Solution #4
posted on Feb 11, 2009
Rank: Guide
Rating: 100%, 3 votes
Okay, for everyone that has ever experienced this problem, here's why:
A lot of these games are big... really big... and most of them would not fit on a standard DVD. The solution to that is multilayering the DVDs. In other words, certain data would be on top of other data, like the layers on a cake. And in order to read this layered data, you need a multilayer reader in the disk drive, and all Wii's come standard with these.
However, some consoles have been experiencing problems with reading the layers individually. And if it can't read the layers seperately, the game cannot run. Sometimes it's just a hiccup in the machine and a simple reboot can fix it, but there are machines with faulty layer readers. Nintendo got a lot of notices about this when Super Smash Bros. Brawl was released, as it was the largest multilayered game to have been released on the Wii up to that point.
Nintendo has been more than great when it has come to fixing the Wii's 'flaws', such as over excited people breaking the strap or losing their grip on the Wii-mote, by offering free strap replacements and Wii-mote sleeves, and I'm happy to say they have continued their support by offering to fix all the problematic multilayer readers for a reasonably low price (they can't give us everything for free, plus compared to the 360 and the number of times my friends have sent theirs in for some sort of repairs, I'd say Nintendo is still on top for customer service).
So there you have it, the cause for the 'Unable to read disk' error. It's only happened once for me, and the reboot did the trick. If the reboot doesn't work for yours, first try swapping the game out for another, see if that runs, and if it does, go back to the first game. If neither game runs, hop onto the Nintendo website and ask tech support about getting it fixed.