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Won't select game

The tiles light up 1, 2, 3, 4 but I am unable to select a game like the directions say.

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Installed Windows 10. Can't play spider solitaire (old version). It's gone.


well no its not gone , but it is in a totally different place now.

if you look at the new start button location (lower left side) you now see it brings up tiles (boxes) one of those tiles is labeled games/apps you click in it and your transported to a new window opening up , this is the game/app download center , you can browse games (look for solitare ) and then you will need to sign up for a game app/download now some games do charge you and some are free (lots actually) I know candy crush is free and so is zuma (my fav) but lots of others are too after u select a user name and password and it accpepts it )ok) then you should be able to download or better still play off web (no memory use) your game of choice , hey and later you will see that tile in the start location showing up a icon for your game !!

Aug 03, 2016 | Computers & Internet

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Perimeter of a rectangle


1 tile by 20 tiles - perimeter of 1+ 20 +1 + 20 = 42
2 tiles by 10 tiles - perimeter of 2 + 10 + 2 + 10 = 24
(can't make a rectangle with 3 rows)
4 tiles by 5 tiles - perimeter of 4 + 5 + 4 + 5 = 18
5 tiles by 4 tiles - perimeter of 5 + 4 + 5 + 4 = 18
(can't make a rectangle with 6, 7, 8 or 9 rows)
10 tiles by 2 tiles - perimeter of 10 + 2 + 10 + 2 = 24
20 tiles by 1 tile - perimeter of 20 + 1 + 20 + 1 = 42

So 6 different rectangles. Smallest perimeter is 18.

Jan 08, 2014 | Computers & Internet

1 Answer

CAN YOU PLEASE SUPPLY INSTRUCTIONS FOR JUNIOR SCRABBLE


1 Open the game board and spread it out on a flat surface. Have each player draw seven letter tiles from the "kitty" or box of tiles. Once each player has drawn these tiles, flip a coin or think of some other way to decide who goes first. 2 Try to use the letters that you have drawn to make the words that are on the Scrabble board. Scrabble Jr. does not have spaces for different words, as it is intended for those who are just learning how to read and spell. 3 Make a word on the board, then add up the points on the letter tiles. Record each player's score on a piece of paper. When a player uses his tiles, he can grab new ones from the kitty. 4 Return tiles for replacement ones. If a player does not use any tiles during their turn, they can replace them before relinquishing their turn to the next person. 5 End the game when every word on the Scrabble board has matching tiles on it or the tiles in the kitty run out. Count up the points and declare the winner.

Mar 25, 2011 | Mattel Toys

1 Answer

What is the the thread direction to remove blade is frozen


the threads arent reversed,so left or downward will loosen the blade,i have the same saw,dont over tighten when installing the new 1

Feb 24, 2011 | Imer Tile Saw Combi 200va Portable Tile...

1 Answer

NEED BOOK OF RULES FOR THE BOARD GAME CALLED SRABBLE


Each letter in a Scrabble game has a certain value within the game. Blank tiles, or tiles lacking an assigned letter, are worth 0 points. For each A, E, I, O, U, L, N, R, S and T used, the player receives one point. Two points are awarded for the letters D and G. Letters worth three points are B, C, M and P. Four-point letters are F, H, V, W and Y. K is the only letter worth five points, while J and X are the only eight-point letters. The letters worth the most within the game are Q and Z, worth 10 points each. With this in mind, spelling out HOUSE on the board in spaces that aren't worth extra earns the player eight points.
Extra-point Scoring
  • Certain squares on the Scrabble board give players extra points for placing a tile on that square. These squares are either pink, red, light blue or dark blue. Pink squares on the board are double word scores, giving a player double the value of a word if one letter from that word lands on the pink square. Placing HOUSE on the board with a double word score being covered would be worth 16 points. Letters falling on red squares receive triple word scores. HOUSE would be worth 24 points should one of the letters fall on a red square. The light and dark blue squares concern individual letter scores, with light blue doubling the amount and dark blue tripling the amount. If the H in HOUSE landed on a light blue square, it would be worth eight points rather than four. On a dark blue square, H would be worth 12 points.
Additional Extras
  • Should a word fall on two double-word squares or two triple-word squares, the scoring goes up even more. The word becomes worth four times the total letter amount if the squares covered are double word squares. If two triple-word squares are covered, the word becomes nine times the total letter amount. In one turn of game play, if two or more words are formed, each word is scored individually then totaled for that turn's value. If a player uses all seven tiles in one turn, a 50-point bonus is awarded.
Game-ending Scores
  • At the end of the game, players total up the number of tiles left in their hand. That number is subtracted from the score they've earned during game play. This becomes the final score. The player with the highest final score wins

Jun 18, 2010 | University Games Staying Alive Murder...

1 Answer

Unable to connect to the input select. should the


I have not had to much success connecting anything through a cable or satellite box. Most of those devices are only setup for output. I suggest connecting directly to the TV.

Jan 01, 2010 | Nintendo Wii Console

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I have questions about Rummikub by Pressman Corporation


1. "Why stacks of seven? Is there significance to this?"
Actually a lot of games use 7 pieces/cards/... to start out, it has probably to do with being an ideal number to make combinations, not too many, not too few.... also if you deal them in stacks of 7, the shuffle will be as random as possible. For this game 1 stack of 7 is too little so we play with 14. Probably you'll find a symbolic reference too in history if you are willing to search for it... (sorry not enough time for that today ;-) but my first guess is that it has a connection to the amount of days and the believe in several cultures that 7 is a lucky number)

2. "After each players turn, does he draw from the pool to replace the number of tiles he used in that turn? Or, does the game end when a player uses all his original 14 tiles and any others he has been forced to draw by the only 2 examples given."
Edit: No, you only take 1 tile out of the pool if you're unable to lay a "meld"... but you don't have to replace the number of played tiles (my original answer according to the way I used to play: You replace the number of tiles used after your turn until there are no more. )

3. "In other words, can the game end with tiles remaining in the pool?"
edited answer: yes. (original answer: No, unless you alter the rules a bit... for example you decide to play for 30minutes max. (or you follow another playing-way!))

4. "The instruction sheet that I have states that it is Original Rummikub Playing Rules ''The Sabra Way''. Is there another way and instructions that I am missing?"
Yes, there are many other ways, the 2 other most common ways are:
"the American way"
Rules of Tile Games Rummikub

and the "International way"
Rules of Tile Games Rummikub

And ofcourse there are plenty of different ways. Just set the rules when you start to play...

Mar 04, 2017 | Pressman Toy Original Rummikub Game

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