Question about Hasbro Electronic Battleship

2 Answers

My son received the game yesterday. When we try to enter coordinates for Player 1's ships, it repeatedly says "incorrect coordinates." We are entering the letter, then the number, then enter.

Posted by on

  • lbgetter Dec 07, 2008

    Wrong version of the game. It turns out the game is defective. I'm returning it.

×

2 Answers

  • Level 1:

    An expert who has achieved level 1.

  • Contributor
  • 1 Answer

Your problem is after the question befor the enter coordinates you have to pres enter> hope this helps

Posted on Mar 01, 2009

  • Level 1:

    An expert who has achieved level 1.

  • Contributor
  • 1 Answer

Hi there... not sure which version of the game you have... but I was told.... If you want to enter for example.... b6... you first push B.... and then the buttons automatically change to numbers... then push F.. which is the 6th letter....
or c4 would be c.... and the d.. (the fourth letter)...
Hope this helps... just got the answer now... so gonna try it myself...
Kind regards
Debbie, New Zealand

Posted on Dec 05, 2008

  • Adrian Villiers
    Adrian Villiers Dec 07, 2008

    okie dokie... all the best
    Debbie


×

Add Your Answer

Uploading: 0%

my-video-file.mp4

Complete. Click "Add" to insert your video. Add

×

Loading...
Loading...

Related Questions:

1 Answer

We lost our instructions for Cadaco 4-Way Spelldown.


Objective: be the first player to flip up all of his/her keys (the letters on your side that can be flipped up or down).
  1. Each player starts with all their keys flipped down where the letters are shown.
  2. Decide who goes first by flipping a coin or some other method.
  3. Going Clockwise the first, or next, player rolls the 2 dice with letters on them.
  4. That player tries to make a word that uses both letters on the dice. (if player can't make a word he will have to pass to next player)
  5. When done play moves on to the next player to the left. (Repeat steps 3 - 5 until game over)
The game is over when one player has all his/her keys flipped down. He/she is winner!
ALSO: If a player rolls two RED letters he/she may have another player flip ALL their keys down and start over.

May 04, 2011 | Dolls, Playsets & Toy Figures

1 Answer

Electronic battleship advanced mission how do you set up the coordinances to start the game?


Here is a link to the user manual.
The instructions for setting up the coordinates are quite lengthy, as you will see.

Mar 05, 2011 | Hasbro Electronic Battleship

1 Answer

I don't have the game rules for the game Admirals by Parker Brothers. Where can I find a free copy?


ADMIRALS NAVAL BATTLEfor 2 or 4 players ?ADMIRALS? is a mobile game that compels the players to strategically place the ships of their fleets in order to engage in individual combat or spectacular captures. THE FLEETSTwo fleets are placed face to face one WHITE and one RED. Each fleet is composed of 32 pieces classed by the following decreasing values 1 Admiral 1 Aircraft Carrier....................6 2 Helicopter Carriers.................5 3 Cruisers............................4 4 Destroyers..........................3 5 Convoys.............................2 6 Submarines..........................1 5 Mines............................... 5 Mine Sweepers....................... 32 Pieces Total PREPARATIONEach player places his fleet on his side of the game board. The strategic positioning of the pieces is fundamental this positioning is the basis for the tactics that follow, and also determines the outcome of the game. The strategic placement of the pieces is the most important aspect of ?ADMIRALS?. The opponent must not know the value of the ships and, therefore, each player most place the pieces on the board with the numbers facing him. Only the ?Admiral? is visible to all players The Mines, once placed, may NOT be moved. These are the only pieces that are not mobile. The squares forming the two rows in the middle of the board, must not be occupied at the start. They will be occupied during the course of the game by the attacking ships. No ship may occupy the squares marked by islands. COMBAT ACTION The WHITES move first. Each Player, in his turn, moves one piece at a time in the direction of his choice. He moves, square by square. towards his opponent or retreats in the same manner, if this is his strategy. The ?Admiral moves? horizontally or vertically, but never diagonally. (Exception, see Individual Attack).

ATTACKSAttacks are never compulsory: they are left to the judgment of the players, when two opposing ships are within contact of each other. BUT: ? The attacking ship is not necessarily the winner. The attacking ship could be blindly attacking a mine. The attacking ship could be attacking a ship stronger (in value) than himself. The attacks are of two types ? those that provide individual combat
? those that aim for the destruction of opposing pieces INDIVIDUAL COMBATIn this type of combat, the value of the pieces is the most important. The Mine: destroys all ships, except the ?Mine-Sweeper?. The Mine-Sweeper: destroys the mine, and may be destroyed by all other pieces. The Aircraft-Carrier: destroys all ships except the mine. The Admiral: The Admiral is superior to all other ships in attack and inferior to all in defense. (The Admiral will be destroyed when attacking a mine.) To provoke an individual combat, a player may move his piece to any square, in any direction. (Only in this particular instance can the Admiral move in any direction). If the attacker feels that his ship is stronger, he places his piece on the square occupied by his opponent. He announces the value of his ship. His opponent does the same. The stronger of the two remains in the square and the losing piece is taken by the winning player. If both pieces have the same value, they are both removed from the board. DESTRUCTIONA player may also destroy his opponent's piece by jumping over it and removing it from the board, just as in Checkers. In this case, the attacker need not disclose the value of his piece. His piece does not have to be greater in value. Also, he may take the Admiral in this way.

The jumps are done either horizontally or vertically, never diagonally. There may be multiple jumps as well as singular, provided that there is never more than one free square between each piece jumped.

THE WINNERThe winner is the player who succeeds in destroying the opposing ?Admiral?. In the improbable case that the two Admirals are the only pieces on the board, left facing each other, this would be a ?null? game. HINTS ON PLAYOne may play a game with 4 players. In effect, the game of ADMIRALS requires a player to memorize the value of his opponents pieces that have successfully eliminated his own pieces, and also the placement of Mines, over which his pieces have jumped. Using 4 players, the opponents consist of 2 teams. Within the team, the function of each player is different, but complementary: One is in charge of the placement of the pieces on the board, and particularly of the strategy to follow. The other keeps score of the attacks, captures, etc. Players may indicate their captures on the appropriate squares on the left side of their half of the board. Remember, when planning your attacks, that you may attack or jump over a Mine. Keep in mind, the pieces that your opponent does not move might be Mines. The Mine that destroys a ship remains on the board. However, if a Mine Sweeper jumps over a Mine, the Mine is removed from the board. In the case of Individual Combat, each player must reveal the value of his ship. The player who loses his ship should remember the value of his opponent's ship, so that he may eventually try to capture that ship with one of his own ships of a higher value.

Jan 17, 2011 | Dolls, Playsets & Toy Figures

1 Answer

Just got the build your own Robotron X. Pre-assembled pieces 16L and 16R are joined together incorrectly and we need replacement parts. can they be sent?


Hi would you be able to send me a copy of the instruction guide? My son received this for christmas but no instruction to build it. Do you have a scan?
my email is: windsurfmtl@hotmail.com

Thanks a million.

Regards

Jonathan

Dec 27, 2010 | Dolls, Playsets & Toy Figures

1 Answer

My Electronic Battleship won't turn on


I called Hasbro's customer service and told them the problem. They are shipping a new one to me.

Jan 27, 2009 | Hasbro Electronic Battleship

2 Answers

Resetting Pin on Blue Hat ATM machine


Hi abbeybath,

We have the same atm/bank for our son. Here's the fix:
1 - push the reset button on the back of the ATM near the battery compartment.
2 - insert the ATM card and press the BALANCE button to change the user name (need to do this before getting to the pin)
3 - enter your childs name and push enter when complete. Cancel will delete an incorrect letter.
4- enter the default pin (1234) - this will bring up the DEPOSIT, WITHDRAWL, BALANCE screen.
5 - Press ENTER and it will show the current/default pin. Input the new pin number you desire and press ENTER again.

All set. Hope this helps!!

Jan 17, 2009 | Blue Microphones Blue Hat Little Shots...

2 Answers

Cannot enter ship coordinates


Thats the same problem i have Tell me if you ever find the solution i need it fasstt

Dec 03, 2008 | Hasbro Electronic Battleship

1 Answer

Power issue


this will fix the problem. go to wal-mart or radio shack or just any where with a GOOD! battery selection. ask for help> tell them you need lithem battery's for your learning game tell them the size. bingo.

Jun 18, 2008 | Vtech V.Smile Pocket

Not finding what you are looking for?
Hasbro Electronic Battleship Logo

Related Topics:

434 people viewed this question

Ask a Question

Usually answered in minutes!

Top Hasbro Dolls, Playsets & Toy Figures Experts

freddyfox

Level 2 Expert

236 Answers

Cindy Wells

Level 3 Expert

4753 Answers

ka4iup
ka4iup

Level 3 Expert

3944 Answers

Are you a Hasbro Doll, Playset and Toy Figure Expert? Answer questions, earn points and help others

Answer questions

Manuals & User Guides

Loading...