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Brainvita project using opengl and source code this is a simple marble game ,

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Project on OpenGL


http://nehe.gamedev.net/lesson.asp?index=01
There are the best set of lessons for OpenGL beginners.

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Opengl code


OpenGL doesn't handle photonics or any other low-level physics - you'll either need a raytracer, such as POVRAY or Blender, or you'll have to write the physics yourself, to emulate light rays of varying colours (I recommend using a HSL colour space for your physics, only translating to RGB when rendering the frame).
The refraction of a ray at the interface of the prism and the "air" can be calculated using Index of Refraction, correction factor to account for different refraction dependent on frequency (Hue) and a random number generator to emulate slight scattering.

Apr 24, 2009 | Advanced Graphics Programming Using OpenGL...

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