Guess there are several ways to deal with that, one way you give the name of the buttons a number name like "1" and read the clicked member's name or if it are text members... the text of member... these methods return strings :
or place the members from 0 to 9 in channels according and set the value to the sprite number - (x) Eg.. place the buttons between 20 (value 0) and 30 ("."). when clicked sprite 28 it returns 8 when x is set to 20 -- which returns a value, and you need to convert it to a string if to be displayed by string(the clickon - x)
dummy = the text of member(whatIsDisplayed) put the variable ( which is a string) after dummy set NewValue (global or not) = value(dummy) set the text of member(whatIsDisplayed) to dummy
Good luck
Wouter
Worb media applicable multimedia, cbt research on voice - and multimedia for disabled people
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