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Get a job.

Posted on Dec 16, 2008

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How much money does a swat officer get paid


How Much Money Do SWAT Police Earn
Special Weapons and Tactics (SWAT) teams are comprised of specially trained police officers who are sent into high-risk situations. In most instances, the wages of SWAT team members are the same as salaries for regular police officers. However, police departments typically pay a monthly or annual pay differential to members of the SWAT team.

SWAT Officers SWAT team officers are skilled marksmen trained to shoot long range targets with pinpoint accuracy. Trained snipers are also tasked with detecting and neutralizing threats posed to political figures at conventions and special events. These professionals often accompany regular patrol officers during confrontations involving organized crime figures or suspected terrorists. Most SWAT police are taught crowd control techniques to be used during riots or civil unrest. SWAT teams usually include negotiators who are tasked with resolving situations.
Base Salary According to a 2011 report by the Bureau of Labor Statistics, police officers, including SWAT team members, have an average base salary of $56,260 a year. Police officers in New Jersey are the highest paid in the nation with average salaries of $81,970. Among metropolitan areas, the highest wages are paid to police officers in the Los Angeles, Glendale and Long Beach area of California. These officers earn an average annual salary of $85,620.

Police Departments Most police officers work for state and local law enforcement agencies. The budgets and pay structures of police departments vary, as do the payments made to SWAT team members. In Brownsville, Texas, SWAT team members receive a flat annual fee of $650 in addition to their base salaries. In Albuquerque, N.M., SWAT officers receive a $50 monthly payment that amounts to $600 a year in additional pay. In Riverside, Calif., full-time SWAT officers receive an additional payment that is equal to 3 percent of their base salaries.
Additional Pay Members of the SWAT team can potentially generate extra income by taking on additional responsibilities. In Round Rock, Texas and in Albuquerque, negotiators receive an annual payment of $600. Many SWAT team members provide firearms training to other officers, and a police officer in Round Rock can earn an additional $2,400, per year for working as a trainer. SWAT officers can further boost their pay if they are bilingual, are trained to defuse, or agree to work night shifts or special assignments.

Dec 29, 2014 | Games

1 Answer

What is the difference between independent and dependent variable


Independent means that it does not depend on, does not rely on, is not affected by anything. A dependent variable is a variable is affected by some other variable. If. the independent variable happens to change its value, the dependent variable must comply and change also according to the rule that connects the two variables.
An example of independent variable is time. It runs its course, not affected by anything else.
Maybe a money example will be more transparent.
Suppose you have a part-time job to support you in your studies. In a part-time job, the number of weekly work hours is not fixed in advance. Some weeks you are relatively free and can work more hours. Other weeks you have exams and can't do as much.

Let us consider the situation: your weekly salary. You understand that your weekly salary will vary in relation to the total number of hours you work during a given week. The more you work, the more you earn. The less you work, the less you earn.
Clearly there is a link between the number of work hours, and the weekly salary. You have two quantities that vary from week to week. They vary: so they are called variables (variable= capable of varying/changing its value).
The two variables are x= number of hours worked in a given week, and y= weekly salary earned in the same given week.
You and only you can decide of your own free will on the number of hours you will work that week. However, once you choose/decide how many hours you will work, your salary is calculated according to a set rule your boss and yourself had agreed to.
Of the two variables in the situation describing you weekly salary, the number x of hours worked is the independent variable. The weekly salary y is the dependent variable: the amount of money you get depends on/ is decided by the number of hours you worked.

Please use a dictionary to see the meaning of the verb to depend on, and the adjectives dependent, independent.

Sep 28, 2014 | Office Equipment & Supplies

1 Answer

Math problem solve


Divide the money by the hourly salary. The result will be the number of hours.

Aug 26, 2014 | MathRescue Word Problems Of Algebra Lite

3 Answers

What is payroll tax?


Payroll tax is the money that goes to the state and or federal government directly from your salary. There are two basic kinds of payroll tax. The first is the kind that your employer pays on your behalf and the second is the money that you pay out of your salary. These amounts are always based on your salary and they are related to each other. For example if you make 10 dollars per hour and your coworker makes 20 dollars per hour, the amount of payroll tax they and your employer pays for your coworkers is twice that of yours.

Aug 19, 2013 | Finance

1 Answer

Instructions how to play the game of life


Instructions: (from E-how)
  1. Set Up
    • 1

      Set up the game by laying out the game board and attaching buildings to the empty lots.

    • 2

      Mix up the LIFE tiles, and place them LIFE-side-up near the game board. Take four tiles from the top of the pile and place them in the Millionaire Estates lot.

    • 3Shuffle each deck of cards (Career, Salary, House and Stock) and place them facedown beside the game board. Place the Automobile Insurance, Homeowner's Insurance and Bank Loans in piles near the board as well.

    • 4

      Select a banker to be in charge of money paid to and from the bank. The banker begins the game by distributing $10,000 to each player.

    • 5

      Each player should select a car and place a person peg in the driver's seat.

    Game Play
    • 6

      After each player spins the wheel, the person who spins the highest number begins the game. Play continues clockwise.

    • 7

      When it is your first turn, you must first decide whether to start a career or start college. If you choose to start a career, place your car on the "Start a Career" space. If you choose to start college, place your car on the "Start College" space.

    • 8

      If you have chosen to start a career, have another player help you to draw a career card. The other player will fan out the career cards in front of you, and you may draw one card at random. This is your career. You may not keep a career card that specifies "Degree Required." Repeat this step with the salary card, drawing only one card.

    • 9

      If you decide to start college, borrow $40,000 from the bank as your student loan. You will remain in college throughout game play until you reach the space that says "Job Search. Stop." At this point, have another player fan out the career cards in front of you, and draw three cards at random. You may choose which career you desire out of these three. Do the same with the salary card; choosing three cards at random, and selecting which salary card you would like to keep.

    • 10

      After your first turn, begin regular game play. When it is your turn to play, spin the wheel and move your car forward the amount of spaces dictated by the number you've spun. If there is already another player on your spot, move ahead to the next free space. Follow the instructions on the space.

    • 11

      As you move through the game you will encounter colors on different spaces. If you land on an orange space, simply follow the instructions. If you land on a blue space, you have the option of following the instructions, or ignoring them. Green spaces are "Pay Day" spaces. This means you receive the amount of money listed on your Salary card from the bank. Red spaces require that you stop on that space even if you have not finished your turn, and complete the instructions listed on the space. If you land on a space with the word LIFE printed on it, take a LIFE tile and place it in your pile.

    • 12

      Throughout the game there are spaces known as "Career" spaces. These spaces have the symbols of specific careers on the space, and give instructions, typically regarding how much money you must pay the person who holds that career card. If another player has that career card, pay them that amount specified. If you have the career card, pay nothing. If no one has that card, pay the bank.

    • 13

      There are several other spaces that require special instruction. If you land on a "Change Career" space during game play, you may draw one Career card at random as your new career. Don't forget that with a new career comes a new salary. Draw one salary card at random. When you land on a "Get Married," "Baby Girl" or "Baby Boy" space, add a person peg to your car. Finally, when you land on "Buy a House," select one house at random and pay the bank the amount listed on the card. If you do not have enough money, borrow from the bank.

    • 14

      When you reach the "Retirement" space at the end of the board, game play has come to an end for you. At this point, repay any loans you owe the bank, and place your Career, Salary and House cards out of play, as well as your insurance policies. If you believe you have more money than any other players, retire your car to Millionaire Estates. Otherwise, retire at Country Acres.

    • 15

      After each player has retired, all of the players who have retired to Millionaire Estates count their money. The person with the most money gets the four LIFE tiles that were placed there at the beginning of game play. All players then add up the amount of money they have in their LIFE tile pile, and add that amount to their cash value. The person with the most amount of money, combined, wins the game.

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Tips & Warnings
  • You may buy car insurance for $10,000 (paid to the bank) at the beginning of your turn.

  • After you own a home you may buy homeowner's insurance at the beginning of any of your turns. The amount you owe the bank for insurance is listed on your House card.

  • You may buy Stock at the beginning of your turn for a total of $50,000 (paid to the bank). When another player spins your number, they then owe you $10,000.

  • Note that any player who spins a 10 owes the player that holds the Police Officer card $10,000 -- but only if the police officer notices. This is called "speeding."



Read more: Instructions for "The Game of Life" by Milton Bradley ' eHow.com http://www.ehow.com/how_7841883_instructions-game-life-milton-bradley.html#ixzz1w2YVetEI

May 27, 2012 | Milton Bradley Life Board Game

1 Answer

Hi i am looking for the rules on how to play a milton bradley game .... the game is..... game of life and the year was 1978 please let me know asap if you can find me these free thank u


Hello There

Here Follows the how to play and rules of the game enjoy!!!!


Object of Life Board Game:
To win the board game of Life, players must collect as many Life tiles as possible and try to have the most amount of money at the end of the game.

Contents of Life:
Life game board, 6 plastic car pawns, pink and blue "people" pegs, 3 mountains, bridge, 7 buildings, label sheet, spinner, stack of play money, insurance policies and bank loans, 25 Life tiles, deck of 36 cards, banker's tray, and the official The Game of Life rules and instructions.

Game Preparation:
Shuffle all Life tiles and place them Life-side-up somewhere near the game board as the draw pile. Remove four tiles without looking at them and, keeping them Life-side-up, stack them on Millionaire Estates.

Separate all cards into four decks: Career, Salary, House Deeds, and Stocks and place them near the Life game board along with the Automobile and Homeowner's Insurance Policies, Bank Loans and money. A banker is chosen and $10,000 is given to each player.

Players then choose a color of car, place one person in the vehicle, and then located their car on the starting space.

Before you can begin your first turn, each player must first decide if they will start a career or go to college. By starting college, you will have more salary and career options. This option does take longer and upon deciding the career option, you must take out $40,000 in bank loans before your first spin. Place each car on either the career or college spot on the Life board.

If a career is chosen, chose 1 card from the shuffled deck of career cards at random that does not says "Degree Required." Then do the same with the Salary cards. Place both cards face up in front of you. Those going to college will do the same. Players that have chosen a career will do the same only when they come to the Job Search spot on the board. They then can choose three career and three salary cards and choose the best one. The other cards drawn are then returned the deck.

Keep in mind that player also earn money if others land on your career spaces throughout the board. If you are the accountant and someone has to pay taxes, they will give you the money. All careers have multiple spaces and is a "luck of the spin."

Game Play:
The rule on who begins the game of Life rests on whoever spins the highest number on the wheel and then other player take their turns in a clockwise fashion. Move your car forward the number of spaces you spin each time unless you reach a STOP space. Follow the directions on the space you land on and your turn is over.

As you move your car, you will stop of various colors of spaces. The following rules apply to the color of each space:
  • Orange Spaces: The majority of spaces are orange and you must follow the directions given on these spaces.
  • Blue Spaces: These spaces are optional and you can choose if you want to follow their directions.
  • Green Spaces: These are Pay Day spaces and each play will collect the amount shown on their salary cards.
  • Red Spaces: Only three of these spaces exist: Job Search, Get Married, and Buy a House. Whenever you reach a red space, stop - even if you have moves left and follow the directions. Then spin and move again.
Spaces that show pictures of Life Tiles are called Life spaces. These are family activities, good deeds or service projects. Whenever a player lands on a Life space, one Life Tile is taken from the discard pile. If the draw pile has run out, take one Life Tile from any opponent. Keep all Life Tiles Life-side-up in front of you; looking at the values on the Life Tiles is against the rules.

Career Spaces are extra opportunities to make some money from other players. If you land on a career space, pay the person with the matching Career Card or if no one has it, pay the bank (if you own it you don't need to do anything). The Police Officer has special rules for his "career space." Any player that spins a 10, or is caught speeding (the Police Officer must notice), pays the Officer $5,000. If no Office is player, no action is required.

When players land on the You're Fired or Mid-Life Crisis, they must trade your Salary and Career Card in for new ones. One of each may be drawn applying the same rules as stated above. Wait to return your previous career and salary until you have drawn new cards. If you land on Night School, you may choose if you want to change your Career and Salary cards. Two cards of each are drawn and if both are not desired, you do not have to take them, and, can remain with the career and salary you currently have.

Payday is the spot where the player collects their salary from the bank.

When a player reaches the Getting Married space, they stop even if they have moves left. One Life Tile is taken and one person peg is added to your car. Then spin and move again. The same rules apply for the Baby Boy, Baby Girl, or Twins spaces.

Buying a House rules are similar to getting married. Stop, even if you have moves left, and draw one House Deed at random from the deck. Pay the bank the price on the deed. If you're short on cash, a loan must be taken out from the bank. Then spin again and move. Homeowner's Insurance can be bought when the house is purchased or during any following turn. Pay the bank the amount shown on the deed for insurance and take one policy from the pile. This allows you to be protected from floods, theft, and tornadoes. Automobile insurance can also be purchased at the beginning of any one of your turns. Pay $10,000 to the bank and take one policy. Accidents, damage, and theft are now protected against.

Throughout the game, players may buy stocks allowing them to collect $10,000 from the bank every time their stock number is spun on the wheel (even if done by the person holding the stock). Buying more than one stock at a time is against the rules with one exception: If you land on the Stock Market Zooms space, take one Stock (at no charge) even if you already own one. Stocks cost $50,000 and you may choose which stock you would like to purchase. A Stock Market Slump will require you to return one stock to the bank.

Bank loans may be taken out at any time during your turn. One bank load is worth $20,000. To payback loans, a $5,000 interest must be paid for each loan received.

Once you reach the end of the Life game board, either by landing directly on it or by passing by, you must do the following:
  • Pay all outstanding loans
  • Replace your Career Card, Salary Card and Insurance Policies.
  • Sell house by following the instructions on the Deed after spinning the wheel one last time. Keep your Stock(s) since you can still collect money from the bank every time your number is spun.
  • If you think you might have the most money, place your car on Millionaire Estates (any number of players may retire there). Otherwise, place your car on Countryside Acres and wait there until all players have retired. If you have chosen Millionaire Estates, other players can still steal Life Tiles from you if the draw pile runs out. Those that have chosen Countryside Acres receive one more Life Tile and all their Life Tiles are safe from other players taking them.
After all players have retired, all players at Millionaire Estates count their money. The richest player takes the four Life Tiles at Millionaire Estates. The official Life rules mention that in case of a tie for richest player, the tying players split the pile taking 2 tiles each. All players turn their Life Tiles message-side-up and count up the dollar amounts add this total to all the remaining money you have in front of you. The player with the most money wins!

Thank You
Ruan Noordman

Jul 04, 2011 | Video Game Consoles & Games

1 Answer

I have heard from a translation service that I work for that PayPal is in trouble and cant be trusted to transfer money. Is this true? I get my salary paid through PayPal, so now I don''t get my...


No it's not true. paypal is huge and thriving. if you feel anxious about sending a large amount og money through paypal, you can always send smalller amounts or in installments

Mar 10, 2011 | PayPal Accounts

1 Answer

Inflation & business maths!


The formula that would have been used to increase his salary each year probably was: Original Salary * (100% + inflation) = New Salary

Rearranging this, we get: Original Salary = New Salary / (100% + inflation)

So...

Last Year: 42000 / 102% = 41176.47 = 41176 (rounded)
2 Years Ago: 41176.47 / 103% = 39977.16 = 39977 (rounded)

Oct 31, 2009 | Mathsoft StudyWorks! Mathematics Deluxe...

3 Answers

Else if statement on turbo c, # hour worked: bonus: hour<40 & >=45 P500 hour <40 &>=35 P300 hour >20 & <=30 P150 display bonus,salary and...


Hi, First of all please check the conditions but as far as i understand the conditions the program would be like this-
#include<stdio.h> #include<conio.h> void main() { int salary,bonus,totalsalary,hours; printf("enter salary"); scanf("%d",&salary); printf("enter hours"); scanf("%d",&hours); if(hours<45 && hours>=40) { bonus=500; } else { if(hours<40 && hours>=35) { bonus=300; } else { if(hours<=30 && hours>20) { bonus=150; } else { bonus=0; } } } totalsalary=salary+bonus; printf("Salary=%d",salary); printf("Bonus=%d",bonus); printf("Total Salary=%d",totalsalary); getch(); }
But the conditiosn given by you are not seems to be correct.Just correct the conditions value if wrong and run the program Thanks! mannu_rakesh

Aug 04, 2009 | Computers & Internet

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