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Museum of natural history

I need help on the "Museum of Natural History" where bart and homer go to the sewer and i dont know how to grab homer so the both can go over.

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  • aquahorse Feb 14, 2009

    when you start on the museum of natrural history you have bart and i cant get homer over the high wire thing how do you do it

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Get homer on the Dino then Bart then change Bart into Bart man so he can go to drop the bones on pohlp and homer wil come to the door then get homer trough tthe door

Posted on Jan 13, 2009

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Posted on Jan 02, 2017

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History museum


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Hi www_julie,
Heres a walkthrough for you> Museum of natural history (Bartman Begins)

Second level, here we go!

Analysis
Playable characters: Homer and Bart
Enemies: Security Guards, Dolph, Kearney and Jimbo
Ammunition: Light Bulbs
-NEW ABILITY- bartman

After the cut scene run right and jump the gap, break the barrel for a Krusty
koupon then slide down the Zipline, past the helium bottle and climb the wall
and get the token. Climb the ladder and activate the switch (X). Now you are
homer, use the fallen stalactite to jump the gap and climb the ladder NEW
CLICHE- You should now have unlocked the cliche "switches and levers" and
jump on the pressure pad. When the gate recedes climb the ladder to the next
area. You will now fight a few guards, usually 1 at a time; they will take 4
hits to kill. Activate the pressure pad to make the blocks in the wall come
out, you are now Bart again. Jump on the blocks then the statues knees to get
the koupon, return to the blocks and jump onto the statues bust and then the
higher blocks. You will now come to a big gap, use the bartman cape glide
(hold B while jumping) if you're lucky you will get the koupon while gliding.
Pull the lever and the bridge will extend, you are now Homer! First cross the
bridge, pass under the statues legs, beating any guards in your way but DON'T
jump on the pressure pad, just pass it and pick up the duff cap on top of the
mini statue that is in half. Now activate the pad. You are now Bart, Run
along and jump on the blocks, going LEFT, you will have to glide to one of
them, then climb the vines on the hall, jump off the roman helmet and onto
the sword, kill the guard and get the koupon. Now proceed back onto the
blocks but this time go right and onto the platform, kill the 2 guards and
hold up on the + pad and shoot(A) to hit the target, then jump into the gap.
Straight away run off the brontosaur's back and get the koupon in front of
the mini-T-Rex then back on the bronto's back, onto his head and glide onto
the canopy jump onto the nearby pterodactyl and then over the mini-T-Rex, or
onto his head for the koupon, then pull the switch to extend a tongue from
the mini-T-Rex's mouth. You are now Homer. Climb the ladder and jump off the
bronto's tail onto the tongue, then at the tar pit (don't worry it's not real
tar!)jump onto the bone in the middle then to the other side. Kill any guards
on the way and activate the pressure pad !NEW CLICHE! You should now have
unlocked the cliche "Pressure pads" You are now Bart. Go right and glide on
the draft onto the pterodactyl. Jump onto the pterodactyl to the left and go
down the Zipline, continue left until you get the Krusty koupon, then retrace
your steps to the volcano and on that pterodactyl, go right and pull the
lever and get ready for the first boss fight of the level!
BOSS FIGHT ANALYSIS 1/3
Name: Dolph
Hits to kill: 4
Attacks: Slingshot
Description: A punk-looking character, he has a brownish-green baggy shirt on
and black shorts, his hair is draped down the right side of his face.
Shoot him to start the fight(to shoot down hold down on + pad and press A)
then when the lights go out shoot the targets, then when the lights return,
shoot him, after about 4 hits(I used light bulbs, with normal ammo it might
be different) then go right. Straight when this area starts, turn around and
get the Krusty koupon, then go right, shooting the targets to let Homer
proceed, as you can't go through the doors without him going first. Ok pause
the game just after the castle area as the is an important target here, while
Homer is destroying the fence, run forward and hit the 2 targets, as the one
under the cannon will release a duff token for Homer, then prepare for the
boss fight!
BOSS FIGHT ANALYSIS 2/3
Name: Kearney
Hits to kill: 5
Attacks: None
Description: A bald kid wearing a white shirt and black shorts.
As the fight goes on, you will see 3 doors with Homer, Kearney or Ralph
behind them you must shoot the target underneath Kearney to hurt him, after
about 5 hits he will fall, letting you leave. In this next room, you must use
the planets to get to the top, there will be a bit where you must use a small
meteor to get to a ladder then climb the ladder onto Jupiter, then jump onto
Saturn's rings. At this point there will be 2 planets, 2 flying saucers and 1
rocket. Ok, this is all for: 1 koupon and the best spot to hit Jimbo. Jump
onto the first planet, then onto the first flying saucer, slide down the
Zipline then drop off of it right on top of the rocket, then use the rocket
smoke to glide onto the second saucer. While on the second saucer, get the
Krusty koupon, now for the boss fight!
BOSS FIGHT ANALYSIS 3/3
Name: Jimbo
Hits to kill: 20-21(I used normal ammo for this; it may take less with the
light bulbs)
Attacks: Green plasma orbs
Description: Wears a woolly hat, black shirt with a skull emblem on it and
blue jeans.
Ok, this fight is easy enough if you got the light bulb, either way, use the
automatic slingshot (hold A) he is just above you so you will have to shoot
up.
End analysis:
7/9 Duff Beer Caps
18/18 Krusty Koupons
4/27 Video Game Cliches
Happy Gaming :)

Dec 22, 2008 | Nintendo DS Lite Console

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