Question about Nvidia G-Force FX5200 256M DDR 8X AGP Graphic Card

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Nvidia G-Force FX5200 256RAM

I get a message saying: We are sorry, but the operating system failed to provide the window to render game graphics in. Bus Driver immediately crashes with a Prism3D error?

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The following was taken from http://www.busdrivergame.com/support.php#14 Based on the below description, I believe your problem would be solved by updating your video card drivers. The ones that ship with the card on cd are always very old. Here is a link to get the new drivers from NVIDIA. You did not say, so I will assume you have Windows XP, if so, here is the link for the most recent driver: http://www.nvidia.com/object/winxp_175.19_whql.html If you do not have XP, then go to this link and find one for you OS http://www.nvidia.com/Download/index.aspx?lang=en-us If this works, I would appreciate a rating, I am new to fixya and would like to get a good rating. Thanks and Good Luck!! 14. I get a message saying: We are sorry, but the operating system failed to provide the window to render game graphics in. Bus Driver immediately crashes with a Prism3D error. There are several possible causes for this to happen. In most cases, the critical element of resolving the problem is upgrading video card drivers. (See #8 above)

  • Reportedly, some computer vendors ship new machines with the system preconfigured, but without proper drivers for the particular brand of 3D accelerator card installed, including OpenGL support. Make sure to always have proper up to date 3D card drivers installed.
  • Upgrades of certain Windows components (upgrade of DirectX, a Service Pack application) may require driver reinstallation afterwards.
  • You may have your desktop color depth (Color quality) in Windows set to 256 colors. Make sure you have Windows running in 16-bit or 32-bit color depth.
  • You may be using a very old computer with hardware capabilities below minimum specifications required to run Bus Driver.

Posted on Dec 14, 2008

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Tech Specs CineFX 3.0 Shading Architecture
  • Vertex Shaders
    • Support for Microsoft DirectX 9.0 Vertex Shader 3.0
    • Displacement mapping
    • Geometry instancing
    • Infinite length vertex programs
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  • Next-Generation Texture Engine
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    • Support for non-power of two textures
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression
    • Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes

64-Bit Texture Filtering and Blending
  • Full floating point support throughout entire pipeline
  • Floating point filtering improves the quality of images in motion
  • Floating point texturing drives new levels of clarity and image detail
  • Floating point frame buffer blending gives detail to special effects like motion blur and explosions

Intellisample 3.0 Technology
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  • New rotated-grid antialiasing removes jagged edges for incredible edge quality
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UltraShadow II Technology
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TurboCache Technology
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PureVideo Technology
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Advanced Display Functionality
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Operating Systems
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shim.gif GeForce 6600
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shim.gif GeForce 6200
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shim.gif GeForce 6200
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http://www.nvidia.com/Download/index.aspx?lang=en-us
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1 Answer

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http://www.nvidia.com/page/geforce_8800.html
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