Question about Nintendo Professor Layton & the Curious Village Games for DS

3 Answers

How many squares?

I can't solve it! I just want to know how many squares in the puzzle so I can move on

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  • lee_lee98 Apr 09, 2009

    same problem.

    ♥ this game and want 2 get 2 next level/bit

    :(

  • lee_lee98 Apr 09, 2009

    same problem.
    really ♥ game wnat to go to next level :

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3 Answers

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The answer is 11.
i tried it. it works.!
now i can get to next level!
yay!
♥ this game - so many problems :D

Posted on Apr 09, 2009

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If it is puzzle 73 the answer is 11

Posted on Jan 03, 2009

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I also want to know

Posted on Jan 03, 2009

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1 Answer

I need help solving a matchstick puzzle. There are 9 equal squares, in a pyramid shape with 1 on top, 3 under that, and 5 under that. I'm supposed to remove 10 matchsticks and leave 4 equal squares. ...


Good Day!

here is the image where you can remain the 4 squares and removing 10 match sticks. Red sticks here are the ones to be removed.

bongkito_39.jpg

If this helps, please give some ratings!
Thank you for asking Fixya.

Sep 16, 2011 | Puzzle Toys

1 Answer

How do you finish square squzzle puzzle


Here are some papers, code and blog posts (this is nice one too) on how to algorithmically search for solutions to squzzles/scramble square puzzles. You might have received one of these puzzles as a holiday gift over the last few years, they were quite popular.
C and Perl Implemenations
General Backtracking Approach
The algorithm is straightforward - just one that searches through solutions.
What's interesting is that I've seen people solve these puzzles, even brand new ones (no prior knowledge), very quickly. There's something that happens with a persons vision or something that's helping them not have to exhaustively search the full solution space. If I'd seen someone do this once or twice, I'd think it was just lucky picks. (these puzzles have enormous solution spaces (4^8 x 9! = 23,781,703,680 puzzle configurations) )
Is there something in this puzzle that "hints" to a human early in the solution testing that a solution is viable or not. That is, after 1 or 2 pieces placed, can the human see a promising solution "faster" than the basic algorithm that searches quickly through all piece placements and orientations. If so, what is that data ("hint") the human sees and how can we factor it into the algorithm?
Possible hint data:
Rules of thumb on how all these puzzles are printed and cut (do the puzzles all get made with same orientations so exposure to one puzzle provides data on other puzzles?)
Humans can see the whole pattern in parallel even when pieces aren't lined up so they don't have to check each piece systematically
Are combinations of pieces eliminated as the humans solve it thus taking them out of future solution attempts, reducing solution space the more the human works on the puzzle.

Thank You

May 30, 2011 | Google Computers & Internet

2 Answers

In the game hidden secrets their is a segment on matchsticks puzzle you have to move 3 matches and make 4 squares you cannot go to the side or down but can go up.the puzzle looks like a grid of 9 squares...


Matchstick puzzle, 4 squares moving 3 sticks. Move the left side matchstick from the top square that is on the left side of your screen. Place it on top of the square you just took it from. Move top and side stick on the square that is on the right top of your screen. Place them on top of the top square that is on the left side of your screen. You should see 4 squares

May 05, 2011 | Computers & Internet

1 Answer

Solving puzzle 100 on professor layton curious village


This continues to be the most commonly asked about Curious Village puzzle on FixYa (a quick search finds several pages of answers)

As the hints state, all but one square is tilted and each pin can only be used once

The hints also give you the location of three squares and tell you the size and angle of another two squares

As an extra hint, none of the three small tilted squares mentioned in the hints overlap each other (knowing this gives you the location of one more square and just two possible locations for another)

From here, the rest should be easy (with eight pins to form two squares)

Make sure to use all the pins (all squares must have a pin in each corner)

A picture of the solution can be seen here if you need it
http://professorlaytonwalkthrough.blogspot.com/2008/02/puzzle100.html

Jun 06, 2010 | Nintendo Professor Layton & the Curious...

2 Answers

Cant solve puzzle nine .. the match stick puzzle


A picture of the solution can be found here if needed (along with the solutions to everything else plus additional puzzles to solve from the other version of the game to whatever version you have)
http://professorlaytonwalkthrough.blogspot.com/2008/02/puzzle009.html

Jun 20, 2009 | Nintendo Professor Layton & the Curious...

1 Answer

7 squares cannot figure it out?


Is this the one with the wolf squares?

Puzzle No. 007 : Wolves and Chicks
Picarats : 50
Hint : Get the three wolves and three chicks seen below to the other side
of the river while obeying the following conditions.
-No more than two animals can ride the raft at the same time.
-There must be at least one animal on the raft in order for it to
move.
-If more wolves than chicks stay on either side of the river, the
wolves will eat the chicks, and you'll have to start over.
You can move the raft as many times as you like, but this feat can
be accomplished in as few as 11 moves.
Solution : Another classic puzzle:
1) Move 2 wolves to the other side.
2) Take 1 wolf back.
3) Move 2 wolves to the other side.
4) Take 1 wolf back.
5) Move 2 chicks to the other side.
6) Take 1 wolf and 1 chick back.
7) Move 2 chicks to the other side.
8) Take 1 wolf back.
9) Move 2 wolves to the other side.
10) Take 1 wolf back.
11) Move 2 wolves to the other side.
----------------------------------------------------If this isn't the right one, visit http://www.gamefaqs.com/portable/ds/file/936050/51933

GAMEFAQ's has a ton of guides to help you with the games puzzles.

Please don't forget to rate. :)

Apr 08, 2009 | Nintendo Professor Layton & the Curious...

1 Answer

Puzzle 100


heres a hint

1. Most of the squares you make will be tilted 45 degrees
to the side, and their sizes will vary as well.
Start by looking for pins you can connect to create squares
at a diagonal.
2. You want more specifics? All right, here's the location
of one of the squares. Connect the four pins in the top-left
corner to form a tiny square. Just so you know, this is the
only square on the board that isn't tilted.
3. The largest square contains the pin that's third from
the top on the left column and the bottom pin from the far-right
column. You also need to form a small diagonal block using the
two pins lined up diagonally on the bottom-left portion of the
board. There are two more small squares just like this one on the board.

J5

Jan 13, 2009 | Nintendo Professor Layton & the Curious...

2 Answers

Puzzle 100 in professor layton


This took me ages. Hope it not too hard to follow.
1st square is a small one made up of the top left four pins of the 1st and 2nd row,and is the only straight square on the board.
2nd square is made from 3rd pin top row connected to 5th pin 2nd row, then make a sq from here.
3rd square is made by connecting 4th pin top row to 3rd pin down on far right row, then make the largest sq from here.
4th square is made by connecting 5th pin top row to top pin in the far right row then make the sq from here.
5th square is made by connecting 3rd pin 2nd row to 2nd pin down far right row, then make the rest of the square from here.
6th square is made by connecting 3rd pin across on 3rd row to 4th pin across on 4th row, then make the rest of the square from here. Finally 7th square is made by connecting 1st pin 4th row to 1st pin 5th row, and make the rest of the square from here.
When I describe pins, I am talking about actual pins, not counting gaps where pin could be.
Hope this helps.

Jan 04, 2009 | Nintendo Professor Layton & the Curious...

1 Answer

Puzzle 098 Card Order


3rd hint is correct

You need to move the cards up onto the RED playing area and not just swap them around at the bottom of the screen.

Dec 30, 2008 | Nintendo Professor Layton & the Curious...

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