Question about Computers & Internet
Three blind mice
Posted by Anonymous on
Tips for a great answer:
Aug 11, 2016 | Chrysler Sebring Cars & Trucks
When buying a toy for your cat there are three important things you should look for. First, you need to look for a sturdy toy, fi it can get tossed, thrown, clawed, batted, kicked, licked and repeatedly pounced on without coming apart, it's a quality cat toy. Catnip-filled toys encourage play, but most cats like to eat catnip and will always try or lick or chew their way to that scrumptious herbal filling. Second, you need to look for toys without removable parts. Catnip mice with yam tails; crinkly cater-pillars bug eyes and plastic mesh balls with tantalizing little bells inside are the most popular cat toys although they have are potentially dangerous parts that come off. If you can pull a part of decoration off a cat toy do it to all of your cat's toys; it's better to have some catnip mice without tails than frequently visit you vet to get the tails out of your cat's stomach. Third, you should look for something fun for your cat. Cat owners often disappointed and frequently annoyed to find that the 80$ worth of custom cat toys get passed over for a piece of crumpled paper. Cats like games that involve climbing, running, leaping and pouncing. Pick toys that encourage those behaviors and your cat will defiantly use them. Furthermore, cats see moving edges better than stationary object, so toys that wiggle or weave fascinate them and trigger their hunting reflexes.
on Aug 23, 2012 | Cats
Jan 22, 2014 | 2006 Toyota Hilux 2.5
Jan 03, 2014 | Yale Y150/40/130/1 Combination PadLock...
To start a new hand two "Blind" bets are put up or "Posted." The player immediately to the left of the player with the dealer button puts up or "posts" the small blind which is approximately half the minimum bet. The small blind for the $2/4 game is one dollar. The player to the left of the small blind posts the big blind which is equal to the minimum bet which is three dollars for this game. The rest of the players do not put up any money to start the hand. Because the button rotates around the table, each player will eventually act as the big blind, small blind and dealer. It will cost you three dollars every time the deal makes a complete rotation around the table.
After the blinds are posted each player is dealt four cards face down with the player on the small blind receiving the first card and the player with the dealer button getting the last card. The first betting round begins with the player to the left of the big blind either putting in two dollars to "Call" the blind bet, or putting in four dollars to "raise" the big blind or folding his hand. The betting goes around the table in order until it reaches the player who posted the small blind. That player can call the bet by putting in one dollar since a dollar bet was already posted. The last person to act is the big blind. If no one has raised, the dealer will ask if they would like the option. This means the big blind has the option to raise or just "check."
e cards are dealt and turned face up in the middle of the table. This is known as the "Flop." These are community cards used by all the players. Another betting round begins with the first active player to the left of the dealer button. The minimum bet for this round is also three dollars.
When the betting round after the flop is completed, the dealer burns another card and turns a fourth card face up in the middle of the table. This is referred to as the "Turn." The minimum bet after the turn is now six dollars and begins again with the first active player to the left of the button.
Following the betting round for the turn, the dealer will burn another card and turn a fifth and final card face up. This is called the "river," and the final betting round begins with six dollars being the minimum bet. There is usually a three or four raise maximum during all betting rounds except if the play becomes heads up with two players. Then the raises are unlimited.
To determine the winner, the players MUST use two of his hole cards and three cards from the "Board" to form the highest five-card hand. In some cases two players will tie which happens quite often in Omaha Hi/Lo. In that case the players will split the pot. A sixth card is never used to break a tie.
Jun 30, 2011 | Carrom Game Board Large
May 31, 2011 | Computers & Internet
135 people viewed this question
Usually answered in minutes!