Question about Konica Minolta DiMAGE 7i Digital Camera

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What is the rate of continuous frame advance?

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The continuous advance speed is approximately 2 fps (frame per second), but actual speed may vary depending on the subject or according to the selected image size. The maximum number of images that the camera can capture continuously is as below. Fine: 5/8/11/23 Std: 7/11/16/32 Econ: 11/17/22/40 Super Fine, RAW: Not available (Image size: 2560x1920 / 1600x1200 / 1280x960 / 640x480) On the other hand, the UHS (Ultra High Speed) achieves up to 7fps continuous capturing. The maximum number of images that the camera can capture continuously is as below. Fine: 15 Std: 31 Econ: 39 - Image Size is 1280x960 (SXGA) only. - AF, AE and White Balance are locked for the first frame in the series. - 1/8s or faster shutter speed is automatically selected. - Digital subject program is unavailable.

Posted on Sep 15, 2005


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a cash advance has large interest rate and lots of fees while a bank loan normally has lower rates longer pay back and much better for you in the long run.

Mar 17, 2016 | Retail Supplies

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How do I set camera to shoot on continuous?

Press the shooting mode button in shooting mode to display the shooting-mode
selection menu and set the shooting menu to Continuous.
Note:The maximum frame rate with continuous shooting may vary, depending upon the current image mode setting and the memory card used.

Mar 24, 2011 | Nikon COOLPIX L18 Digital Camera

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My cameras advance lever will not spring back and allow the film to move to the next frame. How do i fix it?

push the film release on the bottom of the camera and try to continue forward then. If you are trying to get 27 pictures on a 24 exp. roll you may have advanced your film so far that it is stuck on the piece of tape that attaches the film to the spool. Take only 24 pictures.

May 20, 2010 | Ricoh KR-5 SUPER II 35mm SLR Camera

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OVerlapping frames

This is due to a poorly manufactured and designed camera: it IS a Holga, after all...

What's happening is that the film advance is allowing the film backing paper (which has the numbers printed on) to slip relative to the film. All you can do is to learn when to compensate by advancing the film a little more than the numbers indicate.

Given that most Holgas are only designed to last for around ten to twelve rolls of film (they can last far longer though), you might not have to put up with the fault for much longer.

May 14, 2010 | Holga 120SF Medium Format Camera

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My meter won't work even with new batteries?

I have Nikon EM myself and I have an issue with meter myself. First, the camera won't start metering unless your film counter is at 1 position. So, you have to advance couple of frames in order to have the camera start metering. Second, my unit will show metering information when I press the shutter half way IF I have not advanced the film to the next frame. As soon as I advance the film and ready to take the pic, the meter needle drops and won't show any information. This is caused by the aperture arm of the camera dropping a little bit from it's initial position as soon as you advance the frame. Funny thing is that the camera will continue to meter and make correct exposure, just without the information displayed.

Aug 06, 2009 | Nikon EM 35mm SLR Camera

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Refresh rates on flat crt moniter

The refresh rate (most commonly the "vertical refresh rate", "vertical scan rate" for CRTs) is the number of times in a second that display hardware draws the data it is being given. This is distinct from the measure of frame rate in that the refresh rate includes the repeated drawing of identical frames, while frame rate measures how a video source can feed an entire frame of new data to a display.
For example, most movie projectors advance from one frame to the next one 24 times each second. But each frame is illuminated two or three times before the next frame is projected using a shutter in front of its lamp. As a result, the movie projector runs at 24 frames per second, but has a 48 or 72 Hz refresh rate.
On CRT displays, increasing the refresh rate decreases flickering, thereby reducing eye strain. However, if a refresh rate is specified that is beyond what is recommended for the display, damage to the display can occur.

Frame rates are considered important in video games. The frame rate can make the difference between a game that is playable and one that is not. The first 3D first-person adventure game for a personal computer, 3D Monster Maze, had a frame rate of approximately 6 frame/s, and was still a success. In modern action-oriented games where players must visually track animated objects and react quickly, frame rates of between 30 to 60 frame/s are considered minimally acceptable by some, though this can vary significantly from game to game. Most modern action games, including popular first person shooters such as Halo 3, run around 30 frames a second, while others, such as Unreal Tournament 3, run at 60 frames a second. The framerate within games, particularly PC games, typically varies with the hardware configuraton, and depending upon what is currently happening in the game at a given moment. When the production of a frame makes large demands on the CPU and / or GPU, the framerate falls.
A culture of competition has arisen among game enthusiasts with regards to frame rates, with players striving to obtain the highest frame/s count possible. Indeed, many benchmarks (such as 3DMark) released by the marketing departments of hardware manufacturers and published in hardware reviews focus on the frame/s measurement. Modern video cards, often featuring NVIDIA or ATI chipsets, can perform at over 160 frame/s on graphics intensive games such as F.E.A.R. One single GeForce 8800 GTX has been reported to play F.E.A.R. at up to 386 frame/s (at a low resolution).[citation needed] This does not apply to all games: some games apply a limit on the frame rate. For example, in the Grand Theft Auto series, Grand Theft Auto III and Grand Theft Auto: Vice City have a standard 30 frame/s (Grand Theft Auto: San Andreas runs at 25 frame/s) and this limit can only be removed at the cost of graphical and gameplay stability. It is also doubtful whether striving for such high frame rates is worthwhile. A regular CRT monitor (somewhat outdated now) runs at up to 85 hertz, meaning that any performance reached by the game over 85 frame/s is discarded. For that reason it is not uncommon to limit the frame rate to the refresh rate of the monitor in a process called vertical synchronization. However, many players feel that not synchronizing every frame produces sufficiently better game execution to justify some "tearing" of the images.

In conclusion: If you want better experience in games you must upgrade your videocard.

Jul 29, 2009 | Microsoft Windows Vista Home Premium...

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How do I get consecutive shooting on my nikon DX? I need to take multiple shots of someone running so I can capture the movements but I don't know how to do this.

In any shooting mode, press the very bottom left button, it will change the display on the back to a darker color and you will be able to use your circular up, down, left and right buttons to select the shooting mode (It may show up as just a single square with an S in it). press the set button when that is highlighted and it will give you the option to select the single shot (the square with the s) continuous frame advance (looks like 3 pictures stacked) the timer and remote setting are also there. press set on the continuous frame advance and you are ready to rock at 3 frames per second!

Mar 16, 2009 | Cameras

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What is the rate of continuous advance?

The speed is selectable from 3 types at the continuous advance. Continuous advance: Single shot AF: max. 1.8 fps (live view and anti-shake are activated for each frame. TIFF image cannot be taken), continuous AF: max. 1.9 fps (live view, AF, AE, anti-shake are activated for each frame. TIFF image cannot be taken.) Hi-Speed continuous advance: max. 2.7 fps (Anti-shake is activated for each frame. AF, AE, WB, and live view are fixed at the first frame. TIFF image cannot be taken.) UHS continuous advance: 7 fps. (Image size is fixed at 640x480. AF, AE, and WB are fixed at the first frame. TIFF and RAW image cannot be taken. Digital zoom disabled.) Actual speed may vary depending on the subjects and shooting conditions. * Three frames can be taken continuously in normal and Hi continuous mode. *In UHS mode, the images can be taken as much as possible to the limitation of the storage capacity. For reference, STD: 180 frames, FINE: 160 frames, X. FINE: 100 frames (approx.).

Sep 15, 2005 | Konica Minolta DiMAGE A2 Digital Camera

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Is the focus fixed at the first frame in the continuous advance mode?

If the focus mode is set to continuous AF, AF is activated for every frame in the continuous advance mode (including the progressive capture). However, it is fixed at the first frame in the UHS continuous advance mode (including the progressive capture UHS continuous advance).

Sep 13, 2005 | Konica Minolta DiMAGE Z3 Digital Camera

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Continous burst mode

The Movie Mode takes very low resolution frames and can be re-played frame-by-frame.

Use the Continuous Mode for resolutions 2,048x1,536 or 1,600x1,200 or 640x480 get more details than movie.

For higher frame rates, use 1,600x1,200 and you can get quite good photos.

Sep 13, 2005 | Epson PhotoPC 3000Z Digital Camera

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Konica Minolta Dimage 7 delay in start up and shot down procedure Hi, I have a Minolta Dimage 7 Digital Camera SN91202050. I'm very keen in electronics and I have its service manual (45 pages). Few months ago, I upgraded the firmware to ver 2.01e. (I read the full compatebility notice before installing). The camera worked so fine. I've got about 2000 jpgs And the last day I took about 200 jpgs in a very short period of time. So I was enforced to exchange the batteries during the snapshots. I'm using 2500mAh MiMH Kodak batteries. I noticed that the grey front right hand part of the camera is a little bit overheated. The next day, and after the camera returned to its normal temperature, I tried turning the Main Switch/ Mode Dial from OFF to Recording Mode, after putting a completely charged batteries. Unfortunately, I heard a small sound "Tick" then nothing happened else, the Data panel stayed dim(unlit) and with no data, and no red indicator had seen, also the monitor LCD didn't start. I didn't hear the noises which the camera should give in normal conditions. I left the switch as is, few minutes later, the camera continued the startup procedure, as I heard the noises and the Data panel lit in green and it displayed the normal status. I made several snapshots and everything were going well. I turned the **** to playback mode, I have seen the entire snapshots I did. Which mean tha the CF card is working well. Also all the other knobs were working properly. Then I decided to turn the camera OFF. Again, the LCD monitor turned OFF directly, but the upper Data Panel was left ON!!! And I heard "tick" Few minutes later, it turned OFF automatically. And I heard the same noises in the normal manner. 1-Does that mean the main board had a cold welding point? Or, the board was affected in the earlier overheating. I tried to use the transformer instead of the internal batteries, and I found this same situation. Delay in the turn on and turn off. And also the delay period is the same. 2-Does that mean that some chemical capacitors were damaged? ( wich capacitor should I replace?). 3- Does that mean there is a cold welding in some points beyond the processor in the MAIN PCB ASSY(0402) due to the frequent humidity and overheating? N.B I tested the internal backup battery, and it gave 3.24V (it's ok) Kind Regards, Soubhi Sabbagh Email:

Mar 13, 2008 | Konica Minolta DiMAGE 7i Digital Camera

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