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I have a gtx 280 that is showing corrupt graphics in 3d games.gpu-z sensors show the core clock and memory clock as only half of what they should be.plz advise

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IF YOU HAVE NOT INSTALL THE DRIVER OF THE GAME DEVICE INSTALL IT THE DRIVER MOST COME WITH IT BUT IF THE INSTALLATION HAVE BEEN DONE BEFOR THEN UN-INSTALLL IT TOTALLY AND RE-INSTALL IT BACK. IF THE PROBLEM PERSIST THEN UPGRADE YOUR DIRECT X AND IF POSSIBLE UPGRADE YOUR OS TO THE CURRENT VERSION OF OPERATING SYSTEM.

Posted on Nov 20, 2008

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Is 23.6" ATIV One 7 1TB HDD Full HD Touchscreen PC good for minecraft?


Minimum Requirements:
  • CPU: Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHz
  • RAM: 2GB
  • GPU (Integrated): Intel HD Graphics or AMD (formerly ATI) Radeon HD Graphics with OpenGL 2.1
  • GPU (Discrete): Nvidia GeForce 9600 GT or AMD Radeon HD 2400 with OpenGL 3.1
  • HDD: At least 200MB for Game Core and Other Files
  • Java 6 Release 45
Recommended Requirements:
  • CPU: Intel Core i3 or AMD Athlon II (K10) 2.8 GHz
  • RAM: 4GB
  • GPU: GeForce 2xx Series or AMD Radeon HD 5xxx Series (Excluding Integrated Chipsets) with OpenGL 3.3
  • HDD: 1GB
  • Latest release of Java 7 from java.com
Software Requirements:
  • Minecraft Release 1.6 or newer. Older versions will need to be updated to current versions
  • Please note that some users experience issues playing Minecraft while using a mismatched version of Java for their operating system (32 or 64 bit), while using certain versions of Java 7, or while multiple versions of Java are installed

Apr 23, 2014 | Samsung ATIV One 7 23.6" Touch-Screen...

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A list of the compatible PCI-Express 16X Graphics cards for a PCI-Express...


Having trouble finding out which graphics card will work with your PCI-Express motherboard? Here is a list all PCI-Express graphics cards for AMD/ATI Radeon. This list is in descending order. (The top graphics cards from each manufacturer are more recent, have greater memory and are faster while the bottom are older, have less momory and are slower).

If your Motherboard supports PCI-Express X16 then here is a list of compatible ATI/AMD Radeon Cards.
AMD Radeon 6000 Series - (AMD Radeon HD 6870 and AMD Radeon HD 6850)
ATI Radeon 5000 Series - (ATI Radeon HD 5970, ATI Radeon HD 5870 Eyfinity 6, ATI Radeon HD 5870, ATI Radeon HD 5850, ATI Radeon HD 5830, ATI Radeon HD 5770, ATI Radeon HD 5750, ATI Radeon HD 5670, ATI Radeon HD 5570, ATI Radeon HD 5870, ATI Radeon HD 5550 and ATI Radeon HD 5450)
ATI Radeon 4000 Series - (ATI Radeon HD 4870 X2, ATI Radeon HD 4890, ATI Radeon HD 4870, ATI Radeon HD 4850, ATI Radeon HD 4830, ATI Radeon HD 4770, ATI Radeon HD 4600, ATI Radeon HD 4550, ATI Radeon HD 4300 and ATI Radeon HD 4200)
ATI Radeon 3000 Series - (ATI Radeon HD 3800, ATI Radeon HD 3600, ATI Radeon HD 3400)
ATI Radeon 2000 Series - (ATI Radeon HD 2900, ATI Radeon HD 2600, ATI Radeon HD 2400)
ATI Radeon X Series - (ATI Radeon X1950, ATI Radeon X1900 and ATI Radeon X1800)

If your Motherboard supports PCI-Express X16 then here is a list of compatible Nvidia Cards.
GeForce 500 Series - (GeForce GTX 580)
GeForce 400 Series - (GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420)
GeForce 200 Series - (GeForce GTX 295, GeForce GTX 285, GeForce GTX 280, GeForce GTX 275, GeForce GTX 260, GeForce GTS 250, GeForce GTS 240, GeForce GT 220, GeForce GT 210)
GeForce 9 Series - (GeForce 9800 GX2, GeForce 9800 GTX+, GeForce 9800 GTX, GeForce 9600 GT, GeForce 9600 GSO 512, GeForce 9600 GSO, GeForce 9400 GT)
GeForce 8 Series - (GeForce 8800, UltraGeForce 8800 GTX, GeForce 8800 GTS (640 MB, 512MB and 320 MB versions), GeForce 8800 GT, GeForce 8800 GS, GeForce 8600 GTS, GeForce 8600 GT, GeForce 8500 GT, GeForce 8400 GS)
GeForce 7 Series - (GeForce 7950, GeForce 7900, GeForce 7800, GeForce 7600)
GeForce 6 Series - (GeForce 6800 Ultra, GeForce 6800 GT, GeForce 6800 GS, GeForce 6800, GeForce 6800 XT)

For a list of compatible AGP8X Cards for an AGP8X Motherboard click on this link to take you to my other tips page. http://www.fixya.com/support/r6784133-list_compatible_graphics_cards_agp8x

on Feb 10, 2011 | PC Desktops

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Tricks on Building a Mid-Stream Gaming PC


With the <b>advancement </b>of<b> technology</b> in the world of today's <b>computers</b> <b>games</b> became more popular as a way of fun time and the past, not only teenagers but also to those who are stressed their work and life and I just wanted to sit down and release tension. However, because of this advanced technology, games, more and more these days are power hungry and most people think of playing your favorite computer game, they need a computer system superior range. In addition, to purchase a high-level computer system will cost a lot - a lot of money.<br /> <br /> But if you are a player who is on a tight budget but still wants to play <b>modern PC games</b>, you do not need expensive computer just to enjoy the game. Construction in mid-stream for the game system will pay for about half of the high-end system, but you can still enjoy the pleasures of modern features and games can offer. Here are some important tips pc game when building in<b> mid-stream</b><br /> <br /> Most people would think that the most important part of a PC for gaming is the processor or the graphics card, but when a gamer considers building a gaming rig, one should invest on his Power Supply Unit (PSU). This piece of device will supply all the power a computer needs to operate. If you will buy generic PSUs, most of them are not that reliable and their reported wattage are inaccurate leading to inadequate power supplied to the computer parts. Some also do not posses power surge protection, which is very important. When inadequate power is supplied to all other parts of the computer, it may not perform the way it should be and may lead to deterioration of the parts. Weak PSUs are also responsible for those sudden shutdowns when you are on the heat of battle. <br /> <br /> This is because when the game displays many sprites, graphics textures, the computer needs extra power in order to satisfy the game's needs, and when the PSU cannot provide such power, the computer shuts down, which could really **** the gamer. To avoid these circumstances and bring out the full potential of your rig, invest on good PSUs. HEC and Gigabyte are very good brands of computer PSU.<br /> <br /> Another point to consider is the processor. Many people still question that should be used for players to dual core (2 CPU), or quad-core (4 CPU). For many people, the Quad core is the best game because it contains 4 CPUs at the same time together. In fact, most modern games can not use more than 2 processors, so it's quad-core, 2 processor is in standby mode. So if you're on a tight budget, dual-core processor, a timing clock large (&gt; 1.8 GHz) is more than sufficient to meet the needs of the game.<br /> <br /> <b>RAM</b> (random access memory) is also important in games. This is where the computer loads all the files needed to run the game more RAM capacity, the smoother the game runs. For a platform game, at least 2 GB of RAM is sufficient to run most modern games. More than 2 GB of RAM dedicated to the game can be excessive and do not run background applications of many, you're just losing the extra memory.<br /> <br /> <b>Graphics card</b>. This unit handles all the graphical and better graphics, better quality of graphics in the game gives. But the high-end graphics cards are very expensive. So try to aim for mid-stream cards, which are much cheaper, but still can not deal with images of game options. Examples of excellent mid-stream cards ATI HD 4770, ATI HD 4850, <b>Nvidia Geforce GTX 260</b>, <b>Nvidia GeForce GTX 270</b><br /> <br /> Video graphics memory. Most people misinterpret this information. Most people think that the more video memory, the card is better. Well, that's wrong. A graphics card with at least 512 MB or 1 GB of video memory is more than enough to run modern games. You only need a high video memory if you intend to play the game on very high resolution 1920 x 1200. In search of a good graphics card to determine the card with the best capacity for representation and processing power instead of video memory.<br /> <br /> Last but not least, the operating system (OS). The operating system usually depends on the player, the program that you feel comfortable. But most of today's games will be released on modern operating system and no more operational support and play it safe, buy and install the latest operating system. Microsoft Windows 7 is the recommended operating system for today's game because of its compatibility and stability.<br /> These are the particulars of your mind, you can build your own system of game players in mid-stream on a tight budget. Enjoy playing!<br /> <br /> <br /> <br /> <br />

on Feb 07, 2011 | PC Desktops

1 Answer

Only half of page showing from top down rest of page is grey


two options, graphic card driver gone bad or game files are corrupt

Jan 27, 2013 | Dell PC Desktops

1 Answer

I install Burnout paradise the ultimate box and got an error when try to play the game... this machine gpu does not support shader model3 which is required to run this game. I have Intel(R) G33/G31 Express...


you must upgrade your graphic card. the problem as nothing to do with your chipset. This are the minimum requeriments to run the game:

OS: Windows XP/Vista
Processor: Intel Pentium 4 @ 2.8 GHz / AMD Athlon 64 3000+
Memory: 1 Gb
Hard Drive: 4 Gb free
Video Memory: 128 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive

Recommended System Requirements

OS: Windows XP/Vista
Processor: Intel Core 2 DUO @ 2.5 GHz / AMD Athlon 64 X2 5200+
Memory: 2 Gb
Hard Drive: 4 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 / ATI Radeon HD 2900
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive

Aug 26, 2012 | PC Desktops

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How to choose an adequate graphic card


A graphics card is mainly composed of a processor, GPU (Graphic Processing Unit), and memory.

The graphics card is in itself a small PC dedicated to graphics applications, independent of the rest of the PC, the only link being the information passing through the port graphic and food.

Choosing a card is based on its needs and its budget:
  • For desktop applications, a map called "entry level" enough;
  • For multimedia applications, a map can read the desired video format is imperative;
  • For 3D video games (and generally all 3D applications), one more powerful is essential.

Structure of a graphics card

The essential component that will determine the performance of the graphics card is the GPU:
A modern GPU is based on different units calculation:
  • Processors Flow
  • Texturing units,
  • Raster units (ROPS).

The most important are the processors flows over the number of processors flow is important, the GPU will be more powerful (for architecture).
The model number on the card is linked to the GPU.

To enable the GPU to store its calculations, there are memory:
  • It varies in quantity:
    • 256 MB enough for the tickets range of previous generations;
    • 512 MB is sufficient for most current cards graphics;
    • 1GB is needed for cards with a very powerful GPU, the GTX 280;
    • Broadly speaking, the more you play in high resolution and filtering enabled, you need more memory.
  • It varies in type:
    • DDR2, DDR3, DDR4 or DDR5: The higher the figure, the greater the memory is fast. His type does not relate to that used for RAM PC: you can have a PC in DDR2 and DDR3 graphics card.
  • Its frequency:
    • Plus it is high, the card is more powerful.

Finally, to link GPU and memory is the memory bus.
The width of this bus is important: it may be 64, 128, 256, 384 and 512 bits: over the bus is large, most trade between the GPU and memory will be rapid. A map to 256-bit bus is efficient at a map of 128-bit bus for the same GP

on Jan 17, 2010 | PC Desktops

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Graphic Rendering The Real World


The real world is filled with complex objects: curves, textures, shadows, and especially the commonplace flaws found in everyday structures that make them real. The challenge for game developers is to duplicate these objects in a realistic manner. A character's face shouldn't look perfect, because there are always small blemishes, wrinkles, and other imperfections. Also, the physics of movement and interaction between objects in the real world have to be faithfully duplicated.

So the challenge for video card manufacturers is to create hardware that is able to support all of the programmatic techniques developed to present a realistically rendered world within a computer. When comparing video cards, you'll often run into terms such as bump mapping, anisotropic filtering, bilinear filtering, MIP mapping, etc. All of these (and others) are techniques implemented in the hardware that let game developers create realistic objects in their games. Let's take a very quick tour of what some of these terms mean.

GPU – Graphics Processing Unit; as video cards become increasingly complex, it pays to offload a lot of the heavy-duty visual processing from the computer's main CPU to what amounts to a mini-CPU on the video card. The video card's GPU does a lot of the computational heavy lifting required to render 3D graphics.

DDR – The term DDR is often used to describe a video card's memory. DDR stands for "double-data rate" and is a type of SDRAM used in video cards today. Double-data rate means this type of memory is able to move data on both the falling and rising edges of the clock cycle. DDR1 SDRAM is the most common memory in use with video card technology today and is able to move data in 2-bit chunks.

Again, the purpose here is to offload graphics rendering tasks out of the computer's main memory and CPU, hence the idea to equip video cards with loads of memory. Nowadays, a cutting-edge video card should pack 256MB of DDR1 or DDR2 SDRAM. Unlike DDR1, DDR2 memory moves data in 4-bit chunks, so data transfer performance is doubled. The newest video cards on the market today are beginning to adopt DDR2 memory.

RAMDAC – Your computer only understands digital, and your eyes can only see in analog. The video card RAMDAC's job is to bridge the gap between the digital and analog worlds and let the computer display analog images on the monitor. Faster RAMDACs (RAMDAC speeds are measured in megahertz) enable the computer to display higher resolutions on a monitor without annoying flicker.

3D Terminology – Today's video cards render highly realistic 3D images. To do this, video cards must faithfully reproduce what gamers see in the real world, including lifelike textures and realistic movements. There are a number of techniques implemented in both hardware and software that let video cards generate realistic 3D images. Let's take a look at a few of the most important:

Z-buffering – A technique implemented in the video card's memory that is used to store information about pixel location as fluid scenes are rendered. For example, if a pixel moves behind another, that information is stored in the Z-buffer.

Texel – Stands for "texture element." A texel is a graphics unit similar to a pixel, except it is used to define 3D graphics. Think of a texel as the base unit that defines 3D graphics.

Fogging – Technique used to simulate haze, fog, or smoke.

Trilinear filtering – Video cards use texture maps to apply textures, such as skin, surfaces, etc., to simplified models of objects called primitives. Essentially, these primitives are "colored" with textures stored in 2D images called texture maps. Textures must not only look realistic, they must also be adjusted, if need be, according to the position and movement of the object. Trilinear filtering is used to make this mapping appear more realistic.

Full-screen anti-aliasing – Anti-aliasing is used to smooth out transitions between pixels with different colors and reduce image "jaggies." This technique minimizes the jaggies at all resolutions.

Programmable vertex and pixel shading – These techniques allow the rendering of realistic lighting and shadow effects. For example, ATI's SMARTSHADER technology allows the implementation of DirectX 9 floating-point programmable vertex and pixel shading. NVIDIA's version is called CineFX.

DirectX 10 – This is Microsoft's latest version of the DirectX APIs that let video developers programmatically exploit the capabilities of existing video hardware. The API lets software developers quickly create games without having to know the intimate details of each

on Dec 27, 2009 | PC Desktops

1 Answer

Need a new grafix card not big enough for the games i play


if you have the budget use GeForce GTX 280
is has PhysX Technology
Unleash GPU accelerated PhysX gaming effects.

its Stereoscopic 3D
Bring your games to life in immersive 3D.

and in Video Processing
Transcode your videos up to 20x faster for your portable devices.


and the Image Processing
Experience blazing fast, silky smooth image processing.
well if this goes out well let me know

if you have tight budget try just get the GeFORCE 9800gt


and also look at the specs of acer predator youll love thank you and have a nice day.

Dec 11, 2008 | PC Desktops

1 Answer

Msi neo3 fails to start up,when xp asked to restart pc,fans and lights come on,but it dosnt boot up,i have 2gb ram and a sata 160gb,and a gtx 280 grahic card


no display ?
try reseating the memory card and the graphic card
and than start the system and also tell me if that worked or not ... what computer u have ?

Nov 05, 2008 | MSI PC Desktops

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