Question about Nintendo Professor Layton & the Curious Village Games for DS

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Puzzle 098 Card Order

I've solved this puzzle both myself and after buying all the hints however I keep getting the incorrect message. The 3rd hint details the answer in great depth so I (and my hubby) know that what we're submitting is correct. Problem is I can't quit it and move on as I'm climbing the tower and the next door won't open until this puzzle is solved! Any ideas or is this a known bug?!

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  • Anonymous Mar 18, 2009

    oh thank you so much!
    I had the same problem!!!!!

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  • 2 Answers

3rd hint is correct

You need to move the cards up onto the RED playing area and not just swap them around at the bottom of the screen.

Posted on Dec 31, 2008

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How do you finish square squzzle puzzle


Here are some papers, code and blog posts (this is nice one too) on how to algorithmically search for solutions to squzzles/scramble square puzzles. You might have received one of these puzzles as a holiday gift over the last few years, they were quite popular.
C and Perl Implemenations
General Backtracking Approach
The algorithm is straightforward - just one that searches through solutions.
What's interesting is that I've seen people solve these puzzles, even brand new ones (no prior knowledge), very quickly. There's something that happens with a persons vision or something that's helping them not have to exhaustively search the full solution space. If I'd seen someone do this once or twice, I'd think it was just lucky picks. (these puzzles have enormous solution spaces (4^8 x 9! = 23,781,703,680 puzzle configurations) )
Is there something in this puzzle that "hints" to a human early in the solution testing that a solution is viable or not. That is, after 1 or 2 pieces placed, can the human see a promising solution "faster" than the basic algorithm that searches quickly through all piece placements and orientations. If so, what is that data ("hint") the human sees and how can we factor it into the algorithm?
Possible hint data:
Rules of thumb on how all these puzzles are printed and cut (do the puzzles all get made with same orientations so exposure to one puzzle provides data on other puzzles?)
Humans can see the whole pattern in parallel even when pieces aren't lined up so they don't have to check each piece systematically
Are combinations of pieces eliminated as the humans solve it thus taking them out of future solution attempts, reducing solution space the more the human works on the puzzle.

Thank You

May 30, 2011 | Google Computers & Internet

1 Answer

Tampabay.rr.comThank you...I can't go any father until I solve puzzle #098 (cards) ALL the walk throughs show the same thing and Professor layton keeps saying "incorrect even tho' I've shown the...


The #1 ranked walkthrough not only shows the answer but shows exactly how to answer it
http://professorlaytonwalkthrough.blogspot.com/2008/02/puzzle098.html

Scroll to the bottom of the page where it says "How to Answer"

Players having trouble answering this puzzle typically mix up the cards at the bottom of the screen while ignoring the card shaped spaces in the middle of the solution screen

Apr 30, 2011 | Nintendo Professor Layton & the Curious...

1 Answer

Professor laytons lost future hall of mirrors solution


Go through the doorway at the end, you must also have already solved puzzle 92,
Find three hint coins, tap on the entrance at the back of the room.

Apr 04, 2011 | Puzzle Toys

1 Answer

I have no instructions for an MB sculpture puzzle called Rodin the kiss can you help me please? Regards Dee


Hi DEEHARDY,

I bought tge same puzzle (I think) from a fleemarket yesterday!
It was very old and had been there for a long time I think, but the box was unopened!! In it all instructions were in all other languages but not in english. But I know some German so I managed to understand! The thing with the puzzle is to try yourself first how You think it is supposed to be. But in the intstructions there is given a hint with "mirror text" if You can not get started. Here I give You the hint: If it is the same puzzle, You can see a four digit code on each piece. The second number tells You in what part of the puzzle the piece should be. Example: All pieces with second number a three should be in the same "part" or area. Then You should take the two last numbers from the code and minus the first number, example 13-6=7 then this piece is the seventh piece in the third module. You will get for all modules pieces with numbers from 1 to 30 after some calculation. Put the pieces in order smallest most under and bigger higher up. And start with "module" 1.
This was at least how my puzzle should be assemblied. I hope this helped You!!!

Greetings from Finland!

Jun 29, 2010 | Toys

1 Answer

Professor leyton and the curious village, puzzle 100, we keep making various patterns of seven squares but it keeps telling us it is incorrect, does anybody know the solution please,


This continues to be the most commonly asked about Curious Village puzzle on FixYa (the quick search would've quickly found the answer)

As the hints state, all but one square is tilted and each pin can only be used once

The hints also give you the location of three squares and tell you the size and angle of another two squares

As an extra hint, none of the three small tilted squares mentioned in the hints overlap each other (knowing this gives you the location of one more square and just two possible locations for another)

From here, the rest should be easy (with eight pins to form two squares)
Make sure to use all the pins (all squares must have a pin in each corner)

A picture of the solution can be seen here if you need it
http://professorlaytonwalkthrough.blogspot.com/2008/02/puzzle100.html

May 20, 2010 | Nintendo Professor Layton & the Curious...

1 Answer

I'm up in tower, stuck in Seven Blocks puzzle. I have found many times seven diagonal blocks but game keeps telling "incorrect. I'm fed up with it!!!


This is one of two puzzles that players keep asking about in FixYa

The hints give you the location of three squares and the size and angle of two others

A picture of the solution can be found here
http://professorlaytonwalkthrough.blogspot.com/2008/02/puzzle100.html

Sep 18, 2009 | Nintendo Professor Layton & the Curious...

2 Answers

No 98 the solution to the puzzle: Ace of diamonds, Joker, Ace of


Puzzle No. 098 : Card Order
Picarats : 70
Hint : You've placed one joker and four aces with different suits facedown
on a table. Use the hints below to determine the position for each
card.
1. The club is to the immediate right of the heart.
2. Neither the diamond nor the joker is next to the spade.
3. Neither the joker nor the diamond is next to the club.
4. Neither the diamond nor the spade is next to the heart.
Solution : Diamond, Joker, Heart, Club, Spade

http://www.gamefaqs.com/portable/ds/file/936050/51933

If this doesn't help, GAMEFAQ's has different guides you can look at.

Please don't forget to rate :)

Apr 08, 2009 | Nintendo Professor Layton & the Curious...

2 Answers

Can anybody help me to solve proffesor layton puzzle 46 the biggest star


Hints:

046 The Biggest Star
-------------------------------
1. The shape you're trying to make is a five-pointed star. It's easy enough
to form a star by just connecting five points, but you're aiming to make
the biggest start possible.
Look for "the five largest objects in space" and connect them together.
2. The answer for this puzzle requires you to draw your star upside down.
3. Remember that the planet we live on is also floating in space!


Solution:







046 The Biggest Star
------------------------------------------
Tree on the horizon acts as a star. Connect the 4 big stars and
tree in a star shape. 6 lines total.

Thanks and please take a moment to rate this solution as fixya.

Feb 27, 2009 | Nintendo Professor Layton & the Curious...

2 Answers

Puzzle 100 in professor layton


This took me ages. Hope it not too hard to follow.
1st square is a small one made up of the top left four pins of the 1st and 2nd row,and is the only straight square on the board.
2nd square is made from 3rd pin top row connected to 5th pin 2nd row, then make a sq from here.
3rd square is made by connecting 4th pin top row to 3rd pin down on far right row, then make the largest sq from here.
4th square is made by connecting 5th pin top row to top pin in the far right row then make the sq from here.
5th square is made by connecting 3rd pin 2nd row to 2nd pin down far right row, then make the rest of the square from here.
6th square is made by connecting 3rd pin across on 3rd row to 4th pin across on 4th row, then make the rest of the square from here. Finally 7th square is made by connecting 1st pin 4th row to 1st pin 5th row, and make the rest of the square from here.
When I describe pins, I am talking about actual pins, not counting gaps where pin could be.
Hope this helps.

Jan 04, 2009 | Nintendo Professor Layton & the Curious...

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