 sequence, remove it from the playing area and start a new building pile. Terrible Game if Your Name is "Bo"
Discard Pile: Each player may form sequences an any of their four discard piles. There is no limit to the number of cards in the pile, nor is there a restriction on the order. The top card of your discard piles is available for forming sequences (can be played).
Winning the Game: Choose a point total to play to (500 is recommended to start). The winner of each round scores 25 points for winning the round and five additional points per card remaining in each other player Stock pile.
Team Skip-Bo: You can play with partners. In team situations, you can legally play from your Stock and Discard piles as well as your partners. One catch-your partner can't talk during your turn, and you can't talk during theirs. Instead, you have to give verbal commands for any necessary actions involving their cards. If the other players catch you breaking this rule, you must take two cards from the draw pile(without looking at them) and place them on your stock pile. The round ends when all of the players on a team reach the end of their stock pile.
Special Rules:
If you draw too many cards, shuffle the extra cards into your Stock pile.
If a player draws and plays out of turn and they are caught, undo any action and play continues as normal until it reaches that players turn. On their actual turn, a penalty is enforced-they must make their play without drawing from the draw pile. If no one notices that the player played out of turn, the play is legal and no penalty in enforced.
In team play, anyone on the team can continue to play from the remaining Discard and Building piles, even if a Stock pile has been depleted.

May 03, 2014 | Mattel skipbo card game, Price/Each

### I don,t know how to play skip bo

Skip Bo Instructions
Object: Be the first player to play every card in your Stock pile, by playing all of your cards in numerical order, 1 to 12. For two to six players ages seven and up.
Manufacturer: International Games/Mattel

Contents: 144 numbered cards and 18 SKIP-BO cards. 162 cards total.

Beginning Play: Shuffle the deck. Each player draws a card. The person with the highest card is the dealer. The dealer deals 30 cards to each player if there are two to four players. In five to six player games, each player is dealt 20 cards. These cards are dealt face down and form each player's Stock pile. Once all Stock piles have been dealt, each player flips the top card of their Stock pile right side up and places it on top of the pile. The remaining cards not dealt are placed face down on the table to form the draw pile.
Playing Area: Each player is going to need room for four Discard piles near their Stock pile. You will also need room for four Building piles in the center of the table near the draw pile. These piles are formed as the game progresses-so make sure you leave space for them.
Stock Pile: The top card is always face up. Each player has a Stock pile.

Draw Pile: This is the pile in the center of the playing area created with all cards remaining after Stock piles are dealt.
Building Piles: Building piles are where players build the 1-12 sequences and can only be started with a 1 or a SKIP-BO (SKIP-BO cards are wild, so it would represent a 1 if used to start a sequence). Once a pile has the complete 1-12 sequence, remove it from the playing area and start a new building pile. Terrible Game if Your Name is "Bo"
Discard Pile: Each player may form sequences an any of their four discard piles. There is no limit to the number of cards in the pile, nor is there a restriction on the order. The top card of your discard piles is available for forming sequences (can be played).
Winning the Game: Choose a point total to play to (500 is recommended to start). The winner of each round scores 25 points for winning the round and five additional points per card remaining in each other player Stock pile.
Team Skip-Bo: You can play with partners. In team situations, you can legally play from your Stock and Discard piles as well as your partners. One catch-your partner can't talk during your turn, and you can't talk during theirs. Instead, you have to give verbal commands for any necessary actions involving their cards. If the other players catch you breaking this rule, you must take two cards from the draw pile(without looking at them) and place them on your stock pile. The round ends when all of the players on a team reach the end of their stock pile.
Special Rules:
If you draw too many cards, shuffle the extra cards into your Stock pile.
If a player draws and plays out of turn and they are caught, undo any action and play continues as normal until it reaches that players turn. On their actual turn, a penalty is enforced-they must make their play without drawing from the draw pile. If no one notices that the player played out of turn, the play is legal and no penalty in enforced.
In team play, anyone on the team can continue to play from the remaining Discard and Building piles, even if a Stock pile has been depleted.

Apr 20, 2014 | Mattel Skip-bo Card Game

### Brian Power Question? Five Associates stray off course during The Expedition and find themselves in a new Quest where there is nothing but a pile of molecules and the Avatar. Exhausted from playing all...

Every associate leaves 4/5(n-1) molecules of a pile of n molecule. This result in an awful formula for the complete process (because every time one molecule must be taken away to make the pile divisible by 5):

4/5(4/5(4/5(4/5(4/5(4/5(p-1)-1)-1)-1)-1)-1), where p is the number of molecule in the original pile, must be a whole number.

The trick is to make the number of molecule in the pile divisible by 5, by adding 4 molecules. This is possible because you can take away those 4 molecules again after taking away one fifth part of the pile: normally, 4/5(n-1) molecules are left of a pile of n molecules; now 4/5(n+4) =4/5(n-1) +4 molecules are left of a pile of n+4 molecules. And because of this, the number of molecule in the pile stays divisible by 5 during the whole process. So we are now looking for a p for which the following holds:

4/5×4/5×4/5×4/5×4/5×4/5× (p+4) = (46/56) × (p+4), where p is the number of molecule in the original pile, must be a whole number.

Therefore, the smallest (p+4) for which the above holds, is 56.

So there were p=5 power 6 - 4 = 15621 molecule in the original pile.

Dec 16, 2010 | Cell Phones

### Tiled bathroom floor. Went to install toilet

hi, the tile is supposed to go under the toilet flange (the thing you put the wax ring on), very common "oops", can be rectified by placing another wax ring right on top of the first on. best to make the first one a "horn type" wax ring, then put the plain one (no horn) on top of first and try to smoosh it on just enough to stay in place so when you install toilet it doesn't move,.....cheers!

Jan 31, 2010 | Kohler Cimarron 2-PC Elongated Toilet with...

### Does the first person that uses all of their tile regardless of score win the game in scrabble

No......Whoever has tiles left you add them up and they get that sum deducted from there score and that same sum gets ADDED to the persons score who went out first.

Have fun!

Sep 16, 2009 | Milton Bradley Scrabble Deluxe

### Algebra

Is this somebody's home work assignment or what??? You got the wrong forum dude.

Feb 12, 2008 | Office Equipment & Supplies

## Open Questions:

#### Related Topics:

271 people viewed this question

Level 3 Expert

Level 2 Expert