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The multitap isn't working at my playstation 2

I put the multitap on my ps2 and isnt working

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I have had a ps2 multitap ever since i bought a ps2. its great, allwows you to play 4 players and is extremly fun. from my experiences:
- u cannot plug in into a ps
- u can use ps multitap on ps2, however...u cannot use ps2 dualshock conrollers
- i have tried using my multitap on my mates ps2 and for some odd reason, it does not work on that ps2 (theres nothing wrong with the ps2)
- when using for some games eg. defjam fight foor ny...u have to plug it in the second port of the ps2..only then you can play more then 1 player
- most of the games you just have to plug it normally in the first port
- i have never dropped the multitap..however ..some times it does not work propelrly, unless you try again
- if are planning to get medal of honour: european assault... then it is vital to get a multitap because u cannot play against cpu...in multiplayer mode.
the RRP is 29.99 pound however.. you can get it cheaper from ebay
overall the multitap is great fun if you want to play 4 players... or else...... This multitap for the PS2 worked great!!! The thing is that this version of the multitap will only work for the 70000 series PS2's (the PS2 slim) and is not compatible with the 30000 and 50000 series. Be sure to check your PS2 for the correct series number and purchase accordingly.

Posted on Jun 22, 2009

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I have a D-Link wireless N 300 Router DIR-615 I canot get the password to work to add more items to work with my router yes it has a reset button and i have pushed it..


Check the label under or at the back of the router for the default user name and password.. If you can't connect with this information try a reset ... hold the reset button in for 30 seconds to attempt a reset. If unsuccessful try again but also hold the button in while unplugging and reconnecting the AC adaptor at the back of the unit. If it still fails to reset after trying this a few times the unit may have a hardware failure.

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How do latency and packet loss determine network performance and what can be...


The triumvirate of network performance metrics are packet loss, latency and jitter.

Almost all network applications use TCP (Transmission Control Protocol) to get their data from point A to point B. About 85% of the overall internet's traffic is TCP, of which specific aspect is that it completely hides the packet-based nature of the network from applications. Whether an application hands a single character or a multi-megabyte file to TCP, puts the data in packets and sends it on its way over the network. The internet is a scary place for packets trying to find their way: it's not uncommon for packets to be lost and never make it across, or to arrive in a different order than they were transmitted. TCP retransmits lost packets and puts data back in the original order if needed before it hands over the data to the receiver. This way, applications don't have to worry about those eventualities.

Network latency
TCP has a number of mechanisms to get good performance in the presence of high latencies:
1) Make sure enough packets are kept "in flight". Simply sending one packet and then waiting for the other side to say "got it, send then next one" doesn't cut it; that would limit throughput to five packets per second on a path with a 200 ms RTT. So TCP tries to make sure it sends enough packets to fill up the link, but not so many that it oversaturates the link or path. This works well for big data transfers.
2) For smaller data transfers TCP uses a "slow start" mechanism. Because TCP has to wait for acknowledgments from the receiver, more latency means more time spent in slow start. Web browser performance used to be limited by slow start a lot, but browsers started to reuse TCP sessions that were already out of slow start to download additional images and other elements rather than keep opening new TCP sessions.
3) Also you may use simple open-transfer-close-open-transfer-close sequences that work well on low latency networks but slow down a lot over larger distances or on bandwidth-limited networks, which also introduce additional latency.
4) Try to use a DNS server close by. Every TCP connection is preceded by a DNS lookup. If the latency towards the DNS server is substantial, this slows down the entire process.

Packet loss
Packets are lost in networks for two reasons:
1) Every transmission medium will flip a bit once in a while, and then the whole packet is lost. Wireless typically sends extra error correction bits, but those can only do so much. If such an error occurs, the lost packet needs to be retransmitted. This can hold up a transfer.
But if network latency or packet loss get too high, TCP will run out of buffer space and the transfer has to stop until the retransmitted lost packet has been received. In other words: high latency or high loss isn't great, but still workable, but high latency and high loss together can slow down TCP to a crawl.
2) Another reason packets get lost is too many packets in a short time: TCP is sending so fast that router/switch buffers fill up faster than packets can be transmitted.If TCP has determined that the network can only bear very conservative data transfer speeds, and slow start really does its name justice, it's faster to stop a download and restart it rather than to wait for TCP to recover.
Jitter - is the difference between the latency from packet to packet
Obviously, the speed of light isn't subject to change, and fibers tend to remain the same length. So latency is typically caused by buffering of packets in routers and switches terminating highly utilized links. (Especially on lower bandwidth links, such as broadband or 3G/4G links.) Sometimes a packet is lucky and gets through fast and sometimes the queue is longer than usual. For TCP, this isn't a huge problem, although this means that TCP has to use a conservative value for its RTT estimate and timeouts will take longer. However, for (non-TCP) real-time audio and video traffic, jitter is very problematic, because the audio/video has to be played back at a steady rate. This means the application either has to buffer the "fast" packets and wait for the slow ones, which can add user-perceptible delay, or the slow packets have to be considered lost, causing dropouts.

In conclusion, in networks that use multiple connections to the internet, it can really pay off to avoid paths that are much longer and thus incur a higher latency than alternative paths to the same destination, as well as congested paths with elevated packet loss. The path selecting process can be performed automatically: learnhow to automate evaluation of packet loss and latencyacross multiple providers to choose the best performing route.

on Jan 27, 2015 | Network Software & Management Tools

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How To Install The LogMeIn Plugin In Google Chrome


LogMeIn is not officially supported within Google Chrome, but the Mozilla Firefox version of the plugin has been verified to work in Google Chrome with the help of the following script: <a href="http://userscripts.org/scripts/show/53796">http://userscripts.org/scripts/show/53796</a><br /> <br /> For XP put script in:<br /> "C:\Documents and Settings\YOURUSERNAME\Local Settings\Application Data\Google\Chrome\User Data\Default\User Scripts" <br /> <br /> For Vista and 7 put script in:<br /> "C:\Users\YOURUSERNAME\AppData\Local\Google\Chrome\User Data\Default\User Scripts" <br /> <br /> To use, you must run your browser's exe with the parameter --enable-user-scripts<br /> <ol> <li>Right-Click on the Google Chrome Shortcut.</li> <li>In the Shortcut Tab, change the Target to "C:\Users\YOURUSERNAME\AppData\Local\Google\Chrome\Application\chrome.exe --enable-user-scripts"</li></ol> Now the LogMeIn plugin can be installed in Google Chrome from here: <a href="https://secure.logmein.com/connect_mozilla.asp?dothis=install">https://secure.logmein.com/connect_mozilla.asp?dothis=install</a>

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4 Answers

How to unlock the cafe manila client software when IP address is encoded wrong, it appears LOCK without password. I tried to use CTRL+ALT+DEL but still no use. Do i have to reformat?pls help


how to unlock the cafe manila client software when IP address is encoded wrong, it appears LOCK without password. I tried to use CTRL+ALT+DEL but still no use. Do i have to reformat?pls help
**** just press esc and choose admin.. the default paswword is pass hope this helps..

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1 Answer

I cant set up my linksys wireless-G ADSL, my laptop recognizes linksys but i still cant connect to the internet, when i clicked on troubleshoot to correct the problem, it says DNS isnt recognized



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When you are in cmd:
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1. Click Start, and then click My Computer. 2. On the Tools menu, click Folder Options, and then click the View tab. 3. In the Advanced Settings section, clear the Use simple file sharing (Recommended) check box. 4. Click OK.

http://support.microsoft.com/kb/307874/en-us

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hey there..,
More administrators are beginning to realize the value of using network management tools to also ramp up security. In fact, one way to get the maximum benefit from such a tool is to choose one that can multitask. In this edition of Security Solutions, Mike Mullins tells you what to...

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