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According to the official game guide,
"There are but two ways to cure yourself of vampirism:
-You can contract Lycanthropy. The blood ritual that transforms you into a werewolf will cure any illness you have. Of course, you now have other, more hairy problems to deal with...
-Or, you can visit a mage called Falion in Morthal, the Hold Capital of Hjaalmarch, and complete Side Quest: Rising at Dawn.
Hi Daniel,
To pair your bluetooth-compatible phone, follow this step-by-step list:
(Make sure bluetooth is turned on on your phone)
1 Press the "Talk" button in your car while the engine is running
2 Say "Setup"
3 At the setup menu, say "pair phone"
4 After being asked to say yes, say yes
5 Say a chosen name for the phone
6 Say yes
7 On your phone, search for bluetooth devices
Your phone will display the car name (Soul)
8 Connect with "Soul"
9Enter the 4 digit pairing key in your phone
i know in oblivion I had to feed so that I would look normal to the villagers if you don't feed enough you look terrible=looking like a vampire. IF this doesn't work you will have to do the quest for the cure to vampirism and cure yourself.
This happened to me on my ps3 and i had to change the game to german, give her the bloodgrass and then change it back to english. I was so lucky to have a german friend as i got stuck in the menu's lol.
Disney Princess friends forever Game 2 to 4 players ages 5 and up Goal: Collect the most Friend Gems as you and your Princess Friends Forever (PFFs) journey along the enchanted path to the castle
Set up: Open the gameboard. Pick a princess, sit next to her corner, put her matching Gem Box in front of you and her matching Princess marker on the START space. All players do the same. Cinerella's color = blue, Belle's color = yellow, Ariel's color = green, Tiana's color = purple. Place the castle in the center. Place the Friend Gems in the top of the castle. Shuffle the Friend or Foe cards and place the deck facedown on the playing area.
Play: Youngest player goes first. On your turn, spin the spinner. The spinner's outer circle tells you how many spaces to move your Princess ahead on the path. Collect a Friend Gem - any time you land on a space occupied by another player's mover, celebrate being PFFs by each collecting a Friend Gem from the castle! Put all the gems you collect in your Gem Box. Note: Never peek at the color gem before choosing. Just reach in with eyes closed and pull out the first gem you touch.
Friend gem Spaces - If you land on a Gem Space (one large red heart), spin the spinner and watch the short end of the spinner arrow. The princess the spinner lands on is your new PFF! Your PFF moves her mover to join you on your space. Take a Friend Gem from the castle and give it to your new PFF and take another for yourself. If the spinner pints to a princess not being played, then only you will collect a Friend Gem. If the spinner points to your Princess, collect two Friend Gems. Note: If another player is already on the Gem Space when you land on it, you each collect a Friend Gem before spinning the spinner and following the rules above.
Friend of Foe Space - If you land on a Friend or Foe space (Castle picture with words friend or foe), draw a card from the deck. A card picturing a Friend (a helpful character from a Disney Princess movie) will move you forward. Foes (evil characters from a Disney Princess movie) will cause you to lose gems. Friend: If the card shows a Friend plus a number, move forward on the path the number of spaces shown. Then follow the directions for the space you land on. Foe: If the card shows a Foe minus a number, give that number of Friend Gems in your Gem Box to any player or split them between several players. You can spin the spinner to help you choose. Note: You may not give a gem to yourself.
Trade Gems Space - If you land on a Trade Gem space (picture of 4 heart gems) this is a chance to trade with another player to get a gem of your own Princess color. If you land on one of these spaces, choose a player to trade with. You must each have at least one gem in your Gem Box to do so. Then do the switch. Give her one from your box that matches her Princess' color; she in turn gives you one that matches your color. If one of you doesn't have a matching gem, that's ok, a non-matching gem can be traded.
Winning the game - When a player reaches the FINISH space the game is over. This player gets three Friend Gems for reaching the castle first. Everyone counts their Friend Gems. Whoever has the most is the first place winner! Remaining players then count their gems that match their Princess color. Whoever has the most is the second place winner!
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