Avelino Santa Ana Jr. < I've seen you post this several times, but I must claim that I have not had the same problem. While I haven't run MacBench, I get the same frames per second in UT whether the extention is enabled or disabled.
Also, disabling the iShock driver for some reason decreases the inputsprocket compatibility, and so I have to leave it enabled. For example, in MacMame when I have both extensions enabled, I get full customization over every button on the pad. However, when I turn off the iShock extension and just keep the IS extension, then when I go to MacMame the configuration screen gives me a very limited set of options. I can no longer configure the movement pad or the analog sticks, so for the most part it is unusable. I have the newest version of IS, but I guess it doesn't know how to configure the gamepad correctly unless the extension is enabled. Dunno
-- Jamal
jamalb at mac dot com (please delete crap for reply via email) #
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Solution #2
posted on Aug 01, 2007
Beresford - usenet poster
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One thing you need to watch out for is the iShock's extension which enables non InputSprocket support. It cuts down on performance tremendously. I have a G3 466 which cpu benches around 1500 on MacBench 5. With the MacAlly iShock driver installed, my bench was cut down to around 1200. That's 300 points off, around a 20% decrease. So just enable the driver when you want to play X-Wing or Tie-Fighter (or whatever nonInputSprocket game you want to play).
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Solution #5
posted on Aug 01, 2007
man1 - usenet poster
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I recently got one after trying and returning a Gravis Xterminator gamepad. The iShock does a good job of feeling just like a PSX analog controller. More importantly to me, it is supported very well by InputSprockets AND by the MacAlly software allowing you to assign keystrokes and mouse movement and clicks to all the control elements. The Xterminator only offered InputSprockets support and in at least one game, Ferazel's Wand, that support was incomplete.
Den Giblin
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