Question about XFX GeForce 6200 Graphic Card

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Freeze with mpegs

I installed the GeForce 6200 AGP 8x, system is AMD 2400x, 1.8GB RAM; Windows XP Pro with current update; when I try to play mpeg in media player or real player, pc becomes very slow, cpu usage is 100% and I have to reset. in real player video may show up after 20 min or so. Please help

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Re: Freeze with mpegs

I am having a similar problem with a GeForce 6200 graphics card. I can't even play Warcraft 3, Which only requires an 8mb 3d graphics card. I have a Syntax Motherboard s661m. I can play Civilization 3 but it doesnt even require a graphis card. I found newer drivers for the graphics card and still nothing. It passes all of the tests except one when I run dxdiag. I am going to look for some motherboard drivers and then I am sending this card back to new egg for a different one. Anyone have any other ideas beforeI do that?

Posted on Jan 16, 2007

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Re: Freeze with mpegs

Have you installed the latest direct X9 and have you completely uninstalled the last graphics card driver ad re-started your pc, if you had one previously as this can conflict. There must be a major driver problem as video's can be played on the most basic of graphics card. The only other problem may be the NVIDIA chip is not compatible with the motherboard, as i have had this in a number of cases before and had to replace with an ATI chip based card.

Posted on Jan 10, 2007

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Can anyone please tell me if my video card is a capture card? Nvidia Geforce 6200 thanks joe

Tech Specs CineFX 3.0 Shading Architecture
  • Vertex Shaders
    • Support for Microsoft DirectX 9.0 Vertex Shader 3.0
    • Displacement mapping
    • Geometry instancing
    • Infinite length vertex programs
  • Pixel Shaders
    • Support for DirectX 9.0 Pixel Shader 3.0
    • Full pixel branching support
    • Support for Multiple Render Targets (MRTs)
    • Infinite length pixel programs
  • Next-Generation Texture Engine
    • Up to 16 textures per rendering pass
    • Support for 16-bit floating point format and 32-bit floating point format
    • Support for non-power of two textures
    • Support for sRGB texture format for gamma textures
    • DirectX and S3TC texture compression
    • Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes

64-Bit Texture Filtering and Blending
  • Full floating point support throughout entire pipeline
  • Floating point filtering improves the quality of images in motion
  • Floating point texturing drives new levels of clarity and image detail
  • Floating point frame buffer blending gives detail to special effects like motion blur and explosions

Intellisample 3.0 Technology
  • Advanced 16x anisotropic filtering
  • Blistering-fast antialiasing and compression performance
  • New rotated-grid antialiasing removes jagged edges for incredible edge quality
  • Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
  • Fast z-clear
  • High-resolution compression technology (HCT) increases performance at higher resolutions through advances in compression technology

UltraShadow II Technology
  • Designed to enhance the performance of shadow-intensive games, like id Software's Doom 3

TurboCache Technology
  • Shares the capacity and bandwidth of dedicated video memory and dynamically available system memory for optimal system performance.

PureVideo Technology
  • Adaptable programmable video processor
  • MPEG video encode and decode
  • High-definition MPEG-2 hardware acceleration
  • High-quality video scaling and filtering
  • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
  • Dual integrated 400 MHz RAMDACs for display resolutions up to and including 2048 × 1536 at 85Hz
  • Display gamma correction
  • Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window

Advanced Display Functionality
  • Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85hz
  • Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
  • Full NVIDIA® nView™ multi-display technology capability

Advanced Engineering
  • Designed for PCI Express x16
  • Support for AGP 8X including Fast Writes and sideband addressing
  • Designed for high-speed GDDR3 memory
  • Advanced thermal management and thermal monitoring

NVIDIA® Digital Vibrance Control™ (DVC) 3.0
  • DVC color controls
  • DVC image sharpening controls

Operating Systems
  • Windows XP
  • Windows ME
  • Windows 2000
  • Windows 9X
  • Macintosh OS, including OS X
  • Linux

API Support
  • Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0
  • Full OpenGL support, including OpenGL 2.0
GeForce 6 Series GPUs Features Comparison:
Feature GeForce 6800
shim.gif GeForce 6600
shim.gif GeForce 6200
shim.gif GeForce 6200
shim.gif Microsoft® DirectX® 9.0 SM 3.0 SM 3.0 SM 3.0 SM 3.0 Graphics Bus Technology AGP 8X/PCI Express AGP 8X/PCI Express AGP 8X/PCI Express PCI Express NVIDIA® Intellisample™ Technology 3.0 3.0 3.01 3.01 NVIDIA® SLI™ Technology X2 X2 n/a n/a NVIDIA® PureVideo™ Technology X3 X3 X3 X3 NVIDIA® TurboCache™ Technology n/a n/a n/a X4 64-bit Texture Filtering and Bending X X n/a n/a Effective Memory Interface 256-bit 128-bit 128-bit 128/64-bit Memory GDDR35 and DDR GDDR35 and DDR DDR DDR Process 0.13 micron 0.11 micron 0.11 micron 0.11 micron RAMDACs 400 MHz 400 MHz 400 MHz 400 MHz
1. GeForce 6200 models do not include compression technology.
2. NVIDIA SLI: Available on SLI-certified versions of GeForce 6800 Ultra, 6800 GT, 6800 GS, 6800, 6800 XT, 6800 LE, 6600 GT, 6600, and 6600 LE PCI Express GPUs only.
3. Features may vary by product. Some features may require additional software.
4. Available on select GeForce 6200 models only.
5. GDDR3 - GeForce 6800 Ultra, 6800 GT, 6800 GS, and 6600 GT only.

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Cant log on xp.

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May 30, 2008 | XFX GeForce 6200 Graphic Card

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New graphics card

Intel Pentium® III, AMD™ Duron or Athlon™ class processor or higher
128MB system RAM
A 300W system power supply
An AGP 2.0 (or higher) compliant motherboard
50MB of available hard disk space
CD-ROM or DVD-ROM drive
Microsoft® Windows® 98, ME, 2000, XP, or Windows®
VGA or DVI-I compatible monitor
This is what you need for graphic card to work!!!
Its very good card!!!

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