Question about Nokia N95 Cellular Phone

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Audio failure i bought this second hand phone and at first, the audioplayer worked playing 2 songs. then it stopped and rebooted. when i tried to open the program again, it just reboots the phone automatically. i can now only play audios via file manager. :(

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Maybe you should try updating the firmware of the product through nokia pc suite. Most latest firmware for N95 is V 21.0.016.

Try it. Most problems with the N95 as solved by updating the firmware.

Posted on Sep 21, 2008

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Posted on Jan 02, 2017

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How to play audio clip in java


  • Create an AudioClip object
  • Load .au sound file into AudioClip
  • Play sounds once or loop continuously
  • Stop playback


Here's how the code for these steps looks:
import java.applet.*;
AudioClip ac = getAudioClip(getCodeBase(), soundFile);
ac.play(); //play once
ac.stop(); //stop playing
ac.loop(); //play continuously


It would seem logical to use this same code to play audio clips in a Java application. Unfortunately, if you do that you will get errors from the compiler. Why? Because the AudioClip object and the getAudioClip() method are part of the java.applet package -- and are not part of applications. The good news is we can dive down and make things work ourselves.
The trick to solving this problem is to use some undocumented features that are provided by Sun in its JDK. Taking a peek inside the classes.zip file from the Sun JDK (using any of the various zipfile utilities), we find not only the standard Java packages such as java.applet but also sun.audio. (These are in the directory sun/audio.)
The sun.audio package contains everything we need to be able to play audio clips! Here's the code:
import sun.audio.*; //import the sun.audio package
import java.io.*;
//** add this into your application code as appropriate
// Open an input stream to the audio file.
InputStream in = new FileInputStream(Filename);
// Create an AudioStream object from the input stream.
AudioStream as = new AudioStream(in);
// Use the static class member "player" from class AudioPlayer to play
// clip.
AudioPlayer.player.start(as);
// Similarly, to stop the audio.
AudioPlayer.player.stop(as);


To use a URL as the audio stream source, substitute the following for the input stream and audio stream setup:
AudioStream as = new AudioStream (url.openStream());


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// Create AudioData source.
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// Create ContinuousAudioDataStream.
ContinuousAudioDataStream cas = new ContinuousAudioDataStream (data);
// Play audio.
AudioPlayer.player.play (cas);
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AudioPlayer.player.stop (cas);

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