Question about Zynga Words With Friends Free
I can send a word and my opponent responds with a word but the game doesn't come through to me.
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Jul 27, 2011 | Nintendo DSi XL Burgundy
Set up your pieces on a black-and-white checkered game board with 64 squares of each color. Each player should set their 12 pieces on the 12 black squares closest to them on opposite sides of the game board.Decide who goes first by tossing a coin.Move a game piece forward diagonally along the black squares if you are the first player. You may move only one square at a time per turn and you must go forward on the board.
Take your opponent's game piece by jumping over it forward diagonally along the black squares if your opponent has one of his game pieces adjacent to yours and there is a vacant space beyond your opponent's piece. You may take more than one jump if you land on a space where you are able to jump another of your opponent's game pieces
Have a game piece crowned as a "king" if you reach the far edge of the board closest to your opponent. Your opponent must place one of the game pieces he has captured from you on top of your king piece to distinguish it from your other pieces. Your king is now allowed to move diagonally forward or backward instead of just forward.Win the game by capturing all of your opponent's game pieces,Hope this helps :D
Jul 16, 2011 | Toys
Jun 17, 2011 | Milton Bradley Toys
Jun 10, 2011 | Milton Bradley Toys
The jumps are done either horizontally or vertically, never diagonally. There may be multiple jumps as well as singular, provided that there is never more than one free square between each piece jumped.
THE WINNERThe winner is the player who succeeds in destroying the opposing ?Admiral?. In the improbable case that the two Admirals are the only pieces on the board, left facing each other, this would be a ?null? game. HINTS ON PLAYOne may play a game with 4 players. In effect, the game of ADMIRALS requires a player to memorize the value of his opponents pieces that have successfully eliminated his own pieces, and also the placement of Mines, over which his pieces have jumped. Using 4 players, the opponents consist of 2 teams. Within the team, the function of each player is different, but complementary: One is in charge of the placement of the pieces on the board, and particularly of the strategy to follow. The other keeps score of the attacks, captures, etc. Players may indicate their captures on the appropriate squares on the left side of their half of the board. Remember, when planning your attacks, that you may attack or jump over a Mine. Keep in mind, the pieces that your opponent does not move might be Mines. The Mine that destroys a ship remains on the board. However, if a Mine Sweeper jumps over a Mine, the Mine is removed from the board. In the case of Individual Combat, each player must reveal the value of his ship. The player who loses his ship should remember the value of his opponent's ship, so that he may eventually try to capture that ship with one of his own ships of a higher value.
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