Question about Sega Sonic Rush for DS

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On the 4th level, 2nd stage, Just about all the way to the end. Where you jump on the little red trampoline. I can not get high enough to land on the platform. How do I do it?

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Jump onto the red trampoline

Posted on Apr 01, 2009

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1 Answer

Can adults jump on trampolines? We bought one for our kids and I really want to have a go.


In theory it's fine for adults to use trampolines as long as they are big enough and are designed to carry adult weight. Most large trampolines hold up to 100kg

Aug 20, 2012 | Sport & Outdoor - Others

1 Answer

How long do the springs last on a trampoline?


The lifespan of your trampoline springs depends on how often you bounce on it. But you can do the following to help them last longer:
  • Don't overload ie let too many jump at one time
  • Try and jump in the center of the trampoline
  • Avoid landing on the springs
  • Try and buy a trampoline with good quality springs to start with.

Aug 20, 2012 | Sport & Outdoor - Others

1 Answer

What is the correct posture when jumping on a trampoline? I use mine a lot and have started to get backache.


Here are a few tips for good posture when using a trampoline. 1. Bend your knees when you jump. 2. If you put your hands up or out, bring them back to your side when you land. 3. Try and keep your body straight when you jump. 4. This is the basic technique. Once you get good at this, you can move on to exercising and tricks.

Aug 20, 2012 | Sport & Outdoor - Others

1 Answer

Is a trampoline a good tool to use as a workout method?


Absolutely! Every part of your body receives a workout when jumping on a trampoline. The act of rebounding is a proven way to successfully burn calories and fat. It will help to improve you cholesterol levels and stimulate your metabolism and digestive process.

Jul 30, 2012 | Sport & Outdoor - Others

1 Answer

I cannot get past stage one of level six on my super mario dsi ?? there is nowhere to go ??? please help


try this.
Carefully maneuver through the barrage to find a cliff, getting across it
quickly to pass another set of launchers, followed by a second cliff to
cross, but remember to drop down briefly to get that third Star Coin. Mario
will now be at the flagpole, so he can use a Bullet Bill to Super Jump off
of, landing high on the flagpole to end the level!


o-----------o
| Level 6-2 |
o-----------o

This area takes place on the shorelines of a body of water, and the water
will continually shift it height, going fairly high into the air and then
retreating. To further complicate this, Spinies will be deployed through
out the level, floating in the water during high tide and walking around on
land during low tide. Run right to pass a couple Spinies via the ledges,
hitting the ? Blocks to find a Power-Up, eventually finding a red pipe to go
through to the next area.

Apr 11, 2010 | Nintendo New Super Mario Bros. for DS

4 Answers

Trampoline bungee broke and I need to buy a replacement.


Hi ajrother...
Amazon provides many products, so take a look there. This one can help you Upper Bounce Replacement Elastic Bungee Cords for Trampoline Jumping Mats... (If fits of course).
Also you can contact the seller if helps. Hope this was helpful. enjoy

Oct 02, 2009 | Galt Folding Trampoline

1 Answer

I want to know the key code for pokemon stadium 1 and 2


DE000400 0000 Enable Code (Must Be On)

P1 1st Pokemon Codes


800AE562 03E7 Infinite HP
800AE580 00FF Infinite 1st Spell
800AE581 00FF Infinite 2nd Spell
800AE582 00FF Infinite 3rd Spell
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800AE584 0063 Level 99
810AE586 03E7 Max HP

P1 2nd Pokemon Codes


800AE5B6 03E7 Infinite HP
800AE5D4 00FF Infinite 1st Spell
800AE5D5 00FF Infinite 2nd Spell
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800AE5D7 00FF Infinite 4th Spell
800AE5D8 0063 Level 99
810AE5DA 03E7 Max HP

P1 3rd Pokemon Codes


800AE60A 03E7 Infinite HP
800AE628 00FF Infinite 1st Spell
800AE629 00FF Infinite 2nd Spell
800AE62A 00FF Infinite 3rd Spell
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800AE62C 0063 Level 99
810AE62E 03E7 Max HP

P2 1st Pokemon Codes


810AE65E 03E7 Infinite HP
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800AE680 0063 Level 99
810AE682 03E7 Max HP

P2 2nd Pokemon Codes


810AE6B2 03E7 Infinite HP
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800AE6D4 0063 Level 99
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P2 3rd Pokemon Codes


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800AE728 0063 Level 99
810AE72A 03E7 Max HP

Sep 27, 2009 | Nintendo 64 Console

1 Answer

Can't jump to the end on level 5


Hmm, perhaps you are not holding down the jump button to jump higher?

Also if you run (press and hold the Y button) and jump you can gain more distance though its much harder this way when running over small platforms. (I enjoy myself personally)

Another tip for higher jumps is to use Mario's triple jump.
You jump once then hit jump again right when you hit the ground and then do a third one for a full summersault jump up in the air.
This is better for later parts of the game and isn't really all that needed to beat the game, but its very fun.

Another tip is the purple/pink bouncy mushrooms all around stage 1-5. You can jump higher off them if you hit the jump button right when you land on one.
Though I'd suggest holding the run/fire button (Y by default)
to move a little faster when bouncing all around. It can be a little harder but can help when you need to really move as you loose a little speed when bouncing on those mushrooms.

I hope that helps you out some.
Remember to keep trying, practice makes perfect, and shouldn't be too hard to master.

Good luck and have fun.

Apr 27, 2009 | Nintendo New Super Mario Bros. for DS

2 Answers

Super mario for ds 1st castle on stage 2


On the 4th spinner thing, you go all the way to left and jump onto the ledge. Scale your way up to the door. When you get into that room, you'll have to keep jumping in the yellow bar lifter in order to get up to the top.

Sep 14, 2008 | Nintendo New Super Mario Bros. for DS

1 Answer

Nintendo super mario bros


I'm guessing you mean "islands in level 2A I can not get on them"? If you just don't have the timing right theres nothing that can be done. If not please refer to the walk through.

Move right to find a Power-Up in a ? Block, followed by dealing with the
Koopa Troopas and dodging the massive fish trying to eat Mario from below,
appropriately titled Spike Bass due to his spiky exterior. Keep away from
him while moving on, taking the lower log path to get the first Star Coin
(draw an attack from Spike Bass first, then sprint through to get the Star
Coin easily).

Next up are some springboards, so use them to launch high into the air,
collecting Coins and finding the second Star Coin high in the sky before
advancing to find a Red Koopa Troopa, at which point the paths in the level
diverge.

==========
Main Route
==========

Go past the Red Koopa Troopa and into the green pipe, swimming upwards upon
exiting to find a springboard. use this one to launch high into th air,
holding RIGHT to land on the flagpole for a good score, ending the level and
unlocking the path to the Pipe!

===============
Alternate Route
===============

Perform a spinning jump from a springboard to land off the Red Koopa Troopa,
bouncing back into the air to reach the pipe on the ledge above. Grab the
third Star Coin in this contained area before taking another pipe, this one
leading to an alternate exit flagpole, which unlocks the Warp Cannon that
goes to World Five!

Jul 11, 2008 | Nintendo New Super Mario Bros. for DS

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