Question about Sega Sonic Rush for DS

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On the 4th level, 2nd stage, Just about all the way to the end. Where you jump on the little red trampoline. I can not get high enough to land on the platform. How do I do it?

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Jump onto the red trampoline

Posted on Apr 01, 2009

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How to kill the monster at the end of world 4 of super mario bros


After the Goomba gets enlarged, stomp on the ?-Switch in the pit to make some
platforms appear to allow Mario to jump high enough to get above the Giant
Goomba, delivering a Ground Pound attack to hurt the monster. Keep at the
attacks from above, landing three total hits to take it down, ending the tour
of the poisonous waters of World Four!

Apr 12, 2010 | Nintendo New Super Mario Bros. for DS

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I cannot get past stage one of level six on my super mario dsi ?? there is nowhere to go ??? please help


try this.
Carefully maneuver through the barrage to find a cliff, getting across it
quickly to pass another set of launchers, followed by a second cliff to
cross, but remember to drop down briefly to get that third Star Coin. Mario
will now be at the flagpole, so he can use a Bullet Bill to Super Jump off
of, landing high on the flagpole to end the level!


o-----------o
| Level 6-2 |
o-----------o

This area takes place on the shorelines of a body of water, and the water
will continually shift it height, going fairly high into the air and then
retreating. To further complicate this, Spinies will be deployed through
out the level, floating in the water during high tide and walking around on
land during low tide. Run right to pass a couple Spinies via the ledges,
hitting the ? Blocks to find a Power-Up, eventually finding a red pipe to go
through to the next area.

Apr 11, 2010 | Nintendo New Super Mario Bros. for DS

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Cant get middle coin in new super mario brosin w6-3


In 6-3: Go all the way to the right until you see a red pipe. Enter it and go to the right and go up. From the pipe you've exited out, move two pipes to the right and go down. It should be there.

In 6-6: Go to the right to the Spinner. Jump on it and then move right to another one. Jump on this one again and land on the right ledge. Another Spinner should be very near; jump on it without moving while flying and land on a ledge on your right. Jump up to see another Spinner; jump on it to go up again. While flying, go to the left to see a platform. There is the coin!

Hope this helps!

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1 Answer

Can't jump to the end on level 5


Hmm, perhaps you are not holding down the jump button to jump higher?

Also if you run (press and hold the Y button) and jump you can gain more distance though its much harder this way when running over small platforms. (I enjoy myself personally)

Another tip for higher jumps is to use Mario's triple jump.
You jump once then hit jump again right when you hit the ground and then do a third one for a full summersault jump up in the air.
This is better for later parts of the game and isn't really all that needed to beat the game, but its very fun.

Another tip is the purple/pink bouncy mushrooms all around stage 1-5. You can jump higher off them if you hit the jump button right when you land on one.
Though I'd suggest holding the run/fire button (Y by default)
to move a little faster when bouncing all around. It can be a little harder but can help when you need to really move as you loose a little speed when bouncing on those mushrooms.

I hope that helps you out some.
Remember to keep trying, practice makes perfect, and shouldn't be too hard to master.

Good luck and have fun.

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2 Answers

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This one can be a little tricky.
You'll notice before the middle mark flag that there is a small pipe under a little bridge. After the flag there is another pipe with some gray blocks over it. These are small pipes so you have to be the tiny mario when you enter the stage.

So, go get a tiny mario mushroom and finish the stage with it.
End world castles 3 and 5 have these but can be a little hard.
I've heard of stage 7-A being rather easy to get and go.

Once you have that, get to 8-8 and carefully move to the middle point.
You die after being hit just once, so be very carefull.
(I'd suggest simply focusing on the second coin alone and using a spare fireflower or the like after you get it.)

When you see the first small pipe, you can jump up and hit a hidden block containing a star just over it. Grab the star, it'll help.

With that get to the second pipe with the gray blocks over it and wait for the volcano rocks to fall and break the gray blocks for you.
Try to stand off to the side and wait for them to hit the middle block. Though you should be able to squeze under the middle one if your careful.

Once there go down the pipe and you'll run into a mini maze of sorts. Make your way through it to the Star Coin at the left and exit with the pipe at the top left.

From there I suggest using a spare fireflower or mushroom and making your way out of the stage.

Good luck, and have fun.

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2 Answers

New Super Mario Bros:Stuck on world 6


wow, I don't know how you guys got this far in the game if you can't wall jump... all you have to do is get on the red blocks and "wall jump" to the other side. how do you wall jump...? well you hit jump as you hit the wall. If you can slide down a wall, you can "wall jump" all you do is basically hit the jump button and the point the arrow pad (left or right) to which ever side the wall is at. ex if the wall is on your left (which is the case on this level) you jump close to the wall and hit left on the arrow pad and jump. MArio, then. will jump to the other side off the spot you hit the controls off. you could even jump straight up slide down the wall and just hit jump. Try practicing wall jumping, it'll make your life a lot simpler and the game much more fun :D good luck. you could twitter me if you have any questions, but twitter is kind of short with letters.
good luck to you all.
http://twitter.com/ilikeapples

Jan 27, 2009 | Nintendo New Super Mario Bros. for DS

1 Answer

Help with puzzle 100 seven squares


Hi,

first square is the only one that is straight, all the others are at an angle..
1st - top four pins on left hand side
2nd - top row 3rd pin, 3rd row 2nd pin, 4th row 3rd pin (position 4) 2nd row 5th pin
3rd - 1st row 4th pin, 3rd row 1st pin, bottom row 2nd pin, 4th row last pin
4th - 1st row last pin, 2nd row 4th pin, 3rd row 4th pin, 2nd row last pin
5th - 2nd row 3rd pin, 3rd row last pin, bottom row last pin, 5th row 2nd pin
6th - 3rd row 3rd pin, 4th row 2nd pin, 5th row 4th pin, 4th row 3rd pin
7th - 4th row 1st pin, 5th row 1st pin, last row first pin, 5th row 2nd pin.

hope this makes sense!!

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2 Answers

Cant solve puzzle 100 in professor layton cant go on im desperate


first square is the only one that is straight, all the others are at an angle..
1st - top four pins on left hand side
2nd - top row 3rd pin, 3rd row 2nd pin, 4th row 3rd pin (position 4) 2nd row 5th pin
3rd - 1st row 4th pin, 3rd row 1st pin, bottom row 2nd pin, 4th row last pin
4th - 1st row last pin, 2nd row 4th pin, 3rd row 4th pin, 2nd row last pin
5th - 2nd row 3rd pin, 3rd row last pin, bottom row last pin, 5th row 2nd pin
6th - 3rd row 3rd pin, 4th row 2nd pin, 5th row 4th pin, 4th row 3rd pin
7th - 4th row 1st pin, 5th row 1st pin, last row first pin, 5th row 2nd pin.

hope this makes sense!!

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Super mario for ds 1st castle on stage 2


On the 4th spinner thing, you go all the way to left and jump onto the ledge. Scale your way up to the door. When you get into that room, you'll have to keep jumping in the yellow bar lifter in order to get up to the top.

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1 Answer

Nintendo super mario bros


I'm guessing you mean "islands in level 2A I can not get on them"? If you just don't have the timing right theres nothing that can be done. If not please refer to the walk through.

Move right to find a Power-Up in a ? Block, followed by dealing with the
Koopa Troopas and dodging the massive fish trying to eat Mario from below,
appropriately titled Spike Bass due to his spiky exterior. Keep away from
him while moving on, taking the lower log path to get the first Star Coin
(draw an attack from Spike Bass first, then sprint through to get the Star
Coin easily).

Next up are some springboards, so use them to launch high into the air,
collecting Coins and finding the second Star Coin high in the sky before
advancing to find a Red Koopa Troopa, at which point the paths in the level
diverge.

==========
Main Route
==========

Go past the Red Koopa Troopa and into the green pipe, swimming upwards upon
exiting to find a springboard. use this one to launch high into th air,
holding RIGHT to land on the flagpole for a good score, ending the level and
unlocking the path to the Pipe!

===============
Alternate Route
===============

Perform a spinning jump from a springboard to land off the Red Koopa Troopa,
bouncing back into the air to reach the pipe on the ledge above. Grab the
third Star Coin in this contained area before taking another pipe, this one
leading to an alternate exit flagpole, which unlocks the Warp Cannon that
goes to World Five!

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