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C programing Please suggest me a project that includes many concepts of C, butr should not include hardware. and data structures till Linked Lists

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Thanks , but my trainer told not to do library management or any of that kind, he is fed up of such things, everyone does the same..

Posted on Nov 02, 2008

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Try working on Management Software - School Management/ Library Management - These are a few ones where you can test you knowledge to limits - Like creating your own database file,naintaining indices etc.

Posted on Nov 01, 2008

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Software


Computer software, or just software, is a collection of computer programs and related data that provide the instructions telling a computer what to do and how to do it. We can also say software refers to one or more computer programs and data held in the storage of the computer for some purposes. In other words software is a set of programs, procedures, algorithms and its documentation. Program software performs the function of the program it implements, either by directly providing instructions to the computer hardware or by serving as input to another piece of software. The term was coined to contrast to the old term hardware (meaning physical devices). In contrast to hardware, software is intangible, meaning it "cannot be touched". Software is also sometimes used in a more narrow sense, meaning application software only. Sometimes the term includes data that has not traditionally been associated with computers, such as film, tapes, and records.

Mar 06, 2011 | Operating Systems

1 Answer

My facebook page is blank what can i do


  1. Face book has reports of malfunctions lately. Usually, a response of an ensuing malfunction with the networks structure is communicated to members of the site from a systems administrator. Alternately, a malfunction experienced is reported to the systems administrator by members of the face book site with any observation encounters. Once messages arrive at the network team of support specialist, the restoration process is initiated.


However, several entities contribute towards achieving networking experience. The following essay explains the requirements to achieve internet networking experiences. First, installing computer structures capable of effective networking experiences contributes the face book site navigation. Recent computers are enabled with components compatible with several networking devices. Second installing networking structures of expedient efficient makes face book significant impression. Face book is engineered to provide environments of several media types mentionable as text data, photographs, ideographs, conferencing capacities amongst several. The internet connectivity requirements make face book demand efficient network structures entirely to achieve an experience. For example, an efficient computer usually has the components to handle multimedia displays as the barest minimum capable of face book. Considering the many media functions with face book, a computer has to have extensive resource allocations for multimedia including storage spaces; graphics display environments, memory capacities to hold the media that may be acquirable from the face book networking sites. Second to computer capacity is the networking installments that contribute to the experience achievable with internets. Usually, the devices that make connectivity possible require efficient at elevating levels. For example, Ethernet cables are the most recommended wires for transmitting multimedia between computer devices. Every cable with least capacity as Ethernet, a mentionable example of the phone line that would have made reading internet mail convenient until the introduction of multimedia networking making inappropriate as transfer medium. Once face book sites with multimedia display through to include transmission in conferencing is introduced into networks, the most efficient structures have to be established to achieve a user experience. Third, installing the most efficient device to acquire transmission of resources on networks to the fullest capacity makes obvious the malfunction if any were available. For example, American online is a dialup voice transmitter networking structure. Every component that contributes towards communications is only as effective for voice data transitions encryption. However, the computer structure may be capable of recognizing media only least transmitting appropriately a maximum requirements specifications. The computer however is capable of display messages requesting adjustments to the conditions observed.

Jan 25, 2011 | Operating Systems

1 Answer

Facebook is blocked


  1. Face book has reports of malfunctions lately. Usually, a response of an ensuing malfunction with the networks structure is communicated to members of the site from a systems administrator. Alternately, a malfunction experienced is reported to the systems administrator by members of the face book site with any observation encounters. Once messages arrive at the network team of support specialist, the restoration process is initiated.


However, several entities contribute towards achieving networking experience. The following essay explains the requirements to achieve internet networking experiences. First, installing computer structures capable of effective networking experiences contributes the face book site navigation. Recent computers are enabled with components compatible with several networking devices. Second installing networking structures of expedient efficient makes face book significant impression. Face book is engineered to provide environments of several media types mentionable as text data, photographs, ideographs, conferencing capacities amongst several. The internet connectivity requirements make face book demand efficient network structures entirely to achieve an experience. For example, an efficient computer usually has the components to handle multimedia displays as the barest minimum capable of face book. Considering the many media functions with face book, a computer has to have extensive resource allocations for multimedia including storage spaces; graphics display environments, memory capacities to hold the media that may be acquirable from the face book networking sites. Second to computer capacity is the networking installments that contribute to the experience achievable with internets. Usually, the devices that make connectivity possible require efficient at elevating levels. For example, Ethernet cables are the most recommended wires for transmitting multimedia between computer devices. Every cable with least capacity as Ethernet, a mentionable example of the phone line that would have made reading internet mail convenient until the introduction of multimedia networking making inappropriate as transfer medium. Once face book sites with multimedia display through to include transmission in conferencing is introduced into networks, the most efficient structures have to be established to achieve a user experience. Third, installing the most efficient device to acquire transmission of resources on networks to the fullest capacity makes obvious the malfunction if any were available. For example, American online is a dialup voice transmitter networking structure. Every component that contributes towards communications is only as effective for voice data transitions encryption. However, the computer structure may be capable of recognizing media only least transmitting appropriately a maximum requirements specifications. The computer however is capable of display messages requesting adjustments to the conditions observed.

Jan 25, 2011 | Operating Systems

1 Answer

I want circularlinklist program in c++


This C++ program is to perform the following operations
on a circular linked list
1)insertion
2)forward traversal
3)reverse traversal
4)search
->node structure :
a node contains
1) integer data
2) pointer to next node
-> This program works in microsoft VC++ environment
in windows xp
-> This program uses the following header files
1)iostream.h
********************************************************/
#include<iostream.h>
class cll
{
private:
int data;
cll *next;
public:
cll* insert_one(int,cll*);
cll* delete_one(int,cll*);
void ftraverse(cll*);
void rtraverse(cll*);
void search(int,cll*);
void function();
};
cll*hd;
void cll::function()
{
cout<<”******************************************\n”;
cout<<”program to implement a circular linked list \n”;
cout<<”******************************************\n”;
cll * head;
head=NULL;
cout<<”\n\nMENU :\n”;
cout<<”1)insertion\n”
<<”2forward traversal\n”
<<”3)reverse traversal\n”
<<”4)search\n”
<<”5)exit\n\n”;
cout<<”Enter your option :”;
int opt;
cin>>opt;
int d;
while(opt!=5)
{
switch(opt)
{
case 1:
cout<<”Enter data to the node :”;
cin>>d;
head=insert_one(d,head);
cout<<”inserted\n”;
break;
case 2:
cout<<”The forward traversal is :\n”;
ftraverse(head);
break;
case 3:
cout<<”The reverse traversal is :\n”;
hd=head;
rtraverse(head);
cout<<”NULL\n”;
break;
case 4:
cout<<”Enter the element to be searched :”;
int d;
cin>>d;
search(d,head);
break;
case 5:
break;
default:
cout<<”invalid option”;
break;
}
cout<<”\n\nMENU :\n”;
cout<<”1)insertion\n”
<<”2)forward traversal\n”
<<”3)reverse traversal\n”
<<”4)search\n”
<<”5)exit\n\n”;
cout<<”Enter your option :”;
cin>>opt;
}
}
cll* cll::insert_one(int d,cll* c)
{
cll*NEW;
NEW=new cll;
NEW->data=d;
NEW->next=NULL;
if(c==NULL)
{
c=NEW;
c->next=c;
}
else
{
cll*c1=c;
while(c1->next!=c)
c1=c1->next;
c1->next=NEW;
NEW->next=c;
}
return c;
}
void cll::ftraverse(cll* c)
{
if(c==NULL)
{
cout<<”\nlist empty\n”;
return;
}
else
{
cll *c1=c;
cout<<c1->data<<”->”;
c1=c1->next;
while(c1!=c)
{
cout<<c1->data<<”->”;
c1=c1->next;
}
cout<<”NULL\n”;
}
}
void cll::rtraverse(cll* c)
{
if(c->next==hd)
{
cout<<c->data<<”->”;
return;
}
else
rtraverse(c->next);
cout<<c->data<<”->”;
}
void cll::search(int d,cll* c)
{
cll*c1=c;
if(c==NULL)
{
cout<<”\nlist empty\n”;
return;
}
else
{
if(c->data == d)
{
cout<<”found\n”;
return ;
}
while(c->next !=c1)
{
if(c->data==d)
{
cout<<”found\n”;
return ;
}
c=c->next;
}
if(c->data ==d)
{
cout<<”found\n”;
return ;
}
cout<<” search unsuccess ful \n”;
}
}
void main()
{
cll list;
list.function();
}

Mar 05, 2009 | Operating Systems

1 Answer

How to print the grids of the crossword puzzle?


i dont have a solution for your problem but i have a copy of crosswordmaker 2000 in which you can print the undone readymade crosswors and also the answers

Jan 20, 2009 | Operating Systems

2 Answers

Career in robotics


At my university, they offer a graduate program in robotic engineering. Here are the course requirements:

=================

RBE 1001. Introduction to Robotics (Formerly ES 2201).
Cat. I
Multidisciplinary introduction to robotics, involving concepts from the fields of electrical engineering, mechanical engineering and computer science. Topics
covered include sensor performance and integration, electric and pneumatic actuators, power transmission, materials and static force analysis, controls and programmable embedded computer systems, system integration and robotic applications. Laboratory sessions consist of hands-on exercises and team projects where students design and build mobile robots. Undergraduate credit may not be earned for both this course and for ES 2201.
Recommended background: mechanics (PH 1110/PH 1111).
Suggested background: electricity and magnetism (PH 1120/PH 1121), may be taken concurrently.


=================


RBE 2001. Unified Robotics I.
Cat. I
First of a four-course sequence introducing foundational theory and practice of robotics engineering from the fields of computer science, electrical engineering and mechanical engineering. The focus of this course is the effective conversion of electrical power to mechanical power, and power transmission for purposes of locomotion, and of payload manipulation and delivery. Concepts of energy, power and kinematics will be applied. Concepts from statics such as force, moments and friction will be applied to determine power system requirements and structural requirements. Simple dynamics relating to inertia and the equations of motion of rigid bodies will be considered. Power control and modulation methods will be introduced through software control of existing embedded processors and power electronics. The necessary programming concepts and interaction with simulators and Integrated Development Environments will be introduced. Laboratory sessions consist of hands-on exercises and team projects where students design and build robots and related sub-systems.
Recommended background: ES 2201/RBE 1001, ES 2501 (can be taken concurrently), ECE 2022.


=================


RBE 2002. Unified Robotics II.
Cat. I
Second of a four-course sequence introducing foundational theory and practice of robotics engineering from the fields of computer science, electrical engineering and mechanical engineering. The focus of this course is interaction with the environment through sensors, feedback and decision processes. Concepts of stress and strain as related to sensing of force, and principles of operation and interface methods for electronic transducers of strain, light, proximity and angle will be presented. Basic feedback mechanisms for mechanical systems will be implemented via electronic circuits and software mechanisms. The necessary software concepts will be introduced for modular design and implementation of decision algorithms and finite state machines. Laboratory sessions consist of hands-on exercises and team projects where students design and build robots and related sub-systems.
Recommended background: RBE 2001, CS 1101 or CS 1102


=================


RBE 3001. Unified Robotics III.

Cat. I
Third of a four-course sequence introducing foundational theory and practice of robotics engineering from the fields of computer science, electrical engineering and mechanical engineering. The focus of this course is actuator design, embedded computing and complex response processes. Concepts of dynamic response as relates to vibration and motion planning will be presented. The principles of operation and interface methods various actuators will be discussed, including pneumatic, magnetic, piezoelectric, linear, stepper, etc. Complex feedback mechanisms will be implemented using software executing in an embedded system. The necessary concepts for real-time processor programming, re-entrant code and interrupt signaling will be introduced. Laboratory sessions will culminate in the construction of a multi-module robotic system that exemplifies methods introduced during this course.
Recommended background: RBE 2002, ECE 2801, CS 2223, MA 2051
This course will be offered starting in 2008-09.

=================

RBE 3002. Unified Robotics IV.
Cat. I

Fourth of a four-course sequence introducing foundational theory and practice of robotics engineering from the fields of computer science, electrical engineering and mechanical engineering. The focus of this course is navigation, position estimation and communications. Concepts of dead reckoning, landmark updates, inertial sensors, vision and radio location will be explored. Control systems as applied to navigation will be presented. Communication, remote control and remote sensing for mobile robots and tele-robotic systems will be introduced. Wireless communications including wireless networks and typical local and wide area networking protocols will be discussed. Considerations will be discussed regarding operation in difficult environments such as underwater, aerospace, hazardous, etc. Laboratory sessions will be directed towards the solution of an open-ended problem over the course of the entire term.
Recommended background: RBE 3001.
Suggested background: ES 3011
This course will be offered starting in 2008-09.

=================


RBE/ME 4322. Modeling and Analysis of Mechatronic Systems.
Cat. I
This course introduces students to the modeling and analysis of mechatronic systems. Creation of dynamic models and analysis of model response using the bond graph modeling language are emphasized. Lecture topics include energy storage and dissipation elements, transducers, transformers, formulation of equations for dynamic systems, time response of linear systems, and system control through open and closed feedback loops. Computers are used extensively for system modeling, analysis, and control. Hands-on projects will include the reverse engineering and modeling of various physical systems. Physical models may sometimes also be built and tested.
Recommended background: mathematics (MA 2051, MA 2071), fluids (ES 3004), thermodynamics (ES 3001), mechanics (ES 2501, ES 2503)


=================


RBE/ME 4815. Industrial Robotics.

Cat. I
This course introduces students to robotics within manufacturing systems. Topics include: classification of robots, robot kinematics, motion generation and transmission, end effectors, motion accuracy, sensors, robot control and automation. This course is a combination of lecture, laboratory and project work, and utilizes industrial robots. Through the laboratory work, students will become familiar with robotic programming (using a robotic programming language VAL II) and the robotic teaching mode. The experimental component of the laboratory exercise measures the motion and positioning capabilities of robots as a function of several robotic variables and levels, and it includes the use of experimental design techniques and analysis of variance.
Recommended background: manufacturing (ME 1800), kinematics (ME 3310), control (ES 3011), and computer programming.

=================

Dec 16, 2008 | Microsoft Windows Vista Ultimate Edition

1 Answer

Schema classes and attributes


Every directory object you create is an instance of an object class contained in the schema. Each object class contains a list of associated attributes that determine the information the object can contain. Classes and attributes are defined independently, so that a single attribute can be associated with multiple classes. All schema classes and attributes are defined by the classSchema and attributeSchema objects, respectively.

Classes

ClassSchema objects are used to define classes in the schema. A classSchema object provides the template for building directory objects of that class. Examples of classSchema include User and Server. A classSchema object contains, among other things, the following information:
Class type (structural, abstract, or auxiliary)

Common name and Lightweight Directory Access Protocol (LDAP) display name

Lists of the "must contain" and "may contain" attributes for instances of the object

Relative distinguished name attribute

A list of possible parent classes

Class types

Three different types of classes exist in the schema:Class type Purpose

Structural
Used to instantiate objects (users, servers and so on) in the directory.

Abstract
Provides templates for deriving structural classes

Auxiliary
Contains predefined lists of attributes that can be included in structural and abstract classes

Attributes

AttributeSchema objects are used to define attributes in the schema. An attributeSchema object determines the allowable contents and syntax for instances of that attribute in the directory. Examples of attributeSchema include User-Principal-Name and Telex-Number. An attributeSchema object contains, among other things, the following information:•
Common name and LDAP display name

Syntax rules

Data constraints (single versus multivalued, minimum, and maximum values)

Whether and how the attribute is indexed

Jul 17, 2008 | Microsoft Windows Server Standard 2003 for...

1 Answer

Programming


This sounds remarkably like a homework assignment type of question. Any C++ reference book will contain examples of this. Also, look for books about data structures which will contain not only examples of the above, but complete explanations of the concepts and uses of each.
Dan

Mar 24, 2008 | Operating Systems

1 Answer

C++ PROGRAMMING


Dear Mr. Thephu,
here is the solution:
first, declare a structure
struct workers
{
char name[20],job[10],surname[20];
int age;
workers *next; // this is the pointer to the next node of
//type worker.
};
in the main program, declare a pointer to first worker node called head as :
workers *head;
head = new workers;
or (head =( workers *) malloc (sizeof(workers));
Then in the main program, whenever the user wishes to create a worker and join it to the list, u can include the following code:
head ->next = new workers;
cin >> head -> name >>job>>surname >> age;
if the user finishes the input include,
head -> next = NULL.

Feb 05, 2008 | Operating Systems

1 Answer

2003 problem


Hi It depend what you want to do.Both course is good. CCNA: The Cisco CCNA network associate certification validates the ability to install, configure, operate, and troubleshoot medium-size routed and switched networks, including implementation and verification of connections to remote sites in a WAN. This new curriculum includes basic mitigation of security threats, introduction to wireless networking concepts and terminology, and performance-based skills. This new curriculum also includes (but is not limited to) the use of these protocols: IP, Enhanced Interior Gateway Routing Protocol (EIGRP), Serial Line Interface Protocol Frame Relay, Routing Information Protocol Version 2 (RIPv2),VLANs, Ethernet, access control lists (ACLs) More information about CCNA: http://cisco.com/web/learning/le3/le2/le0/le9/learning_certification_type_home.html MSCE: Read this will help you decide. http://www.microsoft.com/learning/mcp/mcse/windows2003/default.mspx Good Luck.

Sep 15, 2007 | Microsoft Windows Server Standard 2003 for...

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